Supply for AI Alliance Team

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wbp3517
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 30
Joined: Fri Feb 26, 2016 6:35 pm

Supply for AI Alliance Team

Post by wbp3517 »

Facing another question on how to implement in a scenario I'm working on currently. . . .

Basically I am wanting a player controlled team (consisting of US units) and an AI controlled team (also consisting of US units) to share the same supply lines and pool. Is this possible?

Scenario Situation (101 Airborne D Day behind Utah Beach):
* US airborne landing - with captured supply points providing supply.
* Mid-scenario infantry / armored beach landings - this team I want to be controlled by AI
- These basically will come on and then head to defensive positions on the map
- Not intended to be main participants / (I do not want human play to divert these from historical deployments to support stretch secondary objectives)

I have the spawning / movement for the AI team working correctly. However, when the Human and AI teams (who are both US) interact it can result in cut supply lines for the other.

I additionally have an objective of establishing and maintaining a supply line from points A & B (causeway exits), through Hex C to Hex D. Although I just implemented the AI team spawn I'm certain that as it is currently implemented the team structure / supply issues will also affect the supply objective (although I can probably solve this through objective success / failure condition modification).

I'm guessing it has something to do with how I have set up alliances in the Scenario Settings.

Any assistance / advice / pointing to another scenario where shared Human / AI supply is implemented correctly would be appreciated.

Thanks.
wbp3517
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 30
Joined: Fri Feb 26, 2016 6:35 pm

Re: Supply for AI Alliance Team

Post by wbp3517 »

Providing screen capture of the Alliances set up as currently implemented.
ScSettings1.PNG
ScSettings1.PNG (528.37 KiB) Viewed 357 times
Note that the GB team is only a C-47 that enters, heads to a DZ, "drops" an artillery unit (via unit spawn) and then exits the map.
wbp3517
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 30
Joined: Fri Feb 26, 2016 6:35 pm

Re: Supply for AI Alliance Team

Post by wbp3517 »

Well. . . . just played through to get example screen captures of supply being cut. . . .

and my amphibious landing reinforcements (AI Team 3) attacked my airborne units (Human Team 2). . . . so obviously I have something set up incorrectly!
InGame1.png
InGame1.png (221.67 KiB) Viewed 351 times
InGame2.png
InGame2.png (285.71 KiB) Viewed 351 times
wbp3517
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 30
Joined: Fri Feb 26, 2016 6:35 pm

Re: Supply for AI Alliance Team

Post by wbp3517 »

Please disregard.

I realized after playing through and having the reinforcements attack me that it was the TEAM setup that was incorrect. I've reset these to match the Human Team (Team 2) and it works.

Simple things. . . .
bru888
Order of Battle Moderator
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Re: Supply for AI Alliance Team

Post by bru888 »

wbp3517 wrote: Fri Mar 10, 2023 8:11 pm Simple things. . . .
. . . are sometimes the hardest to find. :wink:
- Bru
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