Acererak wrote:
Tiger breakdown..hmm, that sounds sooo familiar!
Back to the battlefields and sent PM to my opponent for 3rd Round.
Crestone, Axis flight trusts on you for giving the rest of us some chances in the tournament...Sleet is getting way ahead!
Have fun folks
Sleet wrote: Hey I thought we are on the same team!
Well, I'd like to report glorious deeds by the Allies in the bocage village encounter, but I have to say I'm up against a very experienced and intelligent Axis commander. In a fight between Allied light and medium armour opposing Axis light and medium and heavy armour, unless one's opponent is green or foolish, the Allies are going to have a rough go of it. My opponent is neither green nor foolish. And so, at the conclusion of the Allied turn, with 10 turns remaining, the flags are 4-4, the Allies have lost two shermans, two M-24s, one M-5, one scout unit; and the Axis have lost one Puma, one Panther, one Skdfz, one infantry, one scout unit. I'd like to arrange for some shots on the Axis armour from the flanking and rear positions I've heard about, but there seems to be a sort of force field or something which prevents my units from moving more than a short distance around either flank. (an aide whispers that it is called the map boundary).
Hastily, from the battlefield
(what is that infernal clanking outside my tent?)
