Anti-Tank.

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

Post Reply
stormbringer3
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 428
Joined: Thu Oct 27, 2011 7:00 pm
Location: Staunton, Va.

Anti-Tank.

Post by stormbringer3 »

I think that every experience level adds 2 to the units' attack. If this is correct, would a 3 star unit be equal to two A+3 attack heroes?
Thanks.
dalfrede
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1495
Joined: Wed Mar 15, 2017 7:48 pm

Re: Anti-Tank.

Post by dalfrede »

Only against hard targets.
expStars.jpeg
expStars.jpeg (83.66 KiB) Viewed 1763 times
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
stormbringer3
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 428
Joined: Thu Oct 27, 2011 7:00 pm
Location: Staunton, Va.

Re: Anti-Tank.

Post by stormbringer3 »

Thanks for the quick reply and the chart. I'm not familiar with that chart. Are the numbers shown per experience level increase?
Thanks again.
dalfrede
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1495
Joined: Wed Mar 15, 2017 7:48 pm

Re: Anti-Tank.

Post by dalfrede »

Yes, each star gives a unit the increases shown.
Its from the exp.pzdat file if you want to change it.

I don't recall who made the original chart, I down loaded it years ago, and don't remember.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
stormbringer3
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 428
Joined: Thu Oct 27, 2011 7:00 pm
Location: Staunton, Va.

Re: Anti-Tank.

Post by stormbringer3 »

My guess is that this chart applies to all the Campaigns such as Soviet etc?
Thanks.
TSPC37730
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 420
Joined: Wed Jan 14, 2015 9:43 am
Location: Dallas TX

Re: Anti-Tank.

Post by TSPC37730 »

stormbringer3 wrote: Fri Nov 13, 2020 5:28 pm My guess is that this chart applies to all the Campaigns such as Soviet etc?
Thanks.
It should. One good way to see the bonuses applied is to hit the "L" button after combat. It should show the attack & defense values, the modifiers, die rolls & more. The only drawback is that you can't do it while the AI is playing.
goose_2
Tournament Organizer of the Year 2017
Tournament Organizer of the Year 2017
Posts: 3409
Joined: Tue Dec 23, 2014 5:22 am
Location: Winterset, Iowa
Contact:

Re: Anti-Tank.

Post by goose_2 »

TSPC37730 wrote: Fri Nov 13, 2020 7:27 pm
stormbringer3 wrote: Fri Nov 13, 2020 5:28 pm My guess is that this chart applies to all the Campaigns such as Soviet etc?
Thanks.
It should. One good way to see the bonuses applied is to hit the "L" button after combat. It should show the attack & defense values, the modifiers, die rolls & more. The only drawback is that you can't do it while the AI is playing.
You actually can hit the L button during ai and it will give you the results of the attack that you last saw happen, the problem is it does not stop combat and takes up most of your screen...so kind of makes you miss the rest of the combat movement/action.
goose_2
Lutheran Multiplayer Tournament Organizer. :-)

https://www.youtube.com/channel/UCRHQShaOv5PWoer6cP1syLQ
TSPC37730
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 420
Joined: Wed Jan 14, 2015 9:43 am
Location: Dallas TX

Re: Anti-Tank.

Post by TSPC37730 »

goose_2 wrote: Fri Nov 13, 2020 9:50 pm
TSPC37730 wrote: Fri Nov 13, 2020 7:27 pm
stormbringer3 wrote: Fri Nov 13, 2020 5:28 pm My guess is that this chart applies to all the Campaigns such as Soviet etc?
Thanks.
It should. One good way to see the bonuses applied is to hit the "L" button after combat. It should show the attack & defense values, the modifiers, die rolls & more. The only drawback is that you can't do it while the AI is playing.
You actually can hit the L button during ai and it will give you the results of the attack that you last saw happen, the problem is it does not stop combat and takes up most of your screen...so kind of makes you miss the rest of the combat movement/action.
Interesting. Never tried that. I will sometime. Thanks.
Post Reply

Return to “Panzer Corps”