Modern Conflicts : World War III campaigns

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Imeror
2nd Lieutenant - Elite Panzer IVF/2
2nd Lieutenant - Elite Panzer IVF/2
Posts: 730
Joined: Mon Aug 10, 2020 5:48 pm

Re: Modern Conflicts : World War III campaigns

Post by Imeror »

I’ve put together a quick guide on how to complete the first objective of the air mission in this new American campaign with minimal losses.

Modern Conflicts features a variety of air-combat mechanics that I find quite compelling. However, because there are so many other useful unit types, some players might have overlooked the air-warfare aspect during a standard campaign, and may now feel a bit lost as to how to proceed. Destroying five S-400 systems that provide mutual coverage while using almost exclusively air assets requires a methodical approach. If you’ve played other campaigns in this mod while neglecting your air force, you might not be familiar with these tactics.
If that sounds like you, don’t panic : I’ve provided everything you need to get the job done.

Here is the step-by-step guide:

1) Reconnaissance
You need to know what to expect and locate your targets. Fortunately, this is by far the easiest step, thanks to the range of your AWACS.

2) Preparation
Take a turn to position your forces effectively around the targets. Given the power of the weapons you’re up against, you cannot afford to let them strike back at full strength.
Position at least one strategic bomber within movement range of each S-400, while ensuring you stay strictly outside their engagement range. Be sure to provide fighter escorts; Russian aircraft are patrolling the area, and it would be a shame to lose a bomber during this setup phase.
If you have electronic warfare aircraft (which is highly recommended) bring them into range as well.

3) Clear the skies
You have one turn to act, so go all out. Send in your fighters to neutralize the enemy’s air presence. If the enemy is too numerous to eliminate in a single turn, prioritize targeting the fighters positioned to automatically defend the S-400s against a bombing run.
Use your F-22s to weaken two separate targets; this will ensure your other fighters suffer fewer losses when they engage them in combat. This is crucial, as it is highly unlikely you will be able to neutralize all anti-aircraft defenses in one turn. You will likely face sporadic anti-aircraft fire during the following turn, so do not hand the enemy an easy kill by leaving an F-15, like one with only 3 health points remaining, exposed.
Another important point: do not position any fighters directly over one of your targets! Your bombers need to strike during the same turn; if you place a fighter over a target, you won't be able to neutralize it effectively, and one of your aircraft will end up taking a direct hit from an S-400 (which is devastating).

4) Saturating the defenses
Your HIMARS units have sufficient range and firepower to target the S-400s and prevent them from retaliating, but you only have 3 of them against 5 targets.
Don't panic : two electronic warfare aircraft from your core force are enough. EA-18G Growlers are perfect for this mission; two will suffice. They possess a "recon move" capability, allowing them to suppress a target and then pull back, clearing the way for a strategic bomber to strike during the same turn.
By this point, the suppression level for all S-400 units should be in the red.

5) Initial bombing run
Assign one strategic bomber to each S-400. It is unlikely that you will destroy them all, but their hit points should be very low, and they may even be out of ammunition, preventing them from firing effectively during their own turn.
Lighter AA units are only fatal to very damaged aircraft, so focus all you got on the S-400s.
I tend to use the B-2 to target the S-400 unit that has received the least suppression (since its defense value is higher), though this is a minor detail.

6) Second bombing run
The finishing blow. Use your bombers' second attack to deal further damage before returning them to an airbase, then finish off the S-400s with whatever assets you have left. An F-15 can be sufficient to take out a unit with only 1 hit point remaining. If you still have one or two strategic bombers that haven't been used yet, now is the time to send them in to strike the units that have taken the least damage.
Don't hesitate to use your HIMARS to deal additional damage. While they are excellent for suppression, they are just as capable of inflicting direct damage.


In a single turn, the situation went from this :

Image



... to this :

Image


I hope this will be useful :)
Modern Conflict : WWIII campaigns : www.slitherine.com/forum/viewtopic.php?t=116355
March of the Eagles : additional campaigns : www.forum.slitherine.com/viewtopic.php?t=119050
Imeror
2nd Lieutenant - Elite Panzer IVF/2
2nd Lieutenant - Elite Panzer IVF/2
Posts: 730
Joined: Mon Aug 10, 2020 5:48 pm

Re: Modern Conflicts : World War III campaigns

Post by Imeror »

bondjamesbond wrote: Sat Oct 24, 2026 9:41 pm I remember the Russian singl company from the Akyla Kaliningrad was not captured by the hordes of Nato) I remember how I defended him on the ancient T-55 and T-62 from conservation)))
Indeed, I recall the briefing explaining that we had to use these old vehicles precisely because the city had already been subjected to a fierce aerial assault, which destroyed most of the modern equipment, leaving us with nothing but aging T-62s.
It was a clever justification for starting the campaign with obsolete gear and having it upgraded over the course of subsequent missions; I tried to do something similar in my own campaigns, though it didn't always land quite as effectively.
In the Russian campaign of my story, it went like this:
"We want to give the Syrians our old gear : go show them how to use it... oh, blast! The Islamic State is attacking! Change of plans: head out there with whatever you’ve got!" :lol:
It doesn’t work quite as well, but at the time, I couldn’t come up with a better way to justify starting off with such outdated equipment.

In any case, that air battle over Kaliningrad is an event that appears in both of our campaigns. I simply went the extra mile to turn that battle into a playable and chaotic scenario. :lol:
I haven't yet checked to see if there are other narrative parallels between what I’ve planned and what Akkula created.
Come to think of it, it’s been a while since I last played through it. I really should revisit it to refresh my memory.

bondjamesbond wrote: Sat Oct 24, 2026 9:41 pm Everything’s fine; I also translated everything using an online translator, and I understand your plot, as well as the flow of your thoughts! I liked it; I hope such interesting scenarios await all the participants in the conflict! I’ll continue the rest tomorrow. I got a lot of positive emotions from this adventure, since your missions are rare — let’s prolong the enjoyment!
No need to worry : the next scenario for the upcoming campaign is already finished. And it was a big one.
I’m aiming to complete the entire chapter by November and get it uploaded.

Image

Image


After the first three chapters of Part 4, which took place in the Baltic states in October 2023, we’ll finally begin moving forward chronologically and shifting to a new theater of operations.
This time, we’ll be on the border between Moldova and occupied Ukraine during the following month, commanding our European contingent for the third chapter dedicated to them.

Following that, I’ll begin Part 5 of the story, in which an Asian nation finally joins the cast. 8)

But then again, I’m getting a bit ahead of myself. First, I need to finish this third European chapter.
I’ll keep you posted, as always!
Modern Conflict : WWIII campaigns : www.slitherine.com/forum/viewtopic.php?t=116355
March of the Eagles : additional campaigns : www.forum.slitherine.com/viewtopic.php?t=119050
bondjamesbond
Lieutenant-General - Nashorn
Lieutenant-General - Nashorn
Posts: 3293
Joined: Mon Jun 27, 2022 10:10 pm

Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Imeror wrote: Tue Oct 27, 2026 4:34 pm I’ve put together a quick guide on how to complete the first objective of the air mission in this new American campaign with minimal losses.

Modern Conflicts features a variety of air-combat mechanics that I find quite compelling. However, because there are so many other useful unit types, some players might have overlooked the air-warfare aspect during a standard campaign, and may now feel a bit lost as to how to proceed. Destroying five S-400 systems that provide mutual coverage while using almost exclusively air assets requires a methodical approach. If you’ve played other campaigns in this mod while neglecting your air force, you might not be familiar with these tactics.
If that sounds like you, don’t panic : I’ve provided everything you need to get the job done.

Here is the step-by-step guide:

1) Reconnaissance
You need to know what to expect and locate your targets. Fortunately, this is by far the easiest step, thanks to the range of your AWACS.

2) Preparation
Take a turn to position your forces effectively around the targets. Given the power of the weapons you’re up against, you cannot afford to let them strike back at full strength.
Position at least one strategic bomber within movement range of each S-400, while ensuring you stay strictly outside their engagement range. Be sure to provide fighter escorts; Russian aircraft are patrolling the area, and it would be a shame to lose a bomber during this setup phase.
If you have electronic warfare aircraft (which is highly recommended) bring them into range as well.

3) Clear the skies
You have one turn to act, so go all out. Send in your fighters to neutralize the enemy’s air presence. If the enemy is too numerous to eliminate in a single turn, prioritize targeting the fighters positioned to automatically defend the S-400s against a bombing run.
Use your F-22s to weaken two separate targets; this will ensure your other fighters suffer fewer losses when they engage them in combat. This is crucial, as it is highly unlikely you will be able to neutralize all anti-aircraft defenses in one turn. You will likely face sporadic anti-aircraft fire during the following turn, so do not hand the enemy an easy kill by leaving an F-15, like one with only 3 health points remaining, exposed.
Another important point: do not position any fighters directly over one of your targets! Your bombers need to strike during the same turn; if you place a fighter over a target, you won't be able to neutralize it effectively, and one of your aircraft will end up taking a direct hit from an S-400 (which is devastating).

4) Saturating the defenses
Your HIMARS units have sufficient range and firepower to target the S-400s and prevent them from retaliating, but you only have 3 of them against 5 targets.
Don't panic : two electronic warfare aircraft from your core force are enough. EA-18G Growlers are perfect for this mission; two will suffice. They possess a "recon move" capability, allowing them to suppress a target and then pull back, clearing the way for a strategic bomber to strike during the same turn.
By this point, the suppression level for all S-400 units should be in the red.

5) Initial bombing run
Assign one strategic bomber to each S-400. It is unlikely that you will destroy them all, but their hit points should be very low, and they may even be out of ammunition, preventing them from firing effectively during their own turn.
Lighter AA units are only fatal to very damaged aircraft, so focus all you got on the S-400s.
I tend to use the B-2 to target the S-400 unit that has received the least suppression (since its defense value is higher), though this is a minor detail.

6) Second bombing run
The finishing blow. Use your bombers' second attack to deal further damage before returning them to an airbase, then finish off the S-400s with whatever assets you have left. An F-15 can be sufficient to take out a unit with only 1 hit point remaining. If you still have one or two strategic bombers that haven't been used yet, now is the time to send them in to strike the units that have taken the least damage.
Don't hesitate to use your HIMARS to deal additional damage. While they are excellent for suppression, they are just as capable of inflicting direct damage.


In a single turn, the situation went from this :

Image



... to this :

Image


I hope this will be useful :)
Image Image Image Image
Image Image Image Image
Image Image Image Image
Image Image Image Image
Image Image Image Image
Image Image

Thank you for the step-by-step guide on the aerial battle near Kaliningrad! I’ll make use of it next time if my personal core troops happen to be weak in future. But for now, my troops are doing well! We’ve repelled a strong Russian offensive in Lithuania and are pressing on! At the moment, we and the Germans are holding a static defence along the front line, fending off Russian counter-attacks! We’re not yet authorised to break through the front line! As always, you can find more details in the screenshots and replay.)

Image

I’m delighted that a new chapter about the Europeans is coming out soon, as the long break has made me forget quite a bit of the plot! ) I’m intrigued to see if there’ll be any Asians involved; most likely it’ll be either a Chinese expeditionary force or North Koreans keen to gain more experience of modern warfare. )

What’s more, North Korea and Russia have a military treaty stipulating that if one of the parties comes under attack, the other will come to its aid!

Translated with DeepL.com (free version)
https://www.deepl.com/ru/translator

Image
https://yuripasholok.livejournal.com/16104322.html
Attachments
(28.10.2026) WWIII US 15, Turn 28.rar
(122.82 KiB) Downloaded 18 times
Last edited by bondjamesbond on Thu Oct 29, 2026 12:34 am, edited 1 time in total.
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Image
Imeror
2nd Lieutenant - Elite Panzer IVF/2
2nd Lieutenant - Elite Panzer IVF/2
Posts: 730
Joined: Mon Aug 10, 2020 5:48 pm

Re: Modern Conflicts : World War III campaigns

Post by Imeror »

bondjamesbond wrote: Tue Oct 27, 2026 11:54 pm
I’m delighted that a new chapter about the Europeans is coming out soon, as the long break has made me forget quite a bit of the plot! )
To summarize the situation in Europe, from north to south, at the end of this first month of conflict:

- As in the current real-world scenario, Finland and Sweden have joined NATO. The accession process was further accelerated following the rapid conquest of Ukraine and a Russian attempt to exert pressure in the Gulf of Finland (see UK - Chapter 2). There is no active fighting at present; both Russia and NATO prefer to contain the conflict within the Baltic states, though skirmishes are beginning to occur elsewhere, mainly Poland (Suwalki was targeted early) and Belarus.

- Latvia and Estonia have been overrun by swift Russian offensives (see Russia - Chapter 4). The multinational NATO force in Estonia could only buy time, inflicting significant casualties before being forced into an emergency evacuation (see UK - Chapter 3).

- The Russian offensive in Lithuania has stalled outside Vilnius. Furthermore, Russian forces have failed to establish a corridor connecting the country to Kaliningrad. Kaliningrad itself is under an intense bombing campaign, preventing it from continuing to threaten Europe with its long-range missiles. And the Baltic Sea is locked. (see US - Chapter 3).

- Ukraine was conquered by Russia during a lightning offensive that lasted only a few months the previous year (see Russia - Chapter 2). The Americans, however, intervened to maintain a buffer state in Western Ukraine : the Lviv Independant Republic, situated mainly between Poland and Russia (see US - Chapter 2). Its armed forces consist of Ukrainian soldiers who managed to reach this territory before the fall of their country (see Ukraine - Chapter 1). There is no active fighting at present.

- NATO had intervened in Transnistria the previous year to prevent Russia from being able to play the "support for a separatist enclave" card in the future (see Europe - Chapter 2). With the fate of Ukraine appearing sealed, meaning Russian borders would soon reach Transnistria, this maneuver became an urgent necessity to shield Moldova. While Moldova did not officially join NATO, it was sufficiently alarmed by its newfound proximity to Russia to request a NATO military presence along its borders. The new frontier is being actively fortified as the Russian threat grows increasingly pressing. There is no active fighting at the moment, but... that is about to change. (see... well, the chapter to come :lol: )

- Meanwhile, Serbia finds itself embroiled in a regional war with its neighbors. Although it managed to catch Croatia off guard, a massive NATO air intervention forced its military to retreat toward its own borders (see Serbia - Chapter 2). The intensity of the air campaign has since diminished significantly, as the war against Russia has become NATO’s primary focus; we will see how this situation develops in future chapters.

- The rest of the world is on stand-by. We won’t be traveling outside of Europe again until Part 7, though we will have a few surprise guests. 8)



bondjamesbond wrote: Tue Oct 27, 2026 11:54 pm
I’m intrigued to see if there’ll be any Asians involved; most likely it’ll be either a Chinese expeditionary force or North Koreans keen to gain more experience of modern warfare. )
That is precisely what is planned. At least, for North Korea.
The Chinese have other plans and would prefer to steer clear of this affair entirely. But they will appear sooner or later, of course... Precisely in Part 7, in fact :lol:

A short chapter set in Ukraine will serve as an excellent opportunity to begin building a core force for the North Koreans. The first American, European, Russian, and British chapters (set in Syria, Mali, and Afghanistan, respectively) had the same objectives.
It allows the player to start assembling a core of light troops in dedicated scenarios, taking place in a theater of operations distinct from the one where you’ll spend the most of your time (which offers a change of pace). It also helps lay the narrative groundwork before diving straight into a major confrontation with missiles flying everywhere...
I’ve titled my content "WWIII Campaigns," not "Modern European Campaigns"; so, as you might imagine, Ukraine won’t be the main theater of operations for your North Korean forces.

The goal: start Part 5 before 2027.
We’ll see how it turns out :lol:
Modern Conflict : WWIII campaigns : www.slitherine.com/forum/viewtopic.php?t=116355
March of the Eagles : additional campaigns : www.forum.slitherine.com/viewtopic.php?t=119050
bondjamesbond
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Posts: 3293
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Imeror wrote: Wed Oct 28, 2026 12:54 pm
bondjamesbond wrote: Tue Oct 27, 2026 11:54 pm
I’m delighted that a new chapter about the Europeans is coming out soon, as the long break has made me forget quite a bit of the plot! )
To summarize the situation in Europe, from north to south, at the end of this first month of conflict:

- As in the current real-world scenario, Finland and Sweden have joined NATO. The accession process was further accelerated following the rapid conquest of Ukraine and a Russian attempt to exert pressure in the Gulf of Finland (see UK - Chapter 2). There is no active fighting at present; both Russia and NATO prefer to contain the conflict within the Baltic states, though skirmishes are beginning to occur elsewhere, mainly Poland (Suwalki was targeted early) and Belarus.

- Latvia and Estonia have been overrun by swift Russian offensives (see Russia - Chapter 4). The multinational NATO force in Estonia could only buy time, inflicting significant casualties before being forced into an emergency evacuation (see UK - Chapter 3).

- The Russian offensive in Lithuania has stalled outside Vilnius. Furthermore, Russian forces have failed to establish a corridor connecting the country to Kaliningrad. Kaliningrad itself is under an intense bombing campaign, preventing it from continuing to threaten Europe with its long-range missiles. And the Baltic Sea is locked. (see US - Chapter 3).

- Ukraine was conquered by Russia during a lightning offensive that lasted only a few months the previous year (see Russia - Chapter 2). The Americans, however, intervened to maintain a buffer state in Western Ukraine : the Lviv Independant Republic, situated mainly between Poland and Russia (see US - Chapter 2). Its armed forces consist of Ukrainian soldiers who managed to reach this territory before the fall of their country (see Ukraine - Chapter 1). There is no active fighting at present.

- NATO had intervened in Transnistria the previous year to prevent Russia from being able to play the "support for a separatist enclave" card in the future (see Europe - Chapter 2). With the fate of Ukraine appearing sealed, meaning Russian borders would soon reach Transnistria, this maneuver became an urgent necessity to shield Moldova. While Moldova did not officially join NATO, it was sufficiently alarmed by its newfound proximity to Russia to request a NATO military presence along its borders. The new frontier is being actively fortified as the Russian threat grows increasingly pressing. There is no active fighting at the moment, but... that is about to change. (see... well, the chapter to come :lol: )

- Meanwhile, Serbia finds itself embroiled in a regional war with its neighbors. Although it managed to catch Croatia off guard, a massive NATO air intervention forced its military to retreat toward its own borders (see Serbia - Chapter 2). The intensity of the air campaign has since diminished significantly, as the war against Russia has become NATO’s primary focus; we will see how this situation develops in future chapters.

- The rest of the world is on stand-by. We won’t be traveling outside of Europe again until Part 7, though we will have a few surprise guests. 8)



bondjamesbond wrote: Tue Oct 27, 2026 11:54 pm
I’m intrigued to see if there’ll be any Asians involved; most likely it’ll be either a Chinese expeditionary force or North Koreans keen to gain more experience of modern warfare. )
That is precisely what is planned. At least, for North Korea.
The Chinese have other plans and would prefer to steer clear of this affair entirely. But they will appear sooner or later, of course... Precisely in Part 7, in fact :lol:

A short chapter set in Ukraine will serve as an excellent opportunity to begin building a core force for the North Koreans. The first American, European, Russian, and British chapters (set in Syria, Mali, and Afghanistan, respectively) had the same objectives.
It allows the player to start assembling a core of light troops in dedicated scenarios, taking place in a theater of operations distinct from the one where you’ll spend the most of your time (which offers a change of pace). It also helps lay the narrative groundwork before diving straight into a major confrontation with missiles flying everywhere...
I’ve titled my content "WWIII Campaigns," not "Modern European Campaigns"; so, as you might imagine, Ukraine won’t be the main theater of operations for your North Korean forces.

The goal: start Part 5 before 2027.
We’ll see how it turns out :lol:
So, I’ve completed the third chapter playing as the USA! They were interesting missions, though they always end up being quite bloody for me )) For example, my alliance wiped out all the Belarusians ))) As always, the best bits are in the replays and screenshots! As we say, it’s better to see something once than to hear about it a hundred times )))

Image Image Image Image
Image Image Image Image
Image Image Image Image
Image Image Image Image
Image Image Image

Image
:lol: :mrgreen:
What you’ve described lies ahead for us – it’s fascinating and intriguing! Just don’t keep us waiting for the next instalment!
Attachments
(28.10.2026) WWIII US17, Turn 18.rar
(111.88 KiB) Downloaded 20 times
(28.10.2026) WWIII US 16, Turn 21.rar
(109.33 KiB) Downloaded 17 times
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bondjamesbond
Lieutenant-General - Nashorn
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Posts: 3293
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Imeror wrote: Tue Oct 27, 2026 4:34 pm I’ve put together a quick guide on how to complete the first objective of the air mission in this new American campaign with minimal losses.

Modern Conflicts features a variety of air-combat mechanics that I find quite compelling. However, because there are so many other useful unit types, some players might have overlooked the air-warfare aspect during a standard campaign, and may now feel a bit lost as to how to proceed. Destroying five S-400 systems that provide mutual coverage while using almost exclusively air assets requires a methodical approach. If you’ve played other campaigns in this mod while neglecting your air force, you might not be familiar with these tactics.
If that sounds like you, don’t panic : I’ve provided everything you need to get the job done.

Here is the step-by-step guide:

1) Reconnaissance
You need to know what to expect and locate your targets. Fortunately, this is by far the easiest step, thanks to the range of your AWACS.

2) Preparation
Take a turn to position your forces effectively around the targets. Given the power of the weapons you’re up against, you cannot afford to let them strike back at full strength.
Position at least one strategic bomber within movement range of each S-400, while ensuring you stay strictly outside their engagement range. Be sure to provide fighter escorts; Russian aircraft are patrolling the area, and it would be a shame to lose a bomber during this setup phase.
If you have electronic warfare aircraft (which is highly recommended) bring them into range as well.

3) Clear the skies
You have one turn to act, so go all out. Send in your fighters to neutralize the enemy’s air presence. If the enemy is too numerous to eliminate in a single turn, prioritize targeting the fighters positioned to automatically defend the S-400s against a bombing run.
Use your F-22s to weaken two separate targets; this will ensure your other fighters suffer fewer losses when they engage them in combat. This is crucial, as it is highly unlikely you will be able to neutralize all anti-aircraft defenses in one turn. You will likely face sporadic anti-aircraft fire during the following turn, so do not hand the enemy an easy kill by leaving an F-15, like one with only 3 health points remaining, exposed.
Another important point: do not position any fighters directly over one of your targets! Your bombers need to strike during the same turn; if you place a fighter over a target, you won't be able to neutralize it effectively, and one of your aircraft will end up taking a direct hit from an S-400 (which is devastating).

4) Saturating the defenses
Your HIMARS units have sufficient range and firepower to target the S-400s and prevent them from retaliating, but you only have 3 of them against 5 targets.
Don't panic : two electronic warfare aircraft from your core force are enough. EA-18G Growlers are perfect for this mission; two will suffice. They possess a "recon move" capability, allowing them to suppress a target and then pull back, clearing the way for a strategic bomber to strike during the same turn.
By this point, the suppression level for all S-400 units should be in the red.

5) Initial bombing run
Assign one strategic bomber to each S-400. It is unlikely that you will destroy them all, but their hit points should be very low, and they may even be out of ammunition, preventing them from firing effectively during their own turn.
Lighter AA units are only fatal to very damaged aircraft, so focus all you got on the S-400s.
I tend to use the B-2 to target the S-400 unit that has received the least suppression (since its defense value is higher), though this is a minor detail.

6) Second bombing run
The finishing blow. Use your bombers' second attack to deal further damage before returning them to an airbase, then finish off the S-400s with whatever assets you have left. An F-15 can be sufficient to take out a unit with only 1 hit point remaining. If you still have one or two strategic bombers that haven't been used yet, now is the time to send them in to strike the units that have taken the least damage.
Don't hesitate to use your HIMARS to deal additional damage. While they are excellent for suppression, they are just as capable of inflicting direct damage.


In a single turn, the situation went from this :

Image



... to this :

Image


I hope this will be useful :)
It’s very strange that I wasn’t awarded a Decisive Victory! After all, this time I really outdid myself and finished these heavenly battles ahead of schedule – even before the deadline – and was at least 5–7 moves ahead of the Russians! I suppose they didn’t award it to me after all because the Russian artillery managed to destroy my radar ))) Otherwise, I reckon I was simply brilliant, always wiping out the Russians ahead of schedule! Anyone who’s interested can watch the replay ))
Image Image Image
Image Image Image Image

Image
Image

I’m off to give Vasya a good telling-off so he stops running about with that nuclear truncheon and scaring the Europeans )))
Translated with DeepL.com (free version)
https://www.deepl.com/ru/translator
Attachments
(03.11.2026) WWIII US 15, Ход 28.rar
(123.52 KiB) Downloaded 17 times
(03.11.2026) WWIII US 14, Turn 43.rar
(128.26 KiB) Downloaded 15 times
(02.11.2026) WW III US 13, Turn 12.rar
(113.64 KiB) Downloaded 17 times
Last edited by bondjamesbond on Wed Nov 04, 2026 7:32 am, edited 1 time in total.
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Imeror
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2nd Lieutenant - Elite Panzer IVF/2
Posts: 730
Joined: Mon Aug 10, 2020 5:48 pm

Re: Modern Conflicts : World War III campaigns

Post by Imeror »

bondjamesbond wrote: Mon Nov 02, 2026 9:25 pm
It’s very strange that I wasn’t awarded a Decisive Victory! After all, this time I really outdid myself and finished these heavenly battles ahead of schedule – even before the deadline – and was at least 5–7 moves ahead of the Russians! I suppose they didn’t award it to me after all because the Russian artillery managed to destroy my radar ))) Otherwise, I reckon I was simply brilliant, always wiping out the Russians ahead of schedule! Anyone who’s interested can watch the replay ))
A decisive victory here is just a bonus.
To unlock it, I’ve hidden a secret ace pilot that you must find and destroy; this unit only appears under a very specific (and secret) condition.

Once you have positioned your nuclear bomber over Hrodna, you can send any aircraft to the sea zone in the northwest corner of the map. At that point, the following message should appear:

Image

This confirms the hidden ace has spawned and is now patrolling the northwest corner of the map. You must destroy him to fulfill the final requirement for a decisive victory.
He flies a red-winged F-15 and possesses some very powerful stat bonuses.

It’s a little Easter egg paying homage to the Ace Combat series.
In the series' prequel (Ace Combat Zero), your wingman (called Solo Wing Pixy) becomes so disgusted by the devastation of war that he defects and joins a terrorist organization. Their goal, essentially, is to destroy everything so that the world can start over from scratch. He serves as the game's final boss, and I thought it would be fun to include him here as an Easter egg.

In the same vein, the Russian ace named "Akkula", whom you must defeat during the air mission in the European campaign (this one is mandatory), is a reference to the primary antagonist of Ace Combat: Assault Horizon. It was not a reference to the mod's creator :lol:

I often enjoy including references to the series in my air missions :lol:
Modern Conflict : WWIII campaigns : www.slitherine.com/forum/viewtopic.php?t=116355
March of the Eagles : additional campaigns : www.forum.slitherine.com/viewtopic.php?t=119050
bondjamesbond
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Imeror wrote: Tue Nov 03, 2026 5:54 pm
bondjamesbond wrote: Mon Nov 02, 2026 9:25 pm
It’s very strange that I wasn’t awarded a Decisive Victory! After all, this time I really outdid myself and finished these heavenly battles ahead of schedule – even before the deadline – and was at least 5–7 moves ahead of the Russians! I suppose they didn’t award it to me after all because the Russian artillery managed to destroy my radar ))) Otherwise, I reckon I was simply brilliant, always wiping out the Russians ahead of schedule! Anyone who’s interested can watch the replay ))
A decisive victory here is just a bonus.
To unlock it, I’ve hidden a secret ace pilot that you must find and destroy; this unit only appears under a very specific (and secret) condition.

Once you have positioned your nuclear bomber over Hrodna, you can send any aircraft to the sea zone in the northwest corner of the map. At that point, the following message should appear:

Image

This confirms the hidden ace has spawned and is now patrolling the northwest corner of the map. You must destroy him to fulfill the final requirement for a decisive victory.
He flies a red-winged F-15 and possesses some very powerful stat bonuses.

It’s a little Easter egg paying homage to the Ace Combat series.
In the series' prequel (Ace Combat Zero), your wingman (called Solo Wing Pixy) becomes so disgusted by the devastation of war that he defects and joins a terrorist organization. Their goal, essentially, is to destroy everything so that the world can start over from scratch. He serves as the game's final boss, and I thought it would be fun to include him here as an Easter egg.

In the same vein, the Russian ace named "Akkula", whom you must defeat during the air mission in the European campaign (this one is mandatory), is a reference to the primary antagonist of Ace Combat: Assault Horizon. It was not a reference to the mod's creator :lol:

I often enjoy including references to the series in my air missions :lol:
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At least give us a hint next time! ))) I’ve got a couple of save files for this mission, but it sometimes ends on its own even if I don’t take out Vanya with the nuclear missile! What do I need to do after move 40 to see this Easter egg? ))) Or do I need to update my version of Chapter 3? ) Otherwise, it turns out I’ve gone through this third American chapter yet again!
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https://ok.ru/flashcrimea/topic/157691979281249

I took down that cowardly girl ))) It’s a really interesting Easter egg, of course, if you know about it – I hope there’ll be more!
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