The Elite Units Mod ----Patch 1.24 and LOV compatibility

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Cataphract88
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by Cataphract88 »

Glad to see you back, Airborne. :)
Richard
airbornemongo101
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by airbornemongo101 »

Thx..Good to be back
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
nikivdd
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by nikivdd »

Welcome back bro, good to see you :D
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
airbornemongo101
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by airbornemongo101 »

Good to be back my Belgian Brother.
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
airbornemongo101
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by airbornemongo101 »

SE Arty, SE AA, and SE AT entries done in e-file
Last edited by airbornemongo101 on Fri Oct 25, 2013 9:07 pm, edited 1 time in total.
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
guille1434
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by guille1434 »

Welcome back, pal!! :-)
airbornemongo101
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by airbornemongo101 »

Thanks buddy
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
airbornemongo101
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by airbornemongo101 »

I have a question for the community.


Should I do a Full update of Elite Units (this would include all allied units);

or...


Should I complete all axis units and then add the full SE Allied units later in a patch


Please respond either way...this will determine how I proceed
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
stan23
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by stan23 »

Airborne
Easy question for me. The mostest-quickest is my answer. :)
Patch away, and when the whole project is finished post a final.
Greetings from Virginia
airbornemongo101
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by airbornemongo101 »

Thank You sir...for you repsone
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
veranschi13
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by veranschi13 »

I am not interested in the Allied Units since I don't have their campaign. Therefore, it would totally be appropriate to publish only the Axis Units ;-) and add the Allied Units later. Can't wait to have your new version...
Anfield
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by Anfield »

Yeah think doing Axis first be best. Did you buy AC yet? Least you should enjoyng playing that a few times before working on Allied units :-)
airbornemongo101
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by airbornemongo101 »

Okey-Dokey....axis 1st,and then maybe allies later. Thank You for the responses guys


SE Tacs are entered in eqip file
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
Magic1111
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by Magic1111 »

veranschi13 wrote:Therefore, it would totally be appropriate to publish only the Axis Units ;-) and add the Allied Units later. Can't wait to have your new version...
I agree! :D
airbornemongo101
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by airbornemongo101 »

Thx for the input magic. :wink:

All SE units entered in E-file.

All air units (including SE) will be available in all theaters.

Will start on entering SE units into efx-file tomorrow, as soon the efx files are complete for the SE Heer and SE Luftwaffe units I will start on doing the Waffen SS units.
Last edited by airbornemongo101 on Fri Nov 01, 2013 6:23 pm, edited 1 time in total.
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
airbornemongo101
Lieutenant Colonel - Fw 190A
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Posts: 1177
Joined: Wed Sep 07, 2011 1:16 am
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by airbornemongo101 »

Added SE recon SE arty, SE AT, SE Land Transport, SE armor, and SE inf. into efx-file
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
airbornemongo101
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by airbornemongo101 »

All SE entries now complete in efx and equipment file

Will now start on getting Waffen SS Units into the eqip-file tomorrow

Here is just a quick summation of what I did new:

All three branches will now have '43 versions for Kav, Krads, and Brucken

All aircraft are now buyable in all theaters.

Added in some new SE Air...(Strategic Bombers. A couple more Tacs and a couple more Fighters). The Uhu and Storch now have SE and buyable versions.

Used SE air skins by Guille for some of the SE aircraft
Last edited by airbornemongo101 on Fri Nov 01, 2013 7:39 pm, edited 1 time in total.
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
nikivdd
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by nikivdd »

Terrific job Bob :) Keep it up :D
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
airbornemongo101
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by airbornemongo101 »

Thx Nico.
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
Anfield
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Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by Anfield »

Pace yourself or youll burn out!

:shock:
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