Nalikill wrote: ↑Sat Apr 04, 2020 2:20 pmI came into it from an Ultimate General Civil War / XCOM 2 background.
It has the same "learn-the-battle", "bastard hard" kind of feeling Ultimate General Civil War does, where you restart the game multiple times because you know better now
That's why I think those game are strategically flawed, as you need spoilers to play them: They are not about strategical skill, but about knowing the future in the game.
I was greatly disappointed. For me they are very bad examples, what devs have to not do.