ATTENTION CTD
Guys..the crashes are most definately >> run out of memory<< issues...
hardware is not the major factor and no matter how good the rig it will CTD sooner or later
I save myself the time for giving an indepth explanation and this saves you the boring monologe and technical bushwa..
Use the new feature introduced with AK / Patch 1.11 and most probably you are good to go...even with 1000+ units
The "
nocache" switch for the PzC exe.
without it anything above 350 something units will CTD if not same turn than any of the following turns
Alex was so kind to introduce this as some sort of provisional fix at last minute before AK release in order to make mods like PzC East playable at all....and obviously all other forthcoming bigger maps with lots of units too...
thats pretty awesome dev support I say
using the nocache will keep the RAM profile low and avoids the game crashing cause it could not find any more contiguous memory blocks to store combat animations above a certain RAM adress cause of to many units of the map...PzC exe will CTD anyway between 1,x - 1,5 GB RAM usage (32bit Apps only adress up to 2GB RAM anyway so forget your 6GB System RAM...irrelevant, and if no contiguous RAM blocks are available the App goes bust no matter the real available RAM memory )
Open the shortcut to your exe and apply the following (image courtesy of VPaulus

)
If you still need more power and your system RAM is at least 4GB the exe can be made Large Adress Aware ..this makes the exe capable of accessing more than 2GB RAM thus preventing to run into "out of memory CTD" quickly...on some machines this does marvels..on others causes crashes...I will not upload it publicly so if you need the 4GB exe PM me with your email and I will send it to you...
