Second Battle Report

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bddbrown
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Post by bddbrown »

shall wrote:
Not any more - I'm only using B class troops from now on (and that might be a source of game in-balance that needs addressing).

Thanks for the replies and as you can guess from my swift reply I've been eagerly awaiting it! I won't be expecting another reply for at least a few minutes.
Did I keep you in suspense long enough?

If you use all B class you may find - as Terry did - that your dice will only roll 2s....

Si
LOL!

It's nice to see some chatter on the list!

In the third battle I used "A" class Royal Banderium with a general in the front rank. Needing 3s I didn't even need to roll the dice...

Well I did as there was an enemy general involved - one of the general "kill dice" even got re-rolled - which means that A class troops are more likely to kill generals or that units with a general in the front rank are more likely to kill generals? Plus D class troops are very unlikely to kill generals as they re-roll 6s? Hmm, doesn't sound very good to me.

In any case, you'll never figure out what happened to my general...
rbodleyscott
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Post by rbodleyscott »

bddbrown wrote: In the third battle I used "A" class Royal Banderium with a general in the front rank. Needing 3s I didn't even need to roll the dice...
Actually not true. You only get to re-roll each dice once. So you can still miss on a re-roll.
shall
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Post by shall »

Well I did as there was an enemy general involved - one of the general "kill dice" even got re-rolled - which means that A class troops are more likely to kill generals or that units with a general in the front rank are more likely to kill generals? Plus D class troops are very unlikely to kill generals as they re-roll 6s? Hmm, doesn't sound very good to me.

In any case, you'll never figure out what happened to my general...
Hate to sound boring but...solved in vs 2.

Si
bddbrown
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 376
Joined: Sat Sep 16, 2006 9:49 am

Post by bddbrown »

rbodleyscott wrote:
bddbrown wrote: In the third battle I used "A" class Royal Banderium with a general in the front rank. Needing 3s I didn't even need to roll the dice...
Actually not true. You only get to re-roll each dice once. So you can still miss on a re-roll.
Hi Richard! Great to see you posting as well.

I thought the re-rolls automatically could not be lower than the re-roll number? So even re-rolling a 1 to another 1 would automatically convert to a 3?

And more importantly, it looks like I need to take a copy of the rules into work... :-D
bddbrown
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 376
Joined: Sat Sep 16, 2006 9:49 am

Post by bddbrown »

shall wrote:
Well I did as there was an enemy general involved - one of the general "kill dice" even got re-rolled - which means that A class troops are more likely to kill generals or that units with a general in the front rank are more likely to kill generals? Plus D class troops are very unlikely to kill generals as they re-roll 6s? Hmm, doesn't sound very good to me.

In any case, you'll never figure out what happened to my general...
Hate to sound boring but...solved in vs 2.

Si
It's not boring - it's great news!
shall
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Post by shall »

Hi Richard! Great to see you posting as well.

I thought the re-rolls automatically could not be lower than the re-roll number? So even re-rolling a 1 to another 1 would automatically convert to a 3?

And more importantly, it looks like I need to take a copy of the rules into work...
Can't be lower than its initial roll - i.e. can't go down.

Si
rbodleyscott
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Post by rbodleyscott »

bddbrown wrote: I thought the re-rolls automatically could not be lower than the re-roll number? So even re-rolling a 1 to another 1 would automatically convert to a 3?
Not so - no doubt we need to clarify this.

A re-rolled dice cannot score lower than its original score.

A 1 can re-roll a 1 or 2. A 2 can re-roll a 2.

So, as you needed a 3 to hit, there were still chances to miss.
bddbrown
Sergeant First Class - Panzer IIIL
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Posts: 376
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Post by bddbrown »

rbodleyscott wrote:
bddbrown wrote: I thought the re-rolls automatically could not be lower than the re-roll number? So even re-rolling a 1 to another 1 would automatically convert to a 3?
Not so - no doubt we need to clarify this.

A re-rolled dice cannot score lower than its original score.

A 1 can re-roll a 1 or 2. A 2 can re-roll a 2.

So, as you needed a 3 to hit, there were still chances to miss.

Oh. Ok. I think that is a mis-read on our part. Maybe a little example would help.
bddbrown
Sergeant First Class - Panzer IIIL
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Post by bddbrown »

bddbrown wrote:
rbodleyscott wrote:
bddbrown wrote: I thought the re-rolls automatically could not be lower than the re-roll number? So even re-rolling a 1 to another 1 would automatically convert to a 3?
Not so - no doubt we need to clarify this.

A re-rolled dice cannot score lower than its original score.

A 1 can re-roll a 1 or 2. A 2 can re-roll a 2.

So, as you needed a 3 to hit, there were still chances to miss.

Oh. Ok. I think that is a mis-read on our part. Maybe a little example would help.
I looked at the rules last night (AoW_ver3 02 Master_JDM.pdf - which says v3.01 inside) and the confusion comes from the sentence on page 31 -> Effects Of Generals -> First Bullet -> Last Sentence -> "If he is with an A-class unit they re-roll 3s and re-rolls cannot go below 3."
nikgaukroger
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Post by nikgaukroger »

And, IIRC, if you've managed a ++ PoA 3 will be an auto-hit :shock: :shock: :shock:
bddbrown
Sergeant First Class - Panzer IIIL
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Post by bddbrown »

bddbrown wrote:
shall wrote:
* Elephants causing disruption to enemy cavalry is fine by me, but it can also essentially turn a game on its head. It is also free. Which makes it a #1 candidate for competition abuse. Having your own cavalry immune to elephants should be a cost, either per mounted element or as an army wide cost ??“ much like a fortified camp.
Correct me if I'm wrong but I think we have said that El affect friends as well as enemy. I saw Sri lankan horses in action and they weren't daft enough to enjoy being near elephants.
99.5% sure armies with El are immune. I'll double check when I get home.
Looked it up last night. p49 -> Elephants and Camelry Effect -> Last paragraph (which seems to be formatted incorrectly - looks like it is part of the third bullet point but shouldn't be) -> "Troops are deemed to be unfamiliar with elephants or camels if there are none in their army list (at the date in question) and none in any of the allied contingents their army is permitted (at the date in question)."

Basically if you have elephants in your list you are fine otherwise you are in trouble. And you don't even need to take elephants. So it's free.

However it is done, it has to cost otherwise it is going to be abused.
shall
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Post by shall »

Ok missed that myself - there you go. One of the things about the new speedy responses is that we are not checking with each other so once in a while we ar going to miss something.

We are focusing mainly on getting the common points values as good as we can so games are as even as possible at present. We'll keep a log of 2nd tier points issues to come back to later. We'll add the Elephant one and dismounts to that list for now. It will end up a question of where to draw rthe line between adding to the point systems adn there fore compexify it a bit, and accepting some things as just nuances of each list as a + or - to take into acount when you choose.

Good to get other views on this once vs 2 is out.

Si
bddbrown
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 376
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Post by bddbrown »

Well I prefer the speedy response. Also it means you can push more of the work onto us - i.e. I go away and actually look it up thus validating my query rather than lazily expecting you to do all the work and wasting your valuable time conferring.
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