embarked units and ai

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Grondel
Brigadier-General - Elite Grenadier
Brigadier-General - Elite Grenadier
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Joined: Mon Aug 04, 2014 10:07 pm

embarked units and ai

Post by Grondel »

i´m trying to make some paratroopers in a plane move to where i want and the drop.

they completly ignore the move order set in the editor and go someplace else and drop.

any ideas what i might be doing wrong?
Kerensky
Content Designer
Content Designer
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Joined: Wed Jan 12, 2011 2:12 am

Re: embarked units and ai

Post by Kerensky »

Grondel wrote: Tue Apr 06, 2021 7:43 pm i´m trying to make some paratroopers in a plane move to where i want and the drop.

they completly ignore the move order set in the editor and go someplace else and drop.

any ideas what i might be doing wrong?
There are a few examples of this behavior you can emulate or look at to see how they work.

I think USA West Coast in the base game has paratroopers with these settings. As does the orange faction of paratroopers in 1941's Operation Mercury.
Grondel
Brigadier-General - Elite Grenadier
Brigadier-General - Elite Grenadier
Posts: 2010
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Re: embarked units and ai

Post by Grondel »

k, thx i´ll have a look at those...


edit:
the disembark order INCLUDES the move to the disembark position is a very essentiell information......
asuser
Sergeant Major - SdKfz 234/2 8Rad
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Re: embarked units and ai

Post by asuser »

Some of your friends asks this also here:

viewtopic.php?f=464&t=105051#p919409
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