Dragoon BG sizes

Moderators: terrys, Slitherine Core, FOGR Design

timmy1
Lieutenant-General - Nashorn
Lieutenant-General - Nashorn
Posts: 3436
Joined: Fri Feb 29, 2008 8:39 pm
Location: Chelmsford, Essex, England

Post by timmy1 »

And even those when commanded by a certain rules author... :)
deadtorius
Field Marshal - Me 410A
Field Marshal - Me 410A
Posts: 5290
Joined: Mon Oct 20, 2008 12:41 am

Post by deadtorius »

Tempted to try the Cornish since they can move faster than my other pikes.
Bye the way I caught up with those pesky Dragoons again and shot them to rout, so in 2 games they have yet to survive. Of course my Cavaliers have yet to survive a game too so.......
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Post by Blathergut »

At 8pts a base, they are good value for hanging up a flank!

We've thought of a couple other uses for them. :twisted:
deadtorius
Field Marshal - Me 410A
Field Marshal - Me 410A
Posts: 5290
Joined: Mon Oct 20, 2008 12:41 am

Post by deadtorius »

Going to have them carry white flags???
shadowdragon
Brigadier-General - Elite Grenadier
Brigadier-General - Elite Grenadier
Posts: 2048
Joined: Sat Nov 28, 2009 7:29 pm
Location: Manotick, Ontario, Canada

Post by shadowdragon »

deadtorius wrote:Tempted to try the Cornish since they can move faster than my other pikes.
Bye the way I caught up with those pesky Dragoons again and shot them to rout, so in 2 games they have yet to survive. Of course my Cavaliers have yet to survive a game too so.......
Hmmm....deadtorius, dragoonsbane
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Post by Blathergut »

deadtorius wrote:Going to have them carry white flags???
Just ideas on how to manoever them. That they can turn and move (and possibly turn back) makes them quite unique. Hopefully you will only see them in musket range if your Cavaliers are in front of them. :P
shadowdragon
Brigadier-General - Elite Grenadier
Brigadier-General - Elite Grenadier
Posts: 2048
Joined: Sat Nov 28, 2009 7:29 pm
Location: Manotick, Ontario, Canada

Post by shadowdragon »

Blathergut wrote:
deadtorius wrote:Going to have them carry white flags???
Just ideas on how to manoever them. That they can turn and move (and possibly turn back) makes them quite unique. Hopefully you will only see them in musket range if your Cavaliers are in front of them. :P
Must have gone to the Fred Astaire school for drag-goons, eh? Turn, move, pirotte, turn back, lift, double-pivot and shoot. I can just see it, Cavaliers and their lady drag-goons tangoing across the danc...er, battlefield.
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Post by Blathergut »

:)

It makes them interesting in this weird combination of LF skirmishers + musket fire + horse movement. They are a bit fragile, esp. as 3paks, but then, what isn't fragile in this game, other than superior stuff?
david53
Major-General - Jagdtiger
Major-General - Jagdtiger
Posts: 2859
Joined: Thu Sep 18, 2008 9:01 pm
Location: Manchester

Post by david53 »

Blathergut wrote::)

It makes them interesting in this weird combination of LF skirmishers + musket fire + horse movement. They are a bit fragile, esp. as 3paks, but then, what isn't fragile in this game, other than superior stuff?
But they're not classed as LF they get 2 dice should you fight IIRC
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Post by Blathergut »

Oh I don't mean that they are LF. But that they act in some ways like LF and in some ways like skirmishers and in some ways like musket troops and in some ways like mounted.
Scrumpy
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1423
Joined: Sat Nov 10, 2007 7:27 pm
Location: NoVa

Post by Scrumpy »

I found a Swedish dragoon 3 pack managed to hold a flank v some pesky Croat Light Horse carbines the other night, always managing to just dance out of range if he charged, and managing to shoot him down to 3 disrupted by the end of the game.

Although in the same game Gustav managed to lead 3 of the 5 foot regiments to deathr ather than glory, even one that was superior broke & fled from casualties in the end.

Seems against the Swedes you have to make the most of the round or two of close range fire you get, and of course if you hold at impact they are evens at melee.

Dragoons for 8pts seem money well spent.
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Post by Blathergut »

Ya, in the end, a musket ball doesn't care whether the target is poor or elite. When you start rolling 4 or more dice, casualties start to add up!
shadowdragon
Brigadier-General - Elite Grenadier
Brigadier-General - Elite Grenadier
Posts: 2048
Joined: Sat Nov 28, 2009 7:29 pm
Location: Manotick, Ontario, Canada

Post by shadowdragon »

Blathergut wrote:Ya, in the end, a musket ball doesn't care whether the target is poor or elite. When you start rolling 4 or more dice, casualties start to add up!
As more than one French guardsmen at Waterloo could have told anyone....should they have lived enough, that is. :shock:

Actually more likely to hit an elite as they fool enough to stick around whereas the poor folk have long since fled. :lol:
Post Reply

Return to “Army Design”