Wizard skill limitations?

Take up the role of a great wizard, wield powerful spells, command fantasy races and challenge your rivals in this remake of a cult turn-based strategy classic. Do you have what it takes to become Master of Magic?
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B0yngneer
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 12
Joined: Fri Jan 27, 2023 8:39 pm

Wizard skill limitations?

Post by B0yngneer »

Can anyone tell me whether the possible wizard skills you get award at lairs are broken, or just artificially limited?
I have been playing for 3 months now and knocked over dozens of lairs with specials (spell books and wizard skills) as prizes, and replayed many of those lairs multiple times, for literally hundreds of total prizes, and I have NEVER gotten Nature Mastery or Sorcery Mastery. I have gotten Chaos Master ONE time. Probably half of the time I get a skill, it is either Charismatic or Conjurer, neither of which is useful for the way I play. I occasionally get Archmage (which I like) and Sage or Rune Mastery. What gives? Are Chaos/Nature/Sorcery Mastery broken, or does the game place a higher value on them and make them harder to get? The original game treated all skills as equal and their occurrence was random.
XethNyrrow
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 33
Joined: Fri Apr 01, 2022 4:15 pm

Re: Wizard skill limitations?

Post by XethNyrrow »

Your post is confusing. You ask if something is broken then provide examples that it's not broken. Yes they are quite rare and yes you've been unlucky. I believe the chaos/nature/sorcery Mastery ones require you have the 4 books to be able to get it even as a lair reward which is different from the original game.
B0yngneer
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 12
Joined: Fri Jan 27, 2023 8:39 pm

Re: Wizard skill limitations?

Post by B0yngneer »

Oh, so the game enforces the wizard skill prerequisites on lair rewards!!! Now everything makes sense. Thank you.
I have played the original game so long that I never considered that.
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