raider45 wrote: ↑Thu Oct 28, 2021 3:12 pm
Hi ajs81.
I am currently testing your World at War 41-45 Mod / Scenario.
It doesn't get any bigger than that!
Ok, for earlier mods there was a 4Gb patch on the armed forces or DMP website, this ensured that large mods played smoothly.
Many units, large scenarios, etc., it would also make sense in your gigantic scenario. That the computer calculates its moves faster. A round costs me about 3 hours. !!
Me about one, the computer 2h.
I'm in round 4 now.
Can I no longer buy core units myself?
I've already lost a few and can only buy aux units?
To the map, I find it below next to the world map, super small, is there the possibility to enlarge it for the sake of clarity?
The defenses in Finland, Brest Fortress, are displayed with the Russian flag on me, but controlled by me?
In the 1st round, I had 2 infantry units, Latvian volunteers, and an observation vehicle, behind the Russian front, also with the Russian flag but belonging to my army?
With the exception of one infantry unit, these were immediately wiped out, and I did not immediately recognize them as mine.
Furthermore, the Russian air fleet is huge and, in my opinion, too strong.
The British are also attacking with the Spitfire MK V ?! over the canal to my fighter pilots.
I had to pull back the last ones and put up massive flak.
The Finnish Army, like the Arika Corps, could use a little more power.
In the beginning it is very difficult to move units to Africa.
In China there are some Chinese infantry buried to over 100?
English units attack the Vichy units without them being able to defend themselves? Is probably historical.
The large German battleships (Bismark class) only have a range of 4?
Is there a schedule or do I have to conquer certain cities that the closed borders open?
Or do neutral countries join this conflict?
So it has to be enough first. I will get in touch every now and then.
greetings
It's nice that someone is playing this scenario

The truth is, it is designed to be played human vs human.
When I created it, I didn't pay attention to the core \ aux units, hence the problem.
As for the AI, unfortunately, it's as dumb as a shoe. In Syria, the Vichy campaign is almost over, so you have no chance there. Finnish bunkers are copied as a unit from Brest, just not to destroy them easily, it's a workaround, I know, weak, but only the Brest icon allows a long defense. There are many Chinese troops, but see that they have a low attack.
As for Bismarck, do you mean firing range or ship's range? If the shot range is because it is difficult for you to shoot further than 3-4 hexes. If this is the ship's range, you need to replace the equipment file from here
https://www.mediafire.com/file/8wehhn91 ... 3.rar/file
Regarding this question: "To the map, I find it below next to the world map, super small, is there the possibility to enlarge it for the sake of clarity?" I do not know probably no?
Next point "In the 1st round, I had 2 infantry units, Latvian volunteers, and an observation vehicle, behind the Russian front, also with the Russian flag but belonging to my army?" As soon as Barbarossa began, many people from Estonia, Latvia, Lithuania, Ukraine helped Germany because they were fed up with communism, hence the emergence of these units. For example, General Pavlov is a German unit because the Soviets killed him after the defeat at Białystok.
Point "Furthermore, the Russian air fleet is huge and, in my opinion, too strong." -> The Soviets had much more planes than the Luftwaffe, they had poor medium planes (but not bad), terrible command and poorly trained pilots. Unfortunately, the game won't do that.
Point "In the beginning, it is very difficult to move units to Africa." June 1941 was a difficult period for DAK.
As for the question "neutral countries join this conflict?" Yes, I won't reveal what needs to be done, but there are events for Switzerland and Turkey to join the war.