It definitely is. It isn't too restrictive as long as you are not spamming many units of the same type quickly. Besides, it's a soft cap, not a hard cap.Aryaman wrote:Is the limit on non infantry units working? It looks like players are building as many armour/mech as before
RC11 AAR
Moderators: rkr1958, Happycat, Slitherine Core
Re: RC11 AAR
Re: RC11 AAR
By my count Col Klink, including his build queue, has a total of 6 armor, 6 mech, 4 TAC, 5 fighters an 5 German u-boats. Certainly not earth shattering numbers.Cybvep wrote:It definitely is. It isn't too restrictive as long as you are not spamming many units of the same type quickly. Besides, it's a soft cap, not a hard cap.Aryaman wrote:Is the limit on non infantry units working? It looks like players are building as many armour/mech as before
Re: RC11 AAR
It will be hard to capture Leningrad in just 2 turns and during winter it's almost impossible to break Leningrad's defences unless you get lucky or have very high-tech units.
Re: RC11 AAR
I agree. Personally, I think Col Hogan (the allies) has the upper hand in this game.Cybvep wrote:It will be hard to capture Leningrad in just 2 turns and during winter it's almost impossible to break Leningrad's defences unless you get lucky or have very high-tech units.















































