Oh there would be enough battles and counteroffensives on the eastern Front in 1944 to bring way more than 10 scenarios. The big problem is, the scale was much smaller. Thats the issue.Wagner0445 wrote: ↑Sat Dec 17, 2022 10:28 am 10 Scenarios is quite much honestly. There weren't many real battles the germans fought 1944 which didn't end in a total disaster. There is a reason why everybody says that Kursk Broke the Neck of the Wehrmacht.
I mean in the real war history the "Wehrmacht" recaptured some towns, but they used 1-6 Tanks, some infatry and some STuGs and small anti-Air. In most cases no aircraft and they had to retreat shortly after, loosing material, tanks and men because of supply problems and to avoid beeing encirclet.
To reflect such "succesful" operations ingame on the historical path, the player should be allowed to deploy 1 aa, 1 anti-tank, 1 tank and 2 infantry units. Maybe 1 artillery.
That doenst sound like fun.
You are right, there werent big operations in which a 140 slots coreforce might play a role. Maybe it might work if you split the few "big" operations in 1944 east in several missions. Like Stalingrad.
The "Kurland" Pocket" might be a theater to explore. If i remember correctly there wer 5 defensive battles in 1944 there, but the lack of "big battles" is an issue for content creators if they wanna stay historical correct.
But there is room to "expand" the scale, i mean its a game and we want fun. It worked during SCW why shouldnt it work in 1944 or 1945 ?
The soviet union delivered about 300 T-26 to spain. Im pretty sure i destroey way more than 300 during SCW
