
https://union.4bb.ru/viewtopic.php?id=1419&p=9#p120716
https://union.4bb.ru/viewtopic.php?id=971&p=27#p120717
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
I would love to upgrade Storm sometime, I think the mod really needs a "quality of life" update, and it has lot of room for improvement. But for now I will focus on MdC
Korean War is totally out of my mod scope. Like The Almighty Turtle said: I think that campaign belongs to WW2/Post-WW2 mods. Is quite away from MdC in terms of time periods.
I was thinking about an invasion of North Korea in South Korea in 2022.I think that campaign belongs to WW2/Post-WW2 mods. Is quite away from MdC in terms of time periods.
Well.... you got me there then
Ha! That is such an outstanding statement I had to log in to comment. You said a great deal in a very short amount of words BondJamesBond. Very wise. Your words precisely capture something of the human journey/struggle. I have not heard such grand intelligence spoken so succinctly and eloquently for many years. It is amazing when someone can speak in such universal terms.bondjamesbond wrote: ↑Sat Nov 12, 2022 6:29 pm P.s.And Akkula has long needed to buy out the engine of the Panzer Corps game and create its own paid addons ! Yes , when you do something not for the sake of the muse , but already for money , the soul dies and becomes more of a businessman than a man of art , but for that the stomach does not rumble from hunger and good motivation does not interfere with how a person works !
https://www.slitherine.com/forum/viewto ... 30#p980330
Intenso82 wrote: ↑Tue Nov 15, 2022 8:11 pm Just an idea.
1. Global War or Conflicts.
When the peace was very fragile and at one time, after the start of a big war in Europe after so many years of peace. All hot spots on the planet are starting to burn.
Russia is against not NATO but the Western Coalition, North and South Korea, China and Taiwan, Azerbaijan and Armenia, Turkey, Iran, Kosovo... Middle East and Asia.
New players...
The world is multipolar everyone wants to get what they want.
2. Spend more time on Cold War era weapons.
What was produced in large series and is still in stock.
For example T-62 and M113.
It's no secret that even 152mm D-1 m1943 are used.
Sounds great indeed. Lots of possibilities in such scenario.RobertCL wrote: ↑Sat Nov 12, 2022 5:52 pm My idea was to use a big map (like you did for Europe) of whole Korea (North and South) with a border full of mines.
Yes it could be an invasion by any side (like you did in your big Europe map, the player can indeed play the scenario on any side).
The nr of turns will be high of course, since you depict a full conventional war in your standalone scenario.
I don't have any interest in making money out of these sort of mods. However it would interesting if somehow the PzC engine goes open source sometime, for sure some fans programmers will be willing to improve the core game.bondjamesbond wrote: ↑Sat Nov 12, 2022 6:29 pm P.s.And Akkula has long needed to buy out the engine of the Panzer Corps game and create its own paid addons !
Thanks a lot for your kind words!fgiannet wrote: ↑Mon Nov 14, 2022 8:43 am And what a classy guy that Akkula is? Answers fans questions, always dignified, positive, never gets frustrated with requests but works to incorporate viable suggestions. A man clearly operating on a much higher level of consciousness than I have been able to arrive at!
You mean...... a global grand scenario?
Well, one can dream =)
Hello Akkula
I believe it's scenarios 11 and then 12,13 with continuity error - if you take a look on actual dates, maps 12 & 13 starts EARLIER than final stage of scenario 11. If I recall, Akkula is aware of this and intend to fix it in next (soon™) update
In any form.
This error wanders from version to version, so you have to enter cheats or the game company will not be complete for Syria ) The author know about that error the first version, but it turns out that the fix did not work again?
Woahh
Gonna check that one.Imeror wrote: ↑Wed Nov 16, 2022 7:11 pm There are still few scenarios that I find badly balanced IMO. I don't remind the name : I had to reach a city held by the British, but I always had mud and rain, so I can't technically not even reach them or support them in time. The next try, weather was mostly good so I was able to save them ; but if the RNG dosn't want the player to win, he can't.
Thanks a lot
Mmhhh, strange but I will take a look sure. Easy fix anyway.
My intention for this campaign was preciselly the opposite, to offer the players fresh new type of missions. It seems I failed in that one, at least partially.
Suicide traits are horrible managed by the game AI, so in the end yes, they are most annoying than scary. But at least the fulfill their task: to keep player units from being used in other parts of the battle
I always try to keep my "neutrality" in that matter, of course I have my personal opinion about all those matters but I will keep those for myself, but in terms of gameplay I want to keep both sides entertainedImeror wrote: ↑Wed Nov 16, 2022 7:11 pm A good point over the 2 others campaigns was it was interesting to have a little summary of every major battles of this war. As usual, Akkula kept his neutral position (like the original pz corps game) even with near events that can be very controversial. I have seen mods (or full games) that fail that, so I have to notice that.
4th campaign is on the making, but at extremely early stages. Don't want to promise anything.Imeror wrote: ↑Wed Nov 16, 2022 7:11 pm I hope a 4th campaign is on the way. You seemed interested about High Karabagh or expanding your WWIII storyline.
And yes : what happenned in the Balkans during the war ? What is doing Turkey ? How Belarus hold it's ground while the russian player is busy elsewhere ? Or, as other players sugested : did asian countries join the party ?
Yup, I already fixed them for the next update.
Agree, we could think about couple of grand scenarios. Lots of possibilities.Intenso82 wrote: ↑Thu Nov 17, 2022 1:38 pmIn any form.
Although one grand scenario I think it will be very difficult to implement.
The PZC engine has limitations, only two sides.
Seems like more is needed.
Perhaps a chain of big scenario,
but there will be another limitation of the core armies engine.
If at first it is one side and then completely different.
It is possible, in part of the scenario, not to use the core, only auxiliary units.
Lots of thinking![]()