Modern Conflicts features a variety of air-combat mechanics that I find quite compelling. However, because there are so many other useful unit types, some players might have overlooked the air-warfare aspect during a standard campaign, and may now feel a bit lost as to how to proceed. Destroying five S-400 systems that provide mutual coverage while using almost exclusively air assets requires a methodical approach. If you’ve played other campaigns in this mod while neglecting your air force, you might not be familiar with these tactics.
If that sounds like you, don’t panic : I’ve provided everything you need to get the job done.
Here is the step-by-step guide:
1) Reconnaissance
You need to know what to expect and locate your targets. Fortunately, this is by far the easiest step, thanks to the range of your AWACS.
2) Preparation
Take a turn to position your forces effectively around the targets. Given the power of the weapons you’re up against, you cannot afford to let them strike back at full strength.
Position at least one strategic bomber within movement range of each S-400, while ensuring you stay strictly outside their engagement range. Be sure to provide fighter escorts; Russian aircraft are patrolling the area, and it would be a shame to lose a bomber during this setup phase.
If you have electronic warfare aircraft (which is highly recommended) bring them into range as well.
3) Clear the skies
You have one turn to act, so go all out. Send in your fighters to neutralize the enemy’s air presence. If the enemy is too numerous to eliminate in a single turn, prioritize targeting the fighters positioned to automatically defend the S-400s against a bombing run.
Use your F-22s to weaken two separate targets; this will ensure your other fighters suffer fewer losses when they engage them in combat. This is crucial, as it is highly unlikely you will be able to neutralize all anti-aircraft defenses in one turn. You will likely face sporadic anti-aircraft fire during the following turn, so do not hand the enemy an easy kill by leaving an F-15, like one with only 3 health points remaining, exposed.
Another important point: do not position any fighters directly over one of your targets! Your bombers need to strike during the same turn; if you place a fighter over a target, you won't be able to neutralize it effectively, and one of your aircraft will end up taking a direct hit from an S-400 (which is devastating).
4) Saturating the defenses
Your HIMARS units have sufficient range and firepower to target the S-400s and prevent them from retaliating, but you only have 3 of them against 5 targets.
Don't panic : two electronic warfare aircraft from your core force are enough. EA-18G Growlers are perfect for this mission; two will suffice. They possess a "recon move" capability, allowing them to suppress a target and then pull back, clearing the way for a strategic bomber to strike during the same turn.
By this point, the suppression level for all S-400 units should be in the red.
5) Initial bombing run
Assign one strategic bomber to each S-400. It is unlikely that you will destroy them all, but their hit points should be very low, and they may even be out of ammunition, preventing them from firing effectively during their own turn.
Lighter AA units are only fatal to very damaged aircraft, so focus all you got on the S-400s.
I tend to use the B-2 to target the S-400 unit that has received the least suppression (since its defense value is higher), though this is a minor detail.
6) Second bombing run
The finishing blow. Use your bombers' second attack to deal further damage before returning them to an airbase, then finish off the S-400s with whatever assets you have left. An F-15 can be sufficient to take out a unit with only 1 hit point remaining. If you still have one or two strategic bombers that haven't been used yet, now is the time to send them in to strike the units that have taken the least damage.
Don't hesitate to use your HIMARS to deal additional damage. While they are excellent for suppression, they are just as capable of inflicting direct damage.
In a single turn, the situation went from this :

... to this :

I hope this will be useful










































































