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Field of Glory II: Medieval

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Geordietaf
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 333
Joined: Tue Feb 26, 2008 9:19 pm

It's a Winner.

Post by Geordietaf »

Just downloaded the game. It took a while, largely because all the Ancients models made the trip too in readiness for time warp duties. The game operates perfectly even on my antique machine.

I am not particularly interested in the Medieval period but am always ready to expand my knowledge and the ability to use ancient armies against the feudal armies is a huge attraction. Such anti-historical mash ups have always been one of the guilty pleasures of ancient war gaming for me and I wonder why Slitherine has not made more of this feature up till now.

I'm doing a quick run through of Tinchebrai and as yet haven't come across anything that is unfamiliar to me as a long-time FoG2 player. Could anyone tell me what is actually different in the Medieval game?

Huge congratulations to Richard & Co on a stunning addition to the FoG2 system.
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