With respect to Malta, if you get the right assets into place, capturing Malta is quite achievable - I've recently done it against both Joerock and PanzerGeneral. The benefits of securing Malta are quite subtle, if you dont intend to use its extra supply points for a middle east assault. The extra port is quite useful to the axis as a base as it is within range of a leader placed in Sicily. More importantly, during Husky, it denies the allies the ability to base two FTRs there and oversee all of your forces in Sicily (potentially targetting axis TACs) - yes CVs can do this but it exposes them to potentially being sunk, whereas the FTRs are unlikely to be killed as they can switch to sentry mode if worst comes to worst.eisenkopf wrote:
As for Malta, I have tried several times to subdue that island, and it seems impossible. One turn of bad luck (i.e. inflicting only 1 step losses), and you can almost start over again. In addition, I don't think that it is as strategically as important as it was in the real war. What can the allies really do with it? If they place a TAC there, it will get shot down by Axis fighters. If they place a FTR there, it will not do much harm to the Axis. The port is helpful, but not decisive. Come Husky time, the Allies will have North Africa and longe-range aircraft anyway. But I would be very interested to see how your plan turns out...
At the end of the day, it really depends on how you intend to play your Med strategy, but, Malta can be useful.







