two points for a looted camp...
Moderators: Slitherine Core, FoG PC Moderator, NewRoSoft
-
IainMcNeil
- Site Admin

- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
-
petergarnett
- Field of Glory Moderator

- Posts: 1029
- Joined: Sat Jan 09, 2010 7:01 pm
- Location: Gatwick, UK
Nope. You can't loot it again or even move adjacent to it. I tried. There were two LH units trapped in the new camp. They could shoot at me but not move out so I lerft them alone.
Tofman, your anarchy units are looting the camp until they pass a CMT. This at least is working.
I too think 10% or even 15% is a better penalty for losing the camp than just 2 pts. But I usually do my best to defend the camp anyway just as a pint of honor! I don't thinik it should be an option though, just make it a rule.
Deeter
Tofman, your anarchy units are looting the camp until they pass a CMT. This at least is working.
I too think 10% or even 15% is a better penalty for losing the camp than just 2 pts. But I usually do my best to defend the camp anyway just as a pint of honor! I don't thinik it should be an option though, just make it a rule.
Deeter
-
petergarnett
- Field of Glory Moderator

- Posts: 1029
- Joined: Sat Jan 09, 2010 7:01 pm
- Location: Gatwick, UK
-
Morbio
- Brigadier-General - Elite Grenadier

- Posts: 2164
- Joined: Fri Jan 01, 2010 4:40 pm
- Location: Wokingham, UK
I guess if you looted it, it became yours - so seems to make perfect sense that your troops brought it back to their camp 
Think of it as piles of women, new slaves and booty. The reason they were in Anarchy is that they were making friends with their new girlfriends
Now, given a choice of a quiet romantic meal or fighting and getting killed, then I know my preference
Personally, I'm surprised they came back at all 
Think of it as piles of women, new slaves and booty. The reason they were in Anarchy is that they were making friends with their new girlfriends
-
petergarnett
- Field of Glory Moderator

- Posts: 1029
- Joined: Sat Jan 09, 2010 7:01 pm
- Location: Gatwick, UK
I think that 2 pts is kind of a joke, at least for large battles. But if you change it to 10% players should be able to place the camp, otherwise trying to defend it could put their army in a very awkward position, and any good commander would have avoided this by putting his camp in a more favorable position...


