U-boat War Campaign [WIP]
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Re: U-boat War Campaign [WIP]
Hmm. I tried adding a couple of test destroyers for upgrade, and they also don't work. Does the game not support naval unit upgrades in port hexes?
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BiteNibbleChomp
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Re: U-boat War Campaign [WIP]
I'm fairly sure the game doesn't support upgrading auxillaries, but if you have them set as core units then I imagine it should work.
If that doesn't solve your problem, delete all of the units of one class (AA is a good one to use if it won't be used in your mod), and then set the U-boats to be that class.
- BNC
If that doesn't solve your problem, delete all of the units of one class (AA is a good one to use if it won't be used in your mod), and then set the U-boats to be that class.
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Re: U-boat War Campaign [WIP]
I removed all armored train units, and renamed the U-boats to class 18. Unfortunately, it didn't work. No upgrades.
Perhaps units in port hexes cannot be upgraded. Maybe hard-coded?
Perhaps units in port hexes cannot be upgraded. Maybe hard-coded?
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BiteNibbleChomp
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Re: U-boat War Campaign [WIP]
Armoured train would be one of those that can't upgrade, similar to navy. Inf, Tank, AA, Art, etc. (anything normally prchaseable) has the best chance of working. Don't do planes though as they will need airfields!K200 wrote:I removed all armored train units, and renamed the U-boats to class 18. Unfortunately, it didn't work. No upgrades.
Perhaps units in port hexes cannot be upgraded. Maybe hard-coded?
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Re: U-boat War Campaign [WIP]
Well, I removed all artillery units from the equipment file, and renamed the U-boats to artillery class. Still didn't work. I think the problem is the game doesn't recognize unit upgrades in port hexes.
Maybe I can make special flying U-boat units that can land on airfields to upgrade.
Maybe I can make special flying U-boat units that can land on airfields to upgrade.
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BiteNibbleChomp
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Re: U-boat War Campaign [WIP]
You can upgrade a tank in a port normally, so that can't be the problem.K200 wrote:Well, I removed all artillery units from the equipment file, and renamed the U-boats to artillery class. Still didn't work. I think the problem is the game doesn't recognize unit upgrades in port hexes.
I have another idea though: set a hex on the map and assign it a zone, then add a Unit Action to the scenario, with the following entries (marked with black arrows or wiggly circles):
The triggers for the event should be Turn [1,-1] and end of axis turn and No. of Axis units (naval) in Zone [whatever number] is equal to 1 (or no less than one if the zone contains more than 1 hex). Run count should be a very large number, like 500.
If that doesn't work, I don't think anything will.
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Re: U-boat War Campaign [WIP]
That's a good idea. I may have to that.
Thanks for your help. I honestly have no idea why it's not working. I wonder if anyone has ever successfully made custom upgradeable units?
Thanks for your help. I honestly have no idea why it's not working. I wonder if anyone has ever successfully made custom upgradeable units?
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BiteNibbleChomp
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Re: U-boat War Campaign [WIP]
In WWI and War of the World II the new units can upgrade, but I've never tried with naval units before.K200 wrote:That's a good idea. I may have to that.
Thanks for your help. I honestly have no idea why it's not working. I wonder if anyone has ever successfully made custom upgradeable units?
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
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morge4
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Re: U-boat War Campaign [WIP]
Have DL'ed, but not had a chance to install and play yet. Will provide feedback when I do.K200 wrote:Hello morge4. I hope you download and try out the beta mission and mod. Please let me know what you think!morge4 wrote:Love the idea of a U-Boat mod. And the Atlantic battle sounds like a great idea for the mod!Richard1 wrote:What about getting really ambitious and turning it into a 'Battle of the Atlantic' campaign, with all major surface ships and aircraft?
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captainjack
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Re: U-boat War Campaign [WIP]
I have some custom ground and air units that upgrade OK, though there have been some strange results that took a while to hunt down (Top tip: check ALL your numbers on switchable units).K200 wrote:I wonder if anyone has ever successfully made custom upgradeable units?
I haven't tried any naval ones, but given my strange experiences with switchable units, have you checked which state the subs are in when you try to upgrade? Strictly speaking they should be on the surface. However, BiteNibbleChomp's unit upgrade action should be a workable fix. If you do that, you could also set a prestige action to deduct a fee if you don't reckon the player deserves a free upgrade.
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morge4
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Re: U-boat War Campaign [WIP]
Not sure if it is my install but, after 5 turns...game froze and I had to reboot to get out of it. Will keep trying and let you know if it happens again.
Re: U-boat War Campaign [WIP]
Besides installing the U-boat mod folder into the My Documents/Games/Panzer Corps/Mods folder, did you also install the U-boat mod folder into the main game directory using JSGME utility? Both install locations are necessary.morge4 wrote:Not sure if it is my install but, after 5 turns...game froze and I had to reboot to get out of it. Will keep trying and let you know if it happens again.
Re: U-boat War Campaign [WIP]
Very interesting. I will have a look at the numbers again. BiteNibbleChomp's unit upgrade idea combined with your idea about removing prestige are both excellent. Thanks for your help.captainjack wrote:I have some custom ground and air units that upgrade OK, though there have been some strange results that took a while to hunt down (Top tip: check ALL your numbers on switchable units).K200 wrote:I wonder if anyone has ever successfully made custom upgradeable units?
I haven't tried any naval ones, but given my strange experiences with switchable units, have you checked which state the subs are in when you try to upgrade? Strictly speaking they should be on the surface. However, BiteNibbleChomp's unit upgrade action should be a workable fix. If you do that, you could also set a prestige action to deduct a fee if you don't reckon the player deserves a free upgrade.
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morge4
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Re: U-boat War Campaign [WIP]
K200 wrote:Besides installing the U-boat mod folder into the My Documents/Games/Panzer Corps/Mods folder, did you also install the U-boat mod folder into the main game directory using JSGME utility? Both install locations are necessary.morge4 wrote:Not sure if it is my install but, after 5 turns...game froze and I had to reboot to get out of it. Will keep trying and let you know if it happens again.
Yes, it is on both places.
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CaesarCzech
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Re: U-boat War Campaign [WIP]
Link is dead
