New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

terminator
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by terminator »

phcas wrote: Sat May 15, 2021 9:51 pm Busy on Jeep updates
And this model ?

s-l1600.jpg
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s-l1600 (1).jpg
s-l1600 (1).jpg (117.56 KiB) Viewed 3977 times
s-l1600 (2).jpg
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phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by phcas »

terminator wrote: Sun May 16, 2021 5:42 am
phcas wrote: Sat May 15, 2021 9:51 pm Busy on Jeep updates
And this model ?
US_Jeep_Armoured.png
US_Jeep_Armoured.png (12.1 KiB) Viewed 3905 times
Worksheet1.png
Worksheet1.png (127.75 KiB) Viewed 3905 times
More Jeeps
phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by phcas »

US_Jeep_Armoured2.png
US_Jeep_Armoured2.png (13.22 KiB) Viewed 3855 times
US_Jeep_Armoured2a.png
US_Jeep_Armoured2a.png (13.47 KiB) Viewed 3855 times
phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by phcas »

PM002106_Jeep.png
PM002106_Jeep.png (21.27 KiB) Viewed 3757 times
PM001106_Jeep.png
PM001106_Jeep.png (21.18 KiB) Viewed 3757 times
uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by uzbek2012 »

OK everything is wonderful as always ;)


How about this ? )
Image
Dodge with a zis-3 gun
Image
Image

Image
Almost a wheelbarrow :wink: Тачанка (Tachanka) :lol:
https://war-time.ru/foto/item/soldaty-s ... rka-3-foto



P.s.
Image
http://alternathistory.com/yurij-pashol ... ushki-chk/
alex1917
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by alex1917 »

how can you make a mini-mod or just what to change in the mod files to play in the original campaign for Italy, Hungary, Romania, Finland, in the unit purchase menu, starting from 1939? Germany will remain as SE units)

I love your mod, Phcas & AKRebels! And I want to use all the variety of units in it to the maximum. An interesting variant of complicating the game, passing for the Axis with minimal participation of Germany)

I don't understand modding at all, I hope for help)
AKRebel
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by AKRebel »

alex1917 wrote: Mon May 24, 2021 1:18 pm how can you make a mini-mod or just what to change in the mod files to play in the original campaign for Italy, Hungary, Romania, Finland, in the unit purchase menu, starting from 1939? Germany will remain as SE units)

I love your mod, Phcas & AKRebels! And I want to use all the variety of units in it to the maximum. An interesting variant of complicating the game, passing for the Axis with minimal participation of Germany)

I don't understand modding at all, I hope for help)
Hello Alex,
that's exactly what modding is ...

If I understand you correctly, you only want to use the units of the PAK mod for the countries Italy, Hungary, Romania, Finland for the original campaign. To do this, entries have to be expanded and graphics added at various points. For these changes, however, you have to understand the basic game mechanics, only then will you succeed. I hope this answers your question.

Greetings from AKRebel
alex1917
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by alex1917 »

AKRebel wrote: Tue May 25, 2021 3:54 pm
alex1917 wrote: Mon May 24, 2021 1:18 pm how can you make a mini-mod or just what to change in the mod files to play in the original campaign for Italy, Hungary, Romania, Finland, in the unit purchase menu, starting from 1939? Germany will remain as SE units)

I love your mod, Phcas & AKRebels! And I want to use all the variety of units in it to the maximum. An interesting variant of complicating the game, passing for the Axis with minimal participation of Germany)

I don't understand modding at all, I hope for help)
Hello Alex,
that's exactly what modding is ...

If I understand you correctly, you only want to use the units of the PAK mod for the countries Italy, Hungary, Romania, Finland for the original campaign. To do this, entries have to be expanded and graphics added at various points. For these changes, however, you have to understand the basic game mechanics, only then will you succeed. I hope this answers your question.

Greetings from AKRebel
I apologize if I expressed my thoughts incorrectly.

I talked about the opportunity, playing the original campaign with your mod, removing Germany from shopping. Add Italy, Hungary, Romania. Do not touch the rest.

Will Italy add Morane-Saulnier MS.406, Dewoitine D.520, Potez 63-11? They were used in more numbers than French tanks.
AKRebel
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by AKRebel »

I apologize if I expressed my thoughts incorrectly.

I talked about the opportunity, playing the original campaign with your mod
It is possible to play the original campaign with the PAK-MOD, for this you have to remove the campaign.pzdat file from the mod under Data.
removing Germany from shopping. Add Italy, Hungary, Romania. Do not touch the rest.
To do this, you have to adapt the equipment.pzeqp file under Data.
Will Italy add Morane-Saulnier MS.406, Dewoitine D.520, Potez 63-11? They were used in more numbers than French tanks.
If Wurschtmaxe finds time for it, he will surely create / add it.
uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by uzbek2012 »

Image
Many of you probably played this game in your youth )
https://www.old-games.ru/game/10128.html
https://oldgamesdownload.com/axis-allies-2004/
+ cards on her ?
https://www.moddb.com/mods/axis-allies- ... tch/addons

https://www.moddb.com/games/axis-allies/downloads

Will your mod be expanded as well ?

P.s.
Will there be a patch soon and the opportunity to continue the game further in Bagration !?
https://zen.yandex.ru/media/hozyaika_sa ... 6bc3572323
alex1917
Corporal - 5 cm Pak 38
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by alex1917 »

AKRebel wrote: Wed May 26, 2021 4:08 pm
I apologize if I expressed my thoughts incorrectly.

I talked about the opportunity, playing the original campaign with your mod
It is possible to play the original campaign with the PAK-MOD, for this you have to remove the campaign.pzdat file from the mod under Data.
removing Germany from shopping. Add Italy, Hungary, Romania. Do not touch the rest.
To do this, you have to adapt the equipment.pzeqp file under Data.
Will Italy add Morane-Saulnier MS.406, Dewoitine D.520, Potez 63-11? They were used in more numbers than French tanks.
If Wurschtmaxe finds time for it, he will surely create / add it.
thanks. i don't know how to do it)

creative success and all the best
phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by phcas »

Development.jpg
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Airfields.jpg
Airfields.jpg (370.41 KiB) Viewed 3183 times
Trains.jpg
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phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by phcas »

Development.jpg
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navy.jpg
navy.jpg (78.48 KiB) Viewed 3179 times
uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by uzbek2012 »

Cool ) Your pictures and top secret folders are pleasing and encouraging that the mod will become even better ;) thank you to all involved for their efforts and their time )
PeteMitchell
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by PeteMitchell »

The airports look cool)
Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by phcas »

PeteMitchell wrote: Mon May 31, 2021 12:09 pm The airports look cool)
Thanks PeteMitchell

New Factory line
Development.jpg
Development.jpg (42.19 KiB) Viewed 3061 times
I started with a new factory line. This factories will be in the TIles like map decoration but also will come in the game like "units" (under structures). So the unit factories can be destroyed in the scenarios and be made primary targets.
Factories.jpg
Factories.jpg (164.88 KiB) Viewed 3061 times
uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by uzbek2012 »

phcas wrote: Tue Jun 01, 2021 3:41 pm
PeteMitchell wrote: Mon May 31, 2021 12:09 pm The airports look cool)
Thanks PeteMitchell

New Factory line

Development.jpg

I started with a new factory line. This factories will be in the TIles like map decoration but also will come in the game like "units" (under structures). So the unit factories can be destroyed in the scenarios and be made primary targets.
Factories.jpg

Cool look there are many western brands )
https://pikabu.ru/story/spisok_postroen ... im_6118899
Kotoulas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by Kotoulas »

phcas wrote: Tue Jun 01, 2021 3:41 pm
PeteMitchell wrote: Mon May 31, 2021 12:09 pm The airports look cool)
Thanks PeteMitchell

New Factory line

Development.jpg

I started with a new factory line. This factories will be in the TIles like map decoration but also will come in the game like "units" (under structures). So the unit factories can be destroyed in the scenarios and be made primary targets.
Factories.jpg
This is genius! If they also produced prestige. Perfect!!!

Keep it up, this is probably the best Panzer Corps ever :D
phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by phcas »

Kotoulas wrote: Tue Jun 01, 2021 5:24 pm
phcas wrote: Tue Jun 01, 2021 3:41 pm
PeteMitchell wrote: Mon May 31, 2021 12:09 pm The airports look cool)
Thanks PeteMitchell

New Factory line

This is genius! If they also produced prestige. Perfect!!!
Yes you can own prestige points by destroying the factories.

The RAF will have busy times

Factories.jpg
Factories.jpg (133.23 KiB) Viewed 3032 times
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