Slingers vs Javelinmen

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
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Re: Slingers vs Javelinmen

Post by JaM2013 »

SnuggleBunnies wrote:I was going to just let this thread die, but seeing as it's still going and I'm feeling masochistic today:

JaM, I think many of the examples you use are misleading, or can be interpreted in multiple ways.

1) Let's get the easy one out of the way first. You mentioned the fact that the Zulus used javelins. This fact is irrelevant for two reasons. First of all, the Zulus were so effective in battle precisely because they moved away from the previous emphasis on throwing spears to tactics based on a rapid close to shock action. Second, you know what else was being used, somewhere in the world, in 1879? Matchlocks, crossbows, bows, spears, and swords. The fact that they were in use doesn't make any of these weapons state of the art for the time, they were simply the best that some people could get their hands on.

2) Kerns and Jinetes. Yes, both used javelins into the Renaissance. Yet neither were particularly valued for their efficacy in battle. Instead, they excelled in skirmishing and raiding, which is no surprise as both came into being in geographical areas that were continually beset by what we would call guerrilla warfare. Also Irish fighters were noted for being very lightly armored by the standards of the time. Finally, it's not a coincidence that javelins were largely relegated to skirmishers and outriders by this time - the primary missile weapons being, respectively, the longbow in England, the crossbow on the continent (the real armor piercer), and the recurve bow to the east. In any case, I don't think armament was central to the role they played - Stradiots and Border Horse were armed with a variety of weapons, and were used quite similarly to jinetes.

3) Athenian peltasts. The famous victories of light troops over hoplites were Lechaeum and Sphacteria. Yet looking closely at these battles shows that the javelin as a weapons was not really important to the result. For one thing, hoplites of this time mostly wore open faced helmets, carried shields, and... that was it for protection. A minority wore the linthorax. More important than armament was the tactical situation. At Lechaeum, the Spartans neglected to bring their own light troops, failed to unleash their cavalry, and suffered accordingly. If the Athenians had brought other missile troops instead, the result likely would have been similar. At Sphacteria, the Spartans had either no or very few light troops (in the form of helot attendants) and were vastly outnumbered (around 20-1). The Athenian light infantry included not just javelinmen, but archers and the rowers of the fleet throwing stones. These used their mobility to avoid contact. Again, armament seems of secondary importance.

Both battles were long, grinding, attritional affairs. They are a strong indication that heavy troops would have little to fear from a short barrage of missiles during a pitched battle; prolonged missile fire was needed to dishearten even heavy infantry who were unable to strike back at all.

And if javelinmen were so effective, why don't we hear about them in the great pitched battles? Likely because, skirmishing with their counterparts, they achieved little of note, lacking the time to damage heavy infantry formations. Demosthenes' Aetolian campaign gives us a clue - the Athenian force held out against a superior force of javelinmen as long as their archers had arrows. Once these ran out, they were overrun. This isn't to say that archers were more effective than javelinmen, only to say that a small number of skirmishers could tie down more numerous enemy skirmishers for a surprisingly long time. Because any army of appreciable size was bound to have its own light troops, we don't hear of javelins (or arrows, or sling stones) having any great effect at battles like Delium, Mantinea, etc, as the skirmishers fought each other and seemed to have done little else.

4) You mention both javelins used by skirmishers, and by heavy infantry. In game, the javelins hurled before contact by heavy infantry are represented by Light Spear and Impact Foot traits, the latter especially being quite powerful.

sorry but you are missing the point of this debate. nobody questioning abiilty of skirmisher to stop other skirmishers, and im not questioning ability of bow or sling to kill unarmored men, which typical psyloi were.. again, all im saying that in this game, Javelinmen are made worst of all.
Does game has armor piercing formula implemented? YES it does! do Javelins have any advantage in that formula? NO, they have same bonus as others! which means slingers and archers will do exactly same damage to armored units as javelinmen, if they all were shooting with same numbers but they dont, and again, javelinmen took the short straw here too, despite the fact that slingers need a lot more space to shoot than any javelinmen...

And if javelinmen were so effective, why don't we hear about them in the great pitched battles?
you probably need to re-read citations i posted before... If a general or king is killed by a javelin, its not a small thing, and clearly shows javelins were dangerous even to best protected men in the battlefield.. If they were killed by a slingshot or arrow, it would be mentioned as well, Ancient historians were not writing After action reports.. they had no interest in dry numbers and statistics.. their writing style was more artistic, they made protagonists more heroic, action more dramatic...
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Re: Slingers vs Javelinmen

Post by JorgenCAB »

JaM2013 wrote:you probably need to re-read citations i posted before... If a general or king is killed by a javelin, its not a small thing, and clearly shows javelins were dangerous even to best protected men in the battlefield.. If they were killed by a slingshot or arrow, it would be mentioned as well, Ancient historians were not writing After action reports.. they had no interest in dry numbers and statistics.. their writing style was more artistic, they made protagonists more heroic, action more dramatic...
And yet you have not even for ONE SECOND though that a king being slain by a spear is also not just an artistic expression and we don't know the circumstance in which it happened. This is what makes such a story precisely worthless. There are kings killed by all kinds of weapons and slingshots kill through armour as well just through internal bleeding, this is a well known fact. You just don't understand how it works. No one are questioning the fact that someone can be killed by a weapon and everyone know that armour is not perfect and have weak spots or if his armour truly was pierced by the spear which would not be impossible. This simply does not have much weight to the discussion.

Knights in full armour was killed or severely wounded by Longbows at Agincourt, accounts just say they had casualties not exactly how those casualties occurred when showered by arrows. Only later scientific examination of the site have shown that the armour plates were to thick for arrows to penetrate but many arrows had penetrated weak spots in the armour such as the side of their visors or cracks in the suits, other men at arms did not wear full body armour either and at close range some of them would be killed or wounded with shots through lower quality armour pieces. This just show that you can't rely on the recount of those stories since they rarely tell you the whole story and most historians are smart enough to not really trust in the detail but more on the overall picture of the story.
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Re: Slingers vs Javelinmen

Post by JaM2013 »

chances of knights dying from arrows at Argincourt was extremely small..What killed them was usually dagger into visor.. lots of them were captured and then butchered... arrows played minimal role in it.. only role they had was forcing the knights to dismount and attack on foot, and get stuck in mud.. If english had crossbows, situation would be a lot easier for them....


not sure if you know, but there are hundreds of pieces of ancient armors at Olympia, Greece. German historical institute investigated them some time ago for damage caused.. majority of them was from spears (direct path)or javelins (downward path).. It got mentioned in a book made by Chris Matthews - Storm of Spears
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Re: Slingers vs Javelinmen

Post by hjc »

JaM2013 wrote:you probably need to re-read citations i posted before... If a general or king is killed by a javelin, its not a small thing, and clearly shows javelins were dangerous even to best protected men in the battlefield..
Insisting that people take into account an exceptional or singular event (look! even a king with the most almighty armour was KILLED BY A JAVELIN!!!) apparently isn't convincing us that javelins are under-powered in-game. No one thinks javelins are harmless, no one thinks javelins are not deadly, but people see exceptions for exactly what they are. FoG rules aren't formulated based on exceptions, they are formulated on what happened on the majority of occasions.

I saw arguments over a tabletop by some young players once who insisted that since a Sherman once had rammed a German heavy tank, Shermans should have special ramming ability rules. Now, you're not arguing for something so ludicrous, but citing singular events to justify a stance distracts from the overall reality.
JaM2013 wrote: again, all im saying that in this game, Javelinmen are made worst of all.
That's an opinion you hold and have done so throughout a 180 post thread, and you're entitled to your opinions. Richard has said your assertion isn't the case, and I don't see anyone else lining up to disagree with him yet, and while opinions are like the proverbial - some carry more weight than others.
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Re: Slingers vs Javelinmen

Post by JaM2013 »

hjc wrote:
JaM2013 wrote:you probably need to re-read citations i posted before... If a general or king is killed by a javelin, its not a small thing, and clearly shows javelins were dangerous even to best protected men in the battlefield..
Insisting that people take into account an exceptional or singular event (look! even a king with the most almighty armour was KILLED BY A JAVELIN!!!) apparently isn't convincing us that javelins are under-powered in-game. No one thinks javelins are harmless, no one thinks javelins are not deadly, but people see exceptions for exactly what they are. FoG rules aren't formulated based on exceptions, they are formulated on what happened on the majority of occasions.

I saw arguments over a tabletop by some young players once who insisted that since a Sherman once had rammed a German heavy tank, Shermans should have special ramming ability rules. Now, you're not arguing for something so ludicrous, but citing singular events to justify a stance distracts from the overall reality.
JaM2013 wrote: again, all im saying that in this game, Javelinmen are made worst of all.
That's an opinion you hold and have done so throughout a 180 post thread, and you're entitled to your opinions. Richard has said your assertion isn't the case, and I don't see anyone lining up to disagree with him yet, and while opinions are like the proverbial - some carry more weight than others.

why dont you try it in the game then? just line up unit of javelinmen, unit of slinger, and have them both fire at unit of legionaries.. who deals more killed... in my tests, slingers do 10+ more kills per salvo.
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Re: Slingers vs Javelinmen

Post by hjc »

I play the game and enjoy it greatly. I have seen slingers deal some pretty miserly damage too, and javelins more at times. But, small sample sizes and all - I've also noticed as the game progresses that javelins do more damage than slingers, perhaps once ammunition is drying up. I'm not saying the game is set up that way though -
and I'm not concerned either way since results of engagements are in keeping with my expectations.

Based on playing various wargames rules, and reading history since a while now, these rules sit well with me. I think the balance of lethality is about right. I know too that Richard listens to us (poor guy!) and is open to reasonable cases for adjustment.

One thing I do know - you can't please everyone with a set of rules or a game. That's only natural, it's why there is not the perfect wargame for all people, and why so many people come up with their own rules.

Perhaps you could mod the game so that javelin-men kill more (maybe many more) than they do currently, thus the game would be more in keeping with your expectations. Or perhaps Richard will discover that he really did mean for javelins to kill X times as many per salvo, there's a misplaced calculation, and thank you for bringing it to his attention.
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Re: Slingers vs Javelinmen

Post by rbodleyscott »

JaM2013 wrote:why dont you try it in the game then? just line up unit of javelinmen, unit of slinger, and have them both fire at unit of legionaries.. who deals more killed... in my tests, slingers do 10+ more kills per salvo.
In which case you cannot have done a large enough sample because their factors are identical. Or you are comparing Superior Balearic slingers against Average javelinmen.

Here is a comparison of average slingers and javelinmen.
Attachments
Slings
Slings
Slings.jpg (99.25 KiB) Viewed 3250 times
Javelins
Javelins
Javelins.jpg (76.9 KiB) Viewed 3250 times
Richard Bodley Scott

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Re: Slingers vs Javelinmen

Post by nikgaukroger »

Underhand use of facts there Richard :wink:
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Re: Slingers vs Javelinmen

Post by JorgenCAB »

JaM2013 wrote:chances of knights dying from arrows at Argincourt was extremely small..What killed them was usually dagger into visor.. lots of them were captured and then butchered... arrows played minimal role in it.. only role they had was forcing the knights to dismount and attack on foot, and get stuck in mud.. If english had crossbows, situation would be a lot easier for them....


not sure if you know, but there are hundreds of pieces of ancient armors at Olympia, Greece. German historical institute investigated them some time ago for damage caused.. majority of them was from spears (direct path)or javelins (downward path).. It got mentioned in a book made by Chris Matthews - Storm of Spears
I never implied that knights died from bowshots, just that contemporary sources imply that arrows did more actual damage than they did not that they actually did so. Which is why these text need to be read with critical eyes.

I also NEVER said that spears or javelins can't penetrate armour. I know full well that a spear can penetrate good armour given a good hit. I just have tried to educate you in that good clean hits is rare and that is why casualties usually are much lower than what math of the extremes might imply. Since the most common primary weapons in Hellenistic times was... drum roll... SPEARS and JAVELINS... would we not expect most damage and casualties to come from those weapons?!?
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Re: Slingers vs Javelinmen

Post by JaM2013 »

but nobody is questioning that... all im saying javelins are better at armor penetration than any other ancient ranged weapon... and game just gives all same attribute (-49% as seen on those pictures) - I did change my files, gave javelin different values, reducing AP ability to others and results are quite good.. attacking armored units with slings or archers is not that effective as before, but they are still very effective at dealing with light javelinmen or other light units... exactly what they were used for in those times...
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Re: Slingers vs Javelinmen

Post by JorgenCAB »

JaM2013 wrote:but nobody is questioning that... all im saying javelins are better at armor penetration than any other ancient ranged weapon... and game just gives all same attribute (-49% as seen on those pictures) - I did change my files, gave javelin different values, reducing AP ability to others and results are quite good.. attacking armored units with slings or archers is not that effective as before, but they are still very effective at dealing with light javelinmen or other light units... exactly what they were used for in those times...
I would decrease javeline efficiency against unprotected targets in that case to balance them out. Archers and slingers are certainly more dangerous against unprotected targets due to higher rate of fire.
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Re: Slingers vs Javelinmen

Post by MaxDamage »

The best way to play the game is have your army list be autofilled by the AI. You never question why javelines are better or worse then the slingers, you simply use whatever you have on your hands.
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Re: Slingers vs Javelinmen

Post by JorgenCAB »

MaxDamage wrote:The best way to play the game is have your army list be autofilled by the AI. You never question why javelines are better or worse then the slingers, you simply use whatever you have on your hands.
This is the more realistic approach... :)
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Re: Slingers vs Javelinmen

Post by GiveWarAchance »

JorgenCAB wrote:
MaxDamage wrote:The best way to play the game is have your army list be autofilled by the AI. You never question why javelines are better or worse then the slingers, you simply use whatever you have on your hands.
This is the more realistic approach... :)
I quite like choosing my units. It is good to have choice. But your style makes sense too.
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Re: Slingers vs Javelinmen

Post by JaM2013 »

Something about Velites:
The king, however, was afraid of hazarding a general engagement so soon, and contented himself with sending forward a detachment of 400 Trallians-an Illyrian tribe, as we have explained above-and 300 Cretan infantry with an equal number of cavalry under Athenagoras, one of the nobles of his court, to challenge the enemies' cavalry. [2] The Romans, whose main line was about half a mile distant, sent forward their velites and about two squadrons of cavalry, so that the number of their mounted and unmounted men was equal to that of the enemy. [3] The king's troops expected the style of fighting to be that with which they were familiar; the cavalry would make alternate charges and retirements, at one moment using their missiles, then galloping to the rear; the swift-footed Illyrians would be employed in sudden onsets and rushes; the Cretans would discharge their arrows on the enemy as he dashed forward to attack. [4] But this order of combat was completely upset by the method of the Roman attack, which was as sustained as it was fierce. [5] They fought as steadily as though it had been a regular engagement; the velites after discharging their javelins came to close quarters with their swords; the cavalry, when once they had reached the enemy, halted their horses and fought, some on horseback whilst others dismounted and took their places amongst the infantry. [6] Under these conditions Philip's cavalry, unaccustomed to a stationary combat, were no match for the Roman horse, and his infantry, trained to skirmish in loose order and unprotected by armour, were at the mercy of the velites who with their swords and shields were equally prepared for defence and attack. [7] Incapable of sustaining the conflict and trusting solely to their mobility they fled hack to their camp.
Livy. History of Rome.

http://www.perseus.tufts.edu/hopper/tex ... apter%3D35

Based on this description its obvious Velites were not just ordinary skirmishers, but were actually accustomed to melee combat. In game right now, if you match Velites and Cretan archers in melee combat, Cretans win due to having significantly higher experience/elan (200 vs 100) Yet in this description, similar number of Velites easily beaten same number of Cretan Archers


here is another on estabilishment of Velites (211BC - Siege of Capua):
Meanwhile the whole effort of the war had been directed against Capua. But it was rather an intensive blockade than a series of assaults, and the slaves and commoners were unable either to endure hunger or to send messengers to Hannibal through guards so near to each other. [2] A Numidian was discovered who took a letter, declared that he would make his way out, and kept his promise. Going out right through the Roman camp at night he inspired in the Capuans the hope that, while they still had some strength left, they might attempt a sally in all directions. [3] But in the many engagements they were as a rule successful in cavalry battles, while in infantry they were worsted. To be victorious, however, was by no means so cheering as it was depressing to be vanquished at any point by a beleaguered and almost captured enemy. At length a method was devised, so that what was lacking to their strength might be compensated by skilful tactics. [4] Out of all the legions were picked young men who by reason of strength and lightness of build were the swiftest. These were furnished with round shields of smaller size than those used by cavalry, and seven javelins apiece four feet long and having iron heads such as are on the spears of the light-armed troops [velites][/b]. [5] The horsemen would each of them take one of these men on to their own horses, and they trained them both to ride behind and to leap down nimbly when the signal was given. [6] When thanks to daily practice they seemed to do this with sufficient daring, they advanced into the plain which was situated between the camp and the city wall in the face of the Capuan cavalry in line of battle. [7] And when they had come within range, at a given signal the light-armed leaped to the ground. Thereupon an infantry line suddenly dashes out from the cavalry at the enemy's horsemen, and while attacking they hurl one javelin after another. [8] By throwing a great number of these against horses and men in all directions, they wounded very many. But more consternation was created by the strange and the unexpected, and the cavalry charging into the frightened enemy caused them to flee with slaughter all the way to the gates. [9] Thereafter the Roman side was superior in cavalry also; it was made the practice to have light-armed in the legions. [institutum ut velites in legionibus essent] [10] The originator of combining infantry with cavalry they say was Quintus Navius, a centurion, and that for so doing honour was paid him by the general.
Livy XXVI.4

This passage also suggest Velites to fight in close combat vs Gauls (225 BC Battle of Tellamon):
Livy XXXVIII.21.11: "Some rushing against the enemy were overwhelmed with darts; and when any of them came near, they were slain by the swords of the light infantry."
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Re: Slingers vs Javelinmen

Post by Cheimison »

MaxDamage wrote:The best way to play the game is have your army list be autofilled by the AI. You never question why javelines are better or worse then the slingers, you simply use whatever you have on your hands.
lol I'm going to min-max the heck out of any army I play with! Heavy infantry and cavalry, for example, are necessary, even if IRL they were almost never used by a given army. Heck, I won't even play an army without a decent amount of heavy infantry.
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Re: Slingers vs Javelinmen

Post by keyth »

Let's not forget that we also have documentary 'evidence' of an unprotected LF shepherd/slinger killing a nine-foot armoured HF Philistine, armed with <drumroll> a javelin!
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Re: Slingers vs Javelinmen

Post by JaM2013 »

right, because those above are not?
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Re: Slingers vs Javelinmen

Post by keyth »

The humour is weak with this one.
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Re: Slingers vs Javelinmen

Post by JaM2013 »

depends on sense of humor.. i dont want to be dragged into religious debate.. those are always pointless (more than anything else)
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