[MOD] Ghosts on the Thrones (v1.3.9)

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Trueknight
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 65
Joined: Tue May 17, 2011 5:54 pm

Re: [MOD] Ghosts on the Thrones (v1.3.9)

Post by Trueknight »

Hi! I'm testing this mod that looks super cool but I've noticed that playing as Rome in the 310 scenario, when exporting a battle to FoGII my army is composed of hoplites so it seems like the army list used for Rome is the one from 490-341 BC.
Is this correct or maybe a bug?

Thanks
kronenblatt
General - Carrier
General - Carrier
Posts: 4631
Joined: Mon Jun 03, 2019 4:17 pm
Location: Stockholm, SWEDEN

Re: [MOD] Ghosts on the Thrones (v1.3.9)

Post by kronenblatt »

Trueknight wrote: Sat Apr 15, 2023 6:16 pm Hi! I'm testing this mod that looks super cool but I've noticed that playing as Rome in the 310 scenario, when exporting a battle to FoGII my army is composed of hoplites so it seems like the army list used for Rome is the one from 490-341 BC.
Is this correct or maybe a bug?

Thanks
Well spotted: thanks! Rome uses the Italic Ethnic Group ( ethnicside == 13 ) conversion, whereas it most likely should have a conversion unique to its Side ID ( idside == 32 ), much like Carthage. Probably missed that last change when modding.

Will have a look and amend, for downloadable update shortly.
kronenblatt's campaign and tournament thread hub:

https://www.slitherine.com/forum/viewtopic.php?t=108643
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