Eastern Front: Soviet Storm v1.96b (Link Fixed)

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marlon2300
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Re: Eastern Front: Soviet Storm 1.9 (RELEASED)

Post by marlon2300 »

Akkula wrote:Hi friends,
I have to delay for the next week the release of the new update, I am still testing the big scenario changes.
Meanwhile, I keep working in order to improve the remaining "non-vanilla" style icons. This turn is for the Soviet railway gun TM-3-12:

It is not accurate as the previous version but it is more suitable to the game style. And can be differentiated from the German K5 icon which I used as base.
What do you think?.

Best regards,
Akkula.
Beautiful. Looks more 'natural' than the old model
Akkula
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Re: Eastern Front: Soviet Storm 1.9 (RELEASED)

Post by Akkula »

Thanks!, I am glad you like it.
Right now I am working with a pair new icons (for already added units), if I finish today I will post them here.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Akkula
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Re: Eastern Front: Soviet Storm 1.9 (RELEASED)

Post by Akkula »

I am in the last stages of my testing. Turn 71, May 1944. My forces are at the outskirts of Warsaw and even though the Wehrmacht is shattered, still is a force to be fear as they put hard resistance for every km2 won by the Red Army.
Image
We can see a duel between Guards and SS units :P
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
guille1434
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Re: Eastern Front: Soviet Storm 1.9 (RELEASED)

Post by guille1434 »

Hello Akkula! Waiting eagerly for the new update of this mod... Looking at the screenshots, I think the 160 mm mortar unit looks a liitle light in tone... May ber you can try those new modified ones... 8)

Keep it up!!
Attachments
Zis-5-160mm_M1943_Mortar.png
Zis-5-160mm_M1943_Mortar.png (26.86 KiB) Viewed 8232 times
Sov_160mm_M1943_Mortar.png
Sov_160mm_M1943_Mortar.png (24.54 KiB) Viewed 8232 times
Akkula
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Re: Eastern Front: Soviet Storm 1.9 (RELEASED)

Post by Akkula »

Wow thanks Guille!, Perfect!.
I really appreciate your help, even in those details!. I think this version of the mod finally will meet the graphical quality I wanted from the beginning, thanks to fantastic modders like you.

Here my version of the mighty Lowe:
Image

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Akkula
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Re: Eastern Front: Soviet Storm 1.9 (RELEASED)

Post by Akkula »

Hello guys, I am about to release this new update in the next coming days (of THIS week).
All testing is done and I am just tuning some stuff and adding some graphical details like this:

I decided to get ride of those "ugly" "A", "B" hexes. For example:
Image

And a normal lake in summer.....
Image

... but in winter...
Image

What do you think?.

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
guille1434
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Re: Eastern Front: Soviet Storm 1.9 (RELEASED)

Post by guille1434 »

Excellent! I specially like the effort you are doing in making visually identifiable frozen water bodies, this is of paramount importance to me! The soft-colored hexes are also very appealing, looking better than the letter markers. Thumbs up!! 8)
Akkula
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Re: Eastern Front: Soviet Storm 1.9 (RELEASED)

Post by Akkula »

Breaking news!.
I made some improvements for the frozen lakes thing. I used the Guille´s work from some years ago and I started to play with the tile files. Now it looks much better:

Summer
Image

Winter
Image
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
guille1434
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Re: Eastern Front: Soviet Storm 1.9 (RELEASED)

Post by guille1434 »

Nice! I feel like playing Ice-hockey all winter!! :-)
Akkula
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Re: Eastern Front: Soviet Storm 1.9 (RELEASED)

Post by Akkula »

Jaja
I just replaced all the "A" hexes in the campaign with the colored ones. The result?: MUCH better identifiable hexes for the player. :)
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
guille1434
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Re: Eastern Front: Soviet Storm 1.9 (RELEASED)

Post by guille1434 »

Indeed... Simple idea, big results... Congratulations!
Ballermann
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Re: Eastern Front: Soviet Storm 1.9 (RELEASED)

Post by Ballermann »

Akkula wrote: ... but in winter...
Image

What do you think?.

Best regards,
Akkula.
I like the first winter version more than the second :D , but tastes are different... :oops:
Still good work, thank you.
Sorry, for my bad school english...
Akkula
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Re: Eastern Front: Soviet Storm 1.9 (RELEASED)

Post by Akkula »

Hi Ballermann. Thanks for your words :). I am eager to release it, maybe tomorrow.

And a new version for the Mk.V tank:
Image

Players that already played The Forgotten Campaigns know that he is at Tallinn as an auxiliary unit (historically accurate for those who may be surprised). But I will add it also in the scenario "Streets of Berlin", at the end of the battle two examples were found near a museum (captured from the Russians during Barbarossa for sure). There is no evidence they were used in combat, so in order to add some fun and historical accuracy, I added it to the scenario BUT with low strength and with no fuel or ammo... the player will decide what to do. :P

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Ostrava
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Re: Eastern Front: Soviet Storm 1.9 (RELEASED)

Post by Ostrava »

Interesting indeed. :shock:
Akkula
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Re: Eastern Front: Soviet Storm 1.95

Post by Akkula »

Hello folks, finally I managed to finish most of the improvements for the mod, version 1.95 released!.
I hope you enjoy it.
Regards!.

Download Soviet Storm 1.95:
http://www.mediafire.com/file/80u996znr ... _v1.95.rar


Please take a look at the Readme.txt file for detailed installation instructions.
What´s New
NEW UNITS
Soviet Union
* T-26 Model 1933
* T-26 Model 1939
* T-26 Model 1939E
* T-60 Model 1942
* KV-1/1941 Ekranami
* Tetrarch Light Tank (lend-lease)
* SU-85M
* ISU-122S
* 152mm M1943
* BA-11
* BA-64AT
* 122mm M1910/30
* Ya-12
* T-20 Komsomolets
* SU-57 (lend lease)
* MiG-1
* Yakovlev Yak-9M
* Petlyakov Pe-3Bis
* Petlyakov Pe-2R
* Arkhangelsky Ar-2
* Ilyushin DB-3B
* Ilyushin DB-3T
* Ilyushin Il-4T
* Tupolev TB-3 Zveno added (special)
* Polikarpov I-16 Zveno added (special)
* B-25B Mitchell (lend-lease)
* Type G-5 Torpedo Boat
* Type D-3 Torpedo Boat
* Cruiser Komitern
* Svetlana-Class Cruiser

Germany
* Luftwaffe Infantry 42
* Luftwaffe Infantry 44
* Panzer 38(t)A
* Panzer 38(t)F
* Panzer 38(t)G
* Panther D1
* Panther D2
* PzKpfw 17R 730(f)
* PzKpfw 18R 730(f)
* 12.8 cm Pak44
* JagdPz IV/70(A)
* Panzer IIJ (recon)
* Ju 88 D-1 (recon)
* 10.5 cm K18
* 10.5 cm LeFH 16 Mk.VI(e)
* 12 cm GrW 42
* 24 cm K3
* Ar 196A
* Hs-126
* Fi-156 Storch
* Hs-123
* Sdkfz 250/8
* Sdkfz 250/9
* SdKfz 9
* SdKfz 11
* Citroen 23RU 2T (non purchasable)
* Renault AHN (non purchasable)

BALANCE / FIXES
* Minor Axis Nation added: Independent State of Croatia.
* Recon air units (both sides) moved to fighter category to avoid unrealistic capture of cities.
* All level bombers Naval Attack reduced. Just naval dedicated bombers kept their stats.
* All specialized naval bombers now cannot attack ground units.
* All Soviet and German naval units cost dramatically reduced. Replacements now viable in TGPW scenario.

* T-60 Model 1941: Fuel reduced. Initiative reduced.
* IS-122: GD increased.

T-34 series
* T-34/40: GD and AD slightly increased. Fuel increased.
* T-34/41: available date corrected to Sep-1941. Ammo reduced. Fuel reduced.
* T-34/41-42: Ammo reduced.
* T-34/41-42E: Ammo reduced.
* T-34/42: Ammo reduced.

KV series:
* KV and IS series merged in the same family.
* KV-1/1939: HA Increased, GD increased.
* KV-1/1940: HA Increased, GD increased.
* KV-1/1940E: SA and HA fixed to KV-1/1940 values. GD slightly reduced.
* KV-1/1941: Available date corrected to early 1942.
* KV-1/1941 Ekranami: appliqué armour variant for KV-1/1941.
* KV-1/1942: Available date corrected to mid 1942.
* KV-220-76: GD and AD increased.
* KV-220-76: GD and AD increased.
* Guards variants stats updated.

Soviet 122mm Artillery Series
* Familiy upgrade separated from the 76mm series.
* 122mm M1910/30 added.
* 122mm M1937: Cost slightly increased.
* 122mm M1938: Cost slightly increased.

* Field Fortification: Now can switch back to "transit mode". GD, AD, GA and Ini increased. CD increased.
* T-34-57 name changed to "T-34 with ZiS-4"
* 203mm M1931 B-4: Purchasable, SA increased. Range reduced.
* 280mm M1939 Br-5: Range reduced. SA increased.
* M17 GMC: Name fixed, SA increased.
* 76mm M1938: AA slightly increased.
* YaG-10: Cost increased. Movement and Fuel decreased. Available March-1940
* GMC 25mm changed to GAZ-MM 25mm M1940. Keep attack stats, movement stats same as other GAZ trucks.
* T-90 SPAAG: Cost increased.
* Voroshilovets: Cost reduced, movement reduced.
* Polikarpov I-16: Movement slightly decreased.
* MiG-3: Movement slightly decreased.
* Yak-9D: Fuel increased.
* Pe-3: GD increased, AA reduced, SA and HA reduced
* Pe-2 and Il-2 series: Naval attack reduced (Il-2-37 NA removed)
* Soviet Strategic Bombers: Naval Attack Reduced.
* Ilyushin Il-4: Cost increased, Fuel Increased.

Panther Series:
* Panther D1: Cost, Fuel, Movement, HA and SA reduced. Available March-1943
* Panther D2: Stats for the original D.

Henschel Series:
* Hs 129 B-1: Purchasable. GA and AD increased.
* Hs 129 B-2: GA and AD increased. Cost increased.

* Tiger I: HA increased. Cost increased.
* SdKfz 234/2 8Rad: HA reduced
* Do 215B: Cost increased. Fuel increased. Movement and AD increased.
* Ju 86E: Air attack fixed to defense.
* Do 17Z: Fuel increased.
* He-115: AA reduced, GD reduced, SA and HA reduced. Purchasable.
* 17 cm K18: Cost increased.
* 21 cm Mrs 18: Range reduced. Cost increased.
* Panhard renamed to Panzerspähwagen P204(f)
* Biber-Class Submarine: Naval attack slightly reduced. Defense increased.
* CB-Class Submarine: Naval attack reduced.
* MASS-500: Naval attack reduced.
* Filin-Class coastal ship: Naval Attack reduced, initiative reduced.

GRAPHICS / AUDIO / UI

* Library Updated
* Frozen lakes now will appear in winter and unfreeze in summer. This will not affect the sea tiles. (Tiles from Guille)
* Hexes for convoys placement at Murmansk and Arkhangelsk improved
* Hexes "A" replaced by colored ones for campaigns.
* All aircraft icons based on Bebro´s work. (except the TB-3, and Ju-90)
* Google icon added to recon air units for easy identification
* Several animations adjusted.
* Several Axis ships icons slightly improved.

KV Series
* KV-1/1939 unit icon improved.
* KV-1/1940 unit icon improved
* KV-1/1941 unit icon added.
* KV-1/1942 unit icon added.
* KV-13 unit icon improved.

* T-46C unit icon reworked.
* IS-122 icon changed to Flak´s version.
* SU-76M icon changed to new Akkula´s version.
* T-34-57 icon changed for historical accuracy (1941 turret)
* Tank Mark V icon changed to Akkula´s
* Soviet MG Inf 41 reworked.
* Gnevny-Class Destroyer unit icon reworked
* ZiS-6 icon improved.
* ZiS-42 icon improved.
* Guards ZiS-5 and ZiS-42 icons improved.
* Guards M3 Halftrack sound corrected.
* GAZ-MM Maxim AA snow version icon added.
* Soobrazitelny-Class Destroyer unit icon reworked
* MO-40 icon reworked.
* Project 1125 icon reworked.
* Kirov icon reworked.
* Maxim Gorky unit icon improved.
* TM-3-12 Railway Gun icon reworked.
* SU-76 and SU-76M movement sound corrected.
* Petlyakov Peshka series icons improved (summer and winter versions)
* Tupolev TB-3 icon changed to Akkula´s version.
* Il-2M movement sound fixed.

Panzer III Series
* Panzer IIIF: unit icon added (Flak´s).
* Panzer IIIG: unit icon added (Flak´s).
* Panzer IIIH: unit icon added (Flak´s).
* Panzer IIIJ: unit icon changed to Flak´s.
* Panzer IIIJ-1: unit icon changed to Flak´s.
* Panzer IIIM: unit icon changed to Flak´s.

Panzer IV Series
* Panzer IVE: unit icon added (Flak´s).
* Panzer IVH: unit changed to Flak´s.
* Panzer IVJ: unit icon added (Flak´s).

* Lowe icon changed to Akkula´s version
* E-50 icon changed to Akkula´s version
* JagdPz IV/48 movement sound corrected.
* JagdPz IV/70 movement sound corrected.
* Kubelwagen animation fixed.
* Junkers Ju-90 unit icon reworked.
* Bf109E variants changed to Bebro/Phcas´s
* FW190-F icon improved.
* Hs 129 B-1 icon improved.
* Do 215B icon improved.
* 10.5 cm leFH 18 icon added.
* Panzershreck Infantry icon improved.
* Wehrmacht Riflemen 43 icon added.
* Finnish Vickers Tank icon changed to Guille´s
* Finnish Blenheim MK.IV icon changed to Bebro´s style
* Finnish Ju-88A icon changed to Bebro´s style
* Finnish Do-17Z icon changed to Bebro´s style

* Many big unit pictures fixed.

THE FORGOTTEN CAMPAIGNS
* Colored hexes for specific objetices added to the campaign (replacement for the "A", "B", etc hexes).

* Scenario 02: Naval / Ground / Air units adjusted (aux). Various names corrected.
* Scenario 03: Various units adjusted. Some names corrected. German transports adjusted.
* Scenario 08: Various units adjusted.
* Scenario 10: Air units corrected. Some terrain corrections.
* Scenario 11: SS units names corrected. Some terrain details improved.
* Scenario 13: Axis transports adjusted. Axis air units adjusted.
* Scenario 17: Luftwaffe infantry units added. Some German transports updated.
* Scenario 18: Some frozen tiles corrected (hexes A replaced in River Neva)
* Scenario 23: "Squadron Normandie" name added to Free French Yak fighters.
* Scenario 36: Reichstag tile fixed.
* Scenario 37: Romanian transports updated. Breslau bunkers names fixed.
* Scenario 38: Japanese bunkers names fixed.

THE GREAT PATRIOTIC WAR
* New units from this release added to the scenario.
* Road of Life added. On frozen weather the road will appear on the lake. Use it to reinforce Leningrad if needed.
* Naval supply mechanics removed, for both Baltic and Black Sea. Missions related to these cities have been updated.
* Kuressaare Island flags and units removed. Mission conditions related to this area had been changed.
* Elbe River enlenghten.
* Vistula River enlenghten.
* Oder River enlenghten.
* Lake Onega cannot be used during water.
* Road Breslau-Ostrava corrected.
* Fix missing rail for Kazaan hex.
* Fix hex near Minsk, industrial center.
* Roads / Rails Ural´sk-Saratov-Stalingrad added.
* velikaya River corrected.
* Kirov name corrected.
* Kirov Plant N.38 added. SU-76 production moved from Moscow for historical accuracy.
* GAZ Factory added near Gorky. BA-64 (various) and SU-76 (from Moscow) moved to this location for historical accuracy.
* Votkinsk plant added in the Urals. Soviet Artillery production increased.
* Some spawn points near Moscow relocated.
* Spawning points near Leningrad relocated in order to ease the fighting around the city.
* New reinforcements from Central Asia. Spawning points located near Ural´sk.
* Reinforcements spawning points relocated for historical accuracy.
* Reinforcements spawn conditions changed for historical accuracy.
* Axis counterattack near Kharkov and Kiev, spawning conditions improved.
* Axis reinforcements to the Caucasus spawning conditions improved. Location relocated.
* Petlyakov and Tupolev aircraft production relocated to Kazaan for historical accuracy.
* Yakovlev aircraft production relocated to Kuybyshev for historical accuracy.
* More Soviet units added to the Finnish-Soviet front.
* SU-14-1 range reduced for this scenario in order to keep coherence with other artillery units.
* More SPG AT German late units added (in order to meet historical ratios)
* T-34-85 "Courland" removed for historical accuracy. Replaced by a JagdPzIV48.
* Jagdpanther near Budapest replaced by a Panzer IV for historical accuracy.
* Fix a "bug" where Maxim Gorky could be embarked on train.
* Stavka Assignment to destroy Romanian Fuel Depots: turns added.
* BI-1 Fighter reward removed. Now changed to IS-3.
* Finland surrender: Conditions fixed (in same cases the event didnt trigger)
* Now if player fails (or decide not to) to fulfill the Diplomats mission, the transport will be removed from the map.
* Arrival message for ZiS-41 and ZiS-43 fixed.
* Notification message for the Minsk mission reward fixed.
* Texts from some messages corrected.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
uzbek2012
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Re: Eastern Front: Soviet Storm v1.95

Post by uzbek2012 »

Отлично ) Теперь уже в старой версии 1.9 дошел до Демянска . Теперь наверное придется заново переигрывать, что бы новые юниты не пропустить ( сейвы будут работать ) !?
Image
Fine ) Now in the old version 1.9 came to Demyansk . Now probably have to re-replay, so that new units do not skip ( saves work ) !?


P.s.
Странно, нелетная погода в течении последних 4 ходов не позволяет сбивать третий J-52 и я проигрываю ....
Image
Strangely, the inclement weather over the last 4 moves are not allows to bring down the third J-52 and I lose ....
Last edited by uzbek2012 on Thu Jul 13, 2017 7:11 am, edited 3 times in total.
rubyjuno
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Re: Eastern Front: Soviet Storm v1.95

Post by rubyjuno »

Thanks, as always, Akkula, for your continued work on this :)
Ostrava
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Re: Eastern Front: Soviet Storm v1.95

Post by Ostrava »

Thaaaaaaanks a lot for your work ! :mrgreen:
Intenso82
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Re: Eastern Front: Soviet Storm 1.95

Post by Intenso82 »

Akkula wrote:Hello folks, finally I managed to finish most of the improvements for the mod, version 1.95 released!.
[
Congratulations on the release!

Good new ship icons, I use them in my mod with credits :)

I also experimented with the frozen mod.
But I see that you used the 4th empty tile next to the 3 water tiles in layerbasefrozen. And it works.
A good idea!
Akkula wrote: * Recon air units (both sides) moved to fighter category to avoid unrealistic capture of cities.
In RAW mod i leave air recon in recon class so that AI acted as recon, and they had priority in the order of the AI's move.
I also used trait captureflag to reverse capture hex ability.
[MOD] RUSSIA AT WAR:1941 - http://www.slitherine.com/forum/viewtopic.php?f=147&t=75743
glaude1955
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Re: Eastern Front: Soviet Storm v1.95

Post by glaude1955 »

Thanks Akula for the update 1.95.
As usual, it's fantastic.
From the beginning we realize the changes (I try the scenario in 99 laps)
Just a bizarre: the observation plane makes ground attacks. Maybe it should not be given HA and SA values?
Regards
Yves
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Last edited by glaude1955 on Thu Jul 13, 2017 1:28 pm, edited 1 time in total.
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