Rise of AI - My opinion

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
Post Reply
TimDee58
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 270
Joined: Wed Mar 07, 2018 1:32 am
Location: Russian Federation

Rise of AI - My opinion

Post by TimDee58 »

The new release has turned this game into a real challenge, a great improvement over previous versions and (sorry RBS) a lot better than the built in AI.

Well done, kudos, you clearly know your onions.

*applauds*
roguedjack
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 129
Joined: Wed Oct 18, 2017 1:40 pm

Re: Rise of AI - My opinion

Post by roguedjack »

Thanks :D
Feel free to post in the 3.0 thread for any comments: viewtopic.php?f=477&t=102040&sid=961c12 ... f38b4ce2a3
"Rise Of AI" AI mod for Field Of Glory II
http://www.slitherine.com/forum/viewtopic.php?f=477&t=102040
TimDee58
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 270
Joined: Wed Mar 07, 2018 1:32 am
Location: Russian Federation

Re: Rise of AI - My opinion

Post by TimDee58 »

am loving this update, games are much more challenging now
Jagger2002
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 491
Joined: Sun Dec 07, 2014 7:31 pm

Re: Rise of AI - My opinion

Post by Jagger2002 »

I agree. It is pretty good. I am still winning but much tougher. The AI is in action from turn one. It allocates reserves well to your threats. It is now much more dangerous when my units expose an open flank. The AI will jump on it. Still playing around with it but I am impressed so far.
Post Reply

Return to “Field of Glory II”