And this model ?
New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
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- Field Marshal - Elefant
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53
More Jeeps
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53
Excellent !

https://yandex.ru/turbo/kolesa.ru/s/art ... egkovushki
http://zonwar.ru/bronetexnika/armored_I ... _IIMV.html
https://vazweb.ru/info/dzhipy-velikoy-o ... ennoy.html

http://warwall.ru/photo/bronetekhnika/1-0-3117
If you suddenly pull to do a continuation about Korea )))
https://shushpanzer-ru.livejournal.com/ ... tml#cutid1
https://yandex.ru/turbo/kolesa.ru/s/art ... egkovushki
http://zonwar.ru/bronetexnika/armored_I ... _IIMV.html
https://vazweb.ru/info/dzhipy-velikoy-o ... ennoy.html

http://warwall.ru/photo/bronetekhnika/1-0-3117
If you suddenly pull to do a continuation about Korea )))
https://shushpanzer-ru.livejournal.com/ ... tml#cutid1
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53
OK everything is wonderful as always
How about this ? )

Dodge with a zis-3 gun



Almost a wheelbarrow
Тачанка (Tachanka)
https://war-time.ru/foto/item/soldaty-s ... rka-3-foto
P.s.

http://alternathistory.com/yurij-pashol ... ushki-chk/

How about this ? )

Dodge with a zis-3 gun



Almost a wheelbarrow


https://war-time.ru/foto/item/soldaty-s ... rka-3-foto
P.s.

http://alternathistory.com/yurij-pashol ... ushki-chk/
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53
how can you make a mini-mod or just what to change in the mod files to play in the original campaign for Italy, Hungary, Romania, Finland, in the unit purchase menu, starting from 1939? Germany will remain as SE units)
I love your mod, Phcas & AKRebels! And I want to use all the variety of units in it to the maximum. An interesting variant of complicating the game, passing for the Axis with minimal participation of Germany)
I don't understand modding at all, I hope for help)
I love your mod, Phcas & AKRebels! And I want to use all the variety of units in it to the maximum. An interesting variant of complicating the game, passing for the Axis with minimal participation of Germany)
I don't understand modding at all, I hope for help)
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53
Hello Alex,alex1917 wrote: ↑Mon May 24, 2021 1:18 pm how can you make a mini-mod or just what to change in the mod files to play in the original campaign for Italy, Hungary, Romania, Finland, in the unit purchase menu, starting from 1939? Germany will remain as SE units)
I love your mod, Phcas & AKRebels! And I want to use all the variety of units in it to the maximum. An interesting variant of complicating the game, passing for the Axis with minimal participation of Germany)
I don't understand modding at all, I hope for help)
that's exactly what modding is ...
If I understand you correctly, you only want to use the units of the PAK mod for the countries Italy, Hungary, Romania, Finland for the original campaign. To do this, entries have to be expanded and graphics added at various points. For these changes, however, you have to understand the basic game mechanics, only then will you succeed. I hope this answers your question.
Greetings from AKRebel
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53
I apologize if I expressed my thoughts incorrectly.AKRebel wrote: ↑Tue May 25, 2021 3:54 pmHello Alex,alex1917 wrote: ↑Mon May 24, 2021 1:18 pm how can you make a mini-mod or just what to change in the mod files to play in the original campaign for Italy, Hungary, Romania, Finland, in the unit purchase menu, starting from 1939? Germany will remain as SE units)
I love your mod, Phcas & AKRebels! And I want to use all the variety of units in it to the maximum. An interesting variant of complicating the game, passing for the Axis with minimal participation of Germany)
I don't understand modding at all, I hope for help)
that's exactly what modding is ...
If I understand you correctly, you only want to use the units of the PAK mod for the countries Italy, Hungary, Romania, Finland for the original campaign. To do this, entries have to be expanded and graphics added at various points. For these changes, however, you have to understand the basic game mechanics, only then will you succeed. I hope this answers your question.
Greetings from AKRebel
I talked about the opportunity, playing the original campaign with your mod, removing Germany from shopping. Add Italy, Hungary, Romania. Do not touch the rest.
Will Italy add Morane-Saulnier MS.406, Dewoitine D.520, Potez 63-11? They were used in more numbers than French tanks.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53
It is possible to play the original campaign with the PAK-MOD, for this you have to remove the campaign.pzdat file from the mod under Data.I apologize if I expressed my thoughts incorrectly.
I talked about the opportunity, playing the original campaign with your mod
To do this, you have to adapt the equipment.pzeqp file under Data.removing Germany from shopping. Add Italy, Hungary, Romania. Do not touch the rest.
If Wurschtmaxe finds time for it, he will surely create / add it.Will Italy add Morane-Saulnier MS.406, Dewoitine D.520, Potez 63-11? They were used in more numbers than French tanks.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Many of you probably played this game in your youth )
https://www.old-games.ru/game/10128.html
https://oldgamesdownload.com/axis-allies-2004/
+ cards on her ?
https://www.moddb.com/mods/axis-allies- ... tch/addons
https://www.moddb.com/games/axis-allies/downloads
Will your mod be expanded as well ?
P.s.
Will there be a patch soon and the opportunity to continue the game further in Bagration !?
https://zen.yandex.ru/media/hozyaika_sa ... 6bc3572323
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53
thanks. i don't know how to do it)AKRebel wrote: ↑Wed May 26, 2021 4:08 pmIt is possible to play the original campaign with the PAK-MOD, for this you have to remove the campaign.pzdat file from the mod under Data.I apologize if I expressed my thoughts incorrectly.
I talked about the opportunity, playing the original campaign with your mod
To do this, you have to adapt the equipment.pzeqp file under Data.removing Germany from shopping. Add Italy, Hungary, Romania. Do not touch the rest.
If Wurschtmaxe finds time for it, he will surely create / add it.Will Italy add Morane-Saulnier MS.406, Dewoitine D.520, Potez 63-11? They were used in more numbers than French tanks.
creative success and all the best
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53
Cool ) Your pictures and top secret folders are pleasing and encouraging that the mod will become even better
thank you to all involved for their efforts and their time )

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- Major-General - Tiger I
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53
The airports look cool)
Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53
Thanks PeteMitchell
New Factory line
I started with a new factory line. This factories will be in the TIles like map decoration but also will come in the game like "units" (under structures). So the unit factories can be destroyed in the scenarios and be made primary targets.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53
phcas wrote: ↑Tue Jun 01, 2021 3:41 pmThanks PeteMitchell
New Factory line
Development.jpg
I started with a new factory line. This factories will be in the TIles like map decoration but also will come in the game like "units" (under structures). So the unit factories can be destroyed in the scenarios and be made primary targets.
Factories.jpg
Cool look there are many western brands )
https://pikabu.ru/story/spisok_postroen ... im_6118899
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53
This is genius! If they also produced prestige. Perfect!!!phcas wrote: ↑Tue Jun 01, 2021 3:41 pmThanks PeteMitchell
New Factory line
Development.jpg
I started with a new factory line. This factories will be in the TIles like map decoration but also will come in the game like "units" (under structures). So the unit factories can be destroyed in the scenarios and be made primary targets.
Factories.jpg
Keep it up, this is probably the best Panzer Corps ever
