Paul.
Stockport Pick'n'Mix December 11th/12th
Moderators: hammy, philqw78, terrys, Ghaznavid, Slitherine Core, Field of Glory Design, Field of Glory Moderators
OK, I have updated the who says they are turning up page.
It looks like we may have enough to run FoG:R both days now. If you are down for FoG:R can you let me know if you want to play both days or if just one day of :R and the other of :AM is more to your taste.
Also for the 25mm comp as it is 600 points would anyone object if it was a starter armies only event?
It looks like we may have enough to run FoG:R both days now. If you are down for FoG:R can you let me know if you want to play both days or if just one day of :R and the other of :AM is more to your taste.
Also for the 25mm comp as it is 600 points would anyone object if it was a starter armies only event?
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davidandlynda
- 1st Lieutenant - 15 cm sFH 18

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CLAVDIVS
- Master Sergeant - Bf 109E

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If we are only doing 600pts or start armies I can do the following armies in 25/28mm;
1. Later Republican Roman
2. Classical Greek.
3. Later Seleucid.
4. Later Macedonian.
5. Principate Roman.
6. Early Anglo-Saxon
7. Post-Roman British (Arthur)
8. Norman.
9. Anglo-Danish.
10. HYW English.
11. Medieval German City Leagues.
1. Later Republican Roman
2. Classical Greek.
3. Later Seleucid.
4. Later Macedonian.
5. Principate Roman.
6. Early Anglo-Saxon
7. Post-Roman British (Arthur)
8. Norman.
9. Anglo-Danish.
10. HYW English.
11. Medieval German City Leagues.
Yours in the Hobby "CB"
That is a good question. There is an argument that it should drop to 10" in proportion to the table size.kevinj wrote:For Fog:R, will the outer 12" zone still apply even thought the table is narrower?
As I have yet to actually play I can't say for sure.
Could anyone playing FoG:R on a 5 by 3 let me know how it went?
But to be honest you still have three feet to deploy foot, IMO I can't see a problum playing it with 12 inchs still, since the whole idea is to follow historical deployment with FOG R I would suggest you keep it 12 inchs whats the extra 4 inchs going to do apart from maybe confuse people, mind this is just my impression.hammy wrote:That is a good question. There is an argument that it should drop to 10" in proportion to the table size.kevinj wrote:For Fog:R, will the outer 12" zone still apply even thought the table is narrower?
As I have yet to actually play I can't say for sure.
Could anyone playing FoG:R on a 5 by 3 let me know how it went?
Dave
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peteratjet
- Staff Sergeant - StuG IIIF

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I was planning to bring a 25mm Wars of the Roses (Yorkist) army. Technically, I don't think there ~is~ a starter army for that. I'll send you a preliminary list, so you can rate it for starterishositynesshammy wrote:OK, I have updated the who says they are turning up page.
It looks like we may have enough to run FoG:R both days now. If you are down for FoG:R can you let me know if you want to play both days or if just one day of :R and the other of :AM is more to your taste.
Also for the 25mm comp as it is 600 points would anyone object if it was a starter armies only event?
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philqw78
- Chief of Staff - Elite Maus

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Don't hold your breath for anything legal though. Hammy checked the real starter armies. A lot of those aren't legal so get your HA Dr Sup LBw OSp in whilst you canpeteratjet wrote:I was planning to bring a 25mm Wars of the Roses (Yorkist) army. Technically, I don't think there ~is~ a starter army for that. I'll send you a preliminary list, so you can rate it for starterishosityness
phil
putting the arg into argumentative, except for the lists I check where there is no argument!
putting the arg into argumentative, except for the lists I check where there is no argument!
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nikgaukroger
- Field of Glory Moderator

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peteratjet wrote: I was planning to bring a 25mm Wars of the Roses (Yorkist) army. Technically, I don't think there ~is~ a starter army for that. I'll send you a preliminary list, so you can rate it for starterishosityness
Having an FC and 2 TC are really the only hard and fast rules for starter armies (even then there are a couple of exceptions, but WotR wouldn't be one), other than that as long as it is reasonably typical of what was possible you should be OK. Tweaking the HYW would be a good start IMO.
Nik Gaukroger
"Never ask a man if he comes from Yorkshire. If he does, he will tell you.
If he does not, why humiliate him?" - Canon Sydney Smith
nikgaukroger@blueyonder.co.uk
"Never ask a man if he comes from Yorkshire. If he does, he will tell you.
If he does not, why humiliate him?" - Canon Sydney Smith
nikgaukroger@blueyonder.co.uk
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peteratjet
- Staff Sergeant - StuG IIIF

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Hmm ...nikgaukroger wrote:peteratjet wrote: I was planning to bring a 25mm Wars of the Roses (Yorkist) army. Technically, I don't think there ~is~ a starter army for that. I'll send you a preliminary list, so you can rate it for starterishosityness
Having an FC and 2 TC are really the only hard and fast rules for starter armies (even then there are a couple of exceptions, but WotR wouldn't be one),.
... I'll send a different preliminary list ...
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peteratjet
- Staff Sergeant - StuG IIIF

- Posts: 253
- Joined: Fri Jul 11, 2008 2:36 am
Of course, it's been known for people's brains (including mine) to leak out of their ears when confronted with that VP calculation chart, although the calculation really is dead simple, and the chart is just a handy dandy decimal fraction lookup table.
In English ...
The players start with 10 pts each. You can gain up to 10 victory pts by preserving part of your army intact. If you lost 50 percent of your starting attrition points, you would gain only 5 points , and so on. You can ~lose~ up to 10 victory points if your opponent preserves part of his/her army intact. Finally, if you break your opponent, you get a 5 point bonus. So if nobody did anything, it would be a 10:10 draw. Conversely, if you break your opponent's army and take no attrition point losses, you get the fabled 25:0 win.
In English ...
The players start with 10 pts each. You can gain up to 10 victory pts by preserving part of your army intact. If you lost 50 percent of your starting attrition points, you would gain only 5 points , and so on. You can ~lose~ up to 10 victory points if your opponent preserves part of his/her army intact. Finally, if you break your opponent, you get a 5 point bonus. So if nobody did anything, it would be a 10:10 draw. Conversely, if you break your opponent's army and take no attrition point losses, you get the fabled 25:0 win.
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philqw78
- Chief of Staff - Elite Maus

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Get 1 point for each 10% of your Attrition Points (AP) remaining. Add 1 point for each 10% of enemy AP lost. +5 if he broke and you didn't
Rounding depands which way the wind is blowing, how many letters in the day of the week you are playing on and who you ask.
Rounding depands which way the wind is blowing, how many letters in the day of the week you are playing on and who you ask.
phil
putting the arg into argumentative, except for the lists I check where there is no argument!
putting the arg into argumentative, except for the lists I check where there is no argument!




