Vietnam'65 Update / Patch
Re: Vietnam'65 Update / Patch
This is a great little game! One patch suggestion tho: On iOS, maybe, if possible, make the strategic map pinch and zoom? The unit icons are a bit small on my iPad mini.
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- Vietnam ’65 developer
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Re: Vietnam'65 Update / Patch
Trying to keep it one page static, with bigger maps will have to.... 

Re: Vietnam'65 Update / Patch
I am sorry , i am a new french!! my english is a little bit poor!
I have read the new patch for the game on ipad that i would buy BUT i hope that the difficulty would be less HARD or it seems that it is not true .
The difficulty is more
Is there not possibilty to slow by "easy "??
i cannot buy the game in these conditions , i am a pro gammer!
Thanks
I have read the new patch for the game on ipad that i would buy BUT i hope that the difficulty would be less HARD or it seems that it is not true .
The difficulty is more


Is there not possibilty to slow by "easy "??

i cannot buy the game in these conditions , i am a pro gammer!

Thanks
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- Vietnam ’65 developer
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Re: Vietnam'65 Update / Patch
The game has an easy and difficult mode. You can start on the easy mode then progress.
With the update there will be a custom game, where you can set all of the important variables, and could set everything to easy and have a very easy game to learn on.
With the update there will be a custom game, where you can set all of the important variables, and could set everything to easy and have a very easy game to learn on.
Re: Vietnam'65 Update / Patch
heuThe game has an easy and difficult mode

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- Vietnam ’65 developer
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Re: Vietnam'65 Update / Patch
Just ensure you read the manual , try a few things and you will get it ! 

Re: Vietnam'65 Update / Patch
ingame guides / tutorials did it for me, helped me no end commander
Re: Vietnam'65 Update / Patch
Sorry don't understand. can you explain pleaseingame guides / tutorials did it for me, helped me no end commander

thanks very much for yours responses "Vietnam65 ".
Re: Vietnam'65 Update / Patch
eg advanced training and the normal ones give game play tips and tactics and how to play etc, that's what i meant, do you use the pc version?
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- Vietnam ’65 developer
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Re: Vietnam'65 Update / Patch
Read the manual, read the forum post, don't give up ! 

Re: Vietnam'65 Update / Patch
I want to buy the i pad version not the PC when the patch is ok.
Thanks for the help of tutorial.
Sorry what means "don't give up"??
Thanks for the help of tutorial.
Sorry what means "don't give up"??
Re: Vietnam'65 Update / Patch
don't give up on the game, keep trying to win he means i think, or that's what i think he means, as it will only get better
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- Vietnam ’65 developer
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Re: Vietnam'65 Update / Patch
Yes, just keep at it and it will be worth it ! 

Re: Vietnam'65 Update / Patch
Tanks for yours responses and your help. I'll wait for the patch.
Re: Vietnam'65 Update / Patch
First great game first time commentor here. Love all the new updates with game. One thing I would like to add. The Chinooks should be able to supply fuel or any other type supply to units including armor. If they had too they would bring the whole fuel truck/barge with them and drop it off. Saying that includes being in a air drop type square for the armor unit. Waiting to play with the updates.
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- Master Sergeant - U-boat
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Re: Vietnam'65 Update / Patch
Hello. I am just curious to know if there is a new expected release date for this patch. This thread started on March 23 said two to three weeks.
Thank you!
Thank you!
Last edited by FroBodine on Thu Apr 16, 2015 2:09 pm, edited 1 time in total.
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- Vietnam ’65 developer
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Re: Vietnam'65 Update / Patch
We are finalising the update and should be ready for submission in the next 10 days, so to be safe I would say first half of May 2015 

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- Vietnam ’65 developer
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Re: Vietnam'65 Update / Patch
Development on update complete, so launch date getting closer... 

Re: Vietnam'65 Update / Patch
I like the ZOC shading idea, but only if its very subtle.
As for FOG, in a 'traditional' wargame, yes, I like FOG. I like wargames where recon is very important. However, with VN65, I think the whole game should be based on FOG, that's what the Vietnam war was, nothing but FOG, so I don't feel that a graphical representation of FOG is needed. It should simply be part of the game where you don't know exactly where the NVA/VC are, at least for very long, at any time during the game.
.....VN65 should be the FOGiest game ever made, if it is to capture the feel of the actual conflict.
As for FOG, in a 'traditional' wargame, yes, I like FOG. I like wargames where recon is very important. However, with VN65, I think the whole game should be based on FOG, that's what the Vietnam war was, nothing but FOG, so I don't feel that a graphical representation of FOG is needed. It should simply be part of the game where you don't know exactly where the NVA/VC are, at least for very long, at any time during the game.
.....VN65 should be the FOGiest game ever made, if it is to capture the feel of the actual conflict.
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- Vietnam ’65 developer
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Re: Vietnam'65 Update / Patch
I totally agree with your view on FOG, thats why I didn't put it in in the first place
You will be pleased to know that it is a very light shade in game and the ZOC on the intel map are clearly marked, giving the best of both worlds.

You will be pleased to know that it is a very light shade in game and the ZOC on the intel map are clearly marked, giving the best of both worlds.