Munition number
Moderator: rbodleyscott
Munition number
Hello, I remember that in FoG2 appeared in the stats the number of ammunition, but it no longer appears, it would be nice to have it back.
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- Field of Glory 2
- Posts: 28288
- Joined: Sun Dec 04, 2005 6:25 pm
Re: Munition number
Ancients and Medieval show ammunition in exactly the same way. They show how many full strength shots your units have left, but not for the enemy units. (Because how would you know?)
Richard Bodley Scott


Re: Munition number
Yes, you are right, I was referring to my own units.rbodleyscott wrote: ↑Mon Mar 29, 2021 7:00 amAncients and Medieval show ammunition in exactly the same way. They show how many full strength shots your units have left, but not for the enemy units. (Because how would you know?)
Sometimes, when creating battles from the editor, instead of indicating the exact muition number of my units, I only read high, low, etc, like the enemy's.
It can be a problem to use scenarios created in other versions, just in case I have reinstalled the game.
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- Field of Glory 2
- Posts: 28288
- Joined: Sun Dec 04, 2005 6:25 pm
Re: Munition number
Apologies if I am being stupid, but I am not sure what you mean. Are you talking about mods?PADT26 wrote: ↑Mon Mar 29, 2021 12:43 pmYes, you are right, I was referring to my own units.rbodleyscott wrote: ↑Mon Mar 29, 2021 7:00 amAncients and Medieval show ammunition in exactly the same way. They show how many full strength shots your units have left, but not for the enemy units. (Because how would you know?)
Sometimes, when creating battles from the editor, instead of indicating the exact muition number of my units, I only read high, low, etc, like the enemy's.
It can be a problem to use scenarios created in other versions, just in case I have reinstalled the game.
Richard Bodley Scott


Re: Munition number
I have some scenarios created in the game editor, no mods. Sometimes in the projectile units don't appeares the munition number.rbodleyscott wrote: ↑Mon Mar 29, 2021 12:48 pmApologies if I am being stupid, but I am not sure what you mean. Are you talking about mods?PADT26 wrote: ↑Mon Mar 29, 2021 12:43 pmYes, you are right, I was referring to my own units.rbodleyscott wrote: ↑Mon Mar 29, 2021 7:00 am
Ancients and Medieval show ammunition in exactly the same way. They show how many full strength shots your units have left, but not for the enemy units. (Because how would you know?)
Sometimes, when creating battles from the editor, instead of indicating the exact muition number of my units, I only read high, low, etc, like the enemy's.
It can be a problem to use scenarios created in other versions, just in case I have reinstalled the game.
I delete all the units and put it again in the map that I create and it works no, I think that is a problem for have cereated it in other game version.
Re: Munition number
I have some scenarios created in the game editor, no mods. Sometimes in the projectile units don't appeares the munition number.rbodleyscott wrote: ↑Mon Mar 29, 2021 12:48 pmApologies if I am being stupid, but I am not sure what you mean. Are you talking about mods?PADT26 wrote: ↑Mon Mar 29, 2021 12:43 pmYes, you are right, I was referring to my own units.rbodleyscott wrote: ↑Mon Mar 29, 2021 7:00 am
Ancients and Medieval show ammunition in exactly the same way. They show how many full strength shots your units have left, but not for the enemy units. (Because how would you know?)
Sometimes, when creating battles from the editor, instead of indicating the exact muition number of my units, I only read high, low, etc, like the enemy's.
It can be a problem to use scenarios created in other versions, just in case I have reinstalled the game.
I delete all the units and put it again in the map that I create and it works no, I think that is a problem for have cereated it in other game version.
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- Field of Glory 2
- Posts: 28288
- Joined: Sun Dec 04, 2005 6:25 pm
Re: Munition number
Conceivably so.PADT26 wrote: ↑Mon Mar 29, 2021 3:59 pmI have some scenarios created in the game editor, no mods. Sometimes in the projectile units don't appeares the munition number.rbodleyscott wrote: ↑Mon Mar 29, 2021 12:48 pmApologies if I am being stupid, but I am not sure what you mean. Are you talking about mods?PADT26 wrote: ↑Mon Mar 29, 2021 12:43 pm
Yes, you are right, I was referring to my own units.
Sometimes, when creating battles from the editor, instead of indicating the exact muition number of my units, I only read high, low, etc, like the enemy's.
It can be a problem to use scenarios created in other versions, just in case I have reinstalled the game.
I delete all the units and put it again in the map that I create and it works no, I think that is a problem for have cereated it in other game version.
Richard Bodley Scott


Re: Munition number
But if that were the case all my scenarios would be affected, as they were created months ago. I have never seen that happen for the player's missile units.rbodleyscott wrote: ↑Mon Mar 29, 2021 4:09 pmConceivably so.PADT26 wrote: ↑Mon Mar 29, 2021 3:59 pmI have some scenarios created in the game editor, no mods. Sometimes in the projectile units don't appeares the munition number.rbodleyscott wrote: ↑Mon Mar 29, 2021 12:48 pm
Apologies if I am being stupid, but I am not sure what you mean. Are you talking about mods?
I delete all the units and put it again in the map that I create and it works no, I think that is a problem for have cereated it in other game version.
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Re: Munition number
It only happened to me with the new update from a few days ago, it may be due to a problem when downloading it, I have cleared the Steam cache and other things in case it were that.Paul59 wrote: ↑Mon Mar 29, 2021 5:17 pmBut if that were the case all my scenarios would be affected, as they were created months ago. I have never seen that happen for the player's missile units.rbodleyscott wrote: ↑Mon Mar 29, 2021 4:09 pmConceivably so.PADT26 wrote: ↑Mon Mar 29, 2021 3:59 pm
I have some scenarios created in the game editor, no mods. Sometimes in the projectile units don't appeares the munition number.
I delete all the units and put it again in the map that I create and it works no, I think that is a problem for have cereated it in other game version.