We are currently working on the final LUA scripts for the scenarios for 1940.
Storm Over Europe - (Custom Campaign)
Moderator: Panzer Corps 2 Moderators
Re: Storm Over Europe - (Custom Campaign)
Thanks Tpoo. That's awesome news. I'm anxiously awaiting its completion.
Re: Storm Over Europe - (Custom Campaign)
Your mod brought me back to pc2, thx for that.
I played spain till madrid 36, found only text bugs in the fst 2 missions. But now, on madrid 36, i have an IS2 in my captured equipment. Seems the russians delivered their most precious prototype to spain.
On the other hand the is2 would be a great answer, to the t-26 of the republicans.
Btw: I use the latest gog patch.
A little advice: Airfields where i can change bomber types during missions, would be appreciated. (air supply hex) So i can change my fighter bombers to dive bombers, when i have air dominance. And i can change equipment to old equip. during missions too. (its not so funny using a plane with health 5 the whole mission, if your equipment runs out)
Since i read that another player had serious prestige problems and had to cheat:
I play on normal now. So i dont have to capture equipment and have no prestige problems at all. And for the diff. i take lots of negative traits, like only green replacments, slow modernisation, bad logistics, arrogant, force diversion etc. Best of all: it feels more realistic now and it brings extra choices, when and whom to repair with elite troops. And slow mod. forces me to play with old equipment too. So far its very entertaining.
I played spain till madrid 36, found only text bugs in the fst 2 missions. But now, on madrid 36, i have an IS2 in my captured equipment. Seems the russians delivered their most precious prototype to spain.

On the other hand the is2 would be a great answer, to the t-26 of the republicans.

Btw: I use the latest gog patch.
A little advice: Airfields where i can change bomber types during missions, would be appreciated. (air supply hex) So i can change my fighter bombers to dive bombers, when i have air dominance. And i can change equipment to old equip. during missions too. (its not so funny using a plane with health 5 the whole mission, if your equipment runs out)
Since i read that another player had serious prestige problems and had to cheat:
I play on normal now. So i dont have to capture equipment and have no prestige problems at all. And for the diff. i take lots of negative traits, like only green replacments, slow modernisation, bad logistics, arrogant, force diversion etc. Best of all: it feels more realistic now and it brings extra choices, when and whom to repair with elite troops. And slow mod. forces me to play with old equipment too. So far its very entertaining.
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- Sergeant Major - Armoured Train
- Posts: 587
- Joined: Fri Aug 27, 2021 8:29 am
Re: Storm Over Europe - (Custom Campaign)
Afaik thats something like a token, so that the game knows you achieved something in the past that triggers some event.
How does this work together? You want to change your equipment during missions but you can only upgrade/downgrade 3 times. Most of the time you should have used that before you start the map.A little advice: Airfields where i can change bomber types during missions, would be appreciated. (air supply hex) So i can change my fighter bombers to dive bombers, when i have air dominance. And i can change equipment to old equip. during missions too. (its not so funny using a plane with health 5 the whole mission, if your equipment runs out)
(...)
I play on normal now. So i dont have to capture equipment and have no prestige problems at all. And for the diff. i take lots of negative traits, like only green replacments, slow modernisation, bad logistics, arrogant, force diversion etc.
And changing from fighter to bomber or the other way around should cost you 1000 exp points, what is not wise to do. Or are all your units <1000 exp since you are playing with green army?
It is definetaly a interesting way you are playing this campaign

Re: Storm Over Europe - (Custom Campaign)
"How does this work together? You want to change your equipment during missions but you can only upgrade/downgrade 3 times. Most of the time you should have used that before you start the map.
And changing from fighter to bomber or the other way around should cost you 1000 exp points, what is not wise to do. Or are all your units <1000 exp since you are playing with green army?
It is definetaly a interesting way you are playing this campaign
"
It brings more tactical options, which is always good. And most players wont use slow modern. so it would help them. In my case, i have to weigh very carefully, when and what i modernize.
You misunderstood me, i meant fighter-bombers, they are bombers, so no exp. loss. But they are good in killing weakend air units, that have been damaged by my fighers. And when i rule the skys i want to change to stuka. (yes in spain i have only one prototype stuka and when the equip. is gone it would be nice to change to std. bombers ag.)
BTW: interesting that slow modernization prevents me from going from new to old tech. Downgrades shouldnt be limited to 3 changes, by a feature thats called slowMODERNIZATION.
Of course, with slow modernisation its not always possible, in my special play style. But in spain therse is often no uprade needed and i had a prototype plane with health 5, that i could have downgraded to std. fighters IF there would have been at least ONE air field with supply hex. And yes, my air force has around 100 xp, so the xp loss would be irrelvant. But as written above, there is none.
Maybe the biggest and most important airport should always have a supply hex, if it doesnt break other things on the map of course.
And changing from fighter to bomber or the other way around should cost you 1000 exp points, what is not wise to do. Or are all your units <1000 exp since you are playing with green army?
It is definetaly a interesting way you are playing this campaign

It brings more tactical options, which is always good. And most players wont use slow modern. so it would help them. In my case, i have to weigh very carefully, when and what i modernize.
You misunderstood me, i meant fighter-bombers, they are bombers, so no exp. loss. But they are good in killing weakend air units, that have been damaged by my fighers. And when i rule the skys i want to change to stuka. (yes in spain i have only one prototype stuka and when the equip. is gone it would be nice to change to std. bombers ag.)
BTW: interesting that slow modernization prevents me from going from new to old tech. Downgrades shouldnt be limited to 3 changes, by a feature thats called slowMODERNIZATION.
Of course, with slow modernisation its not always possible, in my special play style. But in spain therse is often no uprade needed and i had a prototype plane with health 5, that i could have downgraded to std. fighters IF there would have been at least ONE air field with supply hex. And yes, my air force has around 100 xp, so the xp loss would be irrelvant. But as written above, there is none.
Maybe the biggest and most important airport should always have a supply hex, if it doesnt break other things on the map of course.
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- Sergeant - 7.5 cm FK 16 nA
- Posts: 206
- Joined: Thu Nov 18, 2021 2:17 pm
Re: Storm Over Europe - (Custom Campaign)
I generally think of "slow modernization" more as "slow reorganization"
It takes time to retrain units to new roles and equipment, so even if it didn't give me points, I would probably always take it, as it is both a bit more realistic and also forces choices about which reorganizations to prioritize
It takes time to retrain units to new roles and equipment, so even if it didn't give me points, I would probably always take it, as it is both a bit more realistic and also forces choices about which reorganizations to prioritize
Re: Storm Over Europe - (Custom Campaign)
Hey tpoo,
How’s progress on 1940? I’m really looking forward to it. Thanks.
How’s progress on 1940? I’m really looking forward to it. Thanks.
Re: Storm Over Europe - (Custom Campaign)
Excellent. Very happy to hear of progress. Thanks for letting us know.
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- Sergeant - 7.5 cm FK 16 nA
- Posts: 231
- Joined: Sat Jun 13, 2020 6:58 am
Re: Storm Over Europe - (Custom Campaign)
I'm sure about the supply hexes on airfields, tho i didnt really know how it works. You can place units on any airfield hex so i didn't added them. But I guess They can be added. Do you guys want those in every scenario or there are some scenarios in particular you want those?
Re: Storm Over Europe - (Custom Campaign)
u don't need the supply hex to place planes but to change planes.Ezequiel1996 wrote: ↑Thu Jan 19, 2023 11:24 pm I'm sure about the supply hexes on airfields, tho i didnt really know how it works. You can place units on any airfield hex so i didn't added them. But I guess They can be added. Do you guys want those in every scenario or there are some scenarios in particular you want those?
planes attached to airfields with planes will always reinforce to max strength instead of adding 50% from max strength.
sers,
Thomas
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- Sergeant - 7.5 cm FK 16 nA
- Posts: 231
- Joined: Sat Jun 13, 2020 6:58 am
Re: Storm Over Europe - (Custom Campaign)
Grondel wrote: ↑Thu Jan 19, 2023 11:26 pmu don't need the supply hex to place planes but to change planes.Ezequiel1996 wrote: ↑Thu Jan 19, 2023 11:24 pm I'm sure about the supply hexes on airfields, tho i didnt really know how it works. You can place units on any airfield hex so i didn't added them. But I guess They can be added. Do you guys want those in every scenario or there are some scenarios in particular you want those?
planes attached to airfields with planes will always reinforce to max strength instead of adding 50% from max strength.
Oh thanks for the explanation Grondel, I didn't knew about it. Im more of a maps person :p
sers,
Thomas
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- Sergeant - 7.5 cm FK 16 nA
- Posts: 231
- Joined: Sat Jun 13, 2020 6:58 am
Re: Storm Over Europe - (Custom Campaign)
Crap my answer got screwed :s
Re: Storm Over Europe - (Custom Campaign)
Hello,
thank you for this great mod "Storm over Europe". I enjoy the campaigns very much and I am looking forward to play more of them with the time.
I won the Taipale scenario and managed to escort both SdKfz to the prisoner camps (just in time in the last round
)
Now I got a question: is there a token (or rather two) in my inventory? Or how is this success tracked? I only see the 1-strength Nebelwerfer Prototype in my armory...
Thank you for an info.
thank you for this great mod "Storm over Europe". I enjoy the campaigns very much and I am looking forward to play more of them with the time.
I won the Taipale scenario and managed to escort both SdKfz to the prisoner camps (just in time in the last round

Now I got a question: is there a token (or rather two) in my inventory? Or how is this success tracked? I only see the 1-strength Nebelwerfer Prototype in my armory...
Thank you for an info.
Re: Storm Over Europe - (Custom Campaign)
This mod is amazing- thank you very much guys for this- campaigns are awesome and you did great job with maps, missions and everything. As for me you should be working on every dlc to panzer corps 2, especially on pacific dlc which we dont know anything since 1,5 year and you did much more just as fans of that game- its really great. I hope that you will never lost your passion.
One thing i can advise is to make smth to get roster of units models more clear- not showing out dated models, or smth like that.
Good luck and wish you best
One thing i can advise is to make smth to get roster of units models more clear- not showing out dated models, or smth like that.
Good luck and wish you best
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- Sergeant Major - Armoured Train
- Posts: 577
- Joined: Wed Jun 14, 2017 5:07 pm
Re: Storm Over Europe - (Custom Campaign)
Any news about 1940?
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- Lieutenant Colonel - Elite Panther D
- Posts: 1371
- Joined: Wed Jun 04, 2014 7:44 pm
Re: Storm Over Europe - (Custom Campaign)
Yeaahhh!!!... that was my thought as well!. I finished the "Finland-Scenario"... and then was indicated that i could next go onto the SOE 1940 Campaign!... and then!... nothing??? niecht???..."NO SOE-1940???. i am then left hanging out in the "VOID"... in the "Dark-Cold-Blackeness" of outer-space... with no guidance thereafter???.
Re: Storm Over Europe - (Custom Campaign)
Would very much interest me too?
How is the situation?
greetings
How is the situation?
greetings
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- Private First Class - Opel Blitz
- Posts: 2
- Joined: Thu Mar 16, 2023 9:06 pm
Re: Storm Over Europe - (Custom Campaign)
Hello, can anyone help with this problem, I am on the battle of the ebro river mission on the last turn, turn 30 when i end the turn and finish the briefing then it crashes on the loading screen constantly, can anyone help?
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff
PanzerCorps2_Win64_Shipping!FText::operator=()
PanzerCorps2_Win64_Shipping!Hero::Generate() [C:\Projects\PanzerCorps2\SVN\trunk\Source\GameCore\Hero.cpp:252]
PanzerCorps2_Win64_Shipping!GameWorld::StartGameActions() [C:\Projects\PanzerCorps2\SVN\trunk\Source\GameCore\GameWorld.cpp:2294]
PanzerCorps2_Win64_Shipping!GameEngine::StartGame() [C:\Projects\PanzerCorps2\SVN\trunk\Source\PanzerCorps2\GameEngine.cpp:219]
PanzerCorps2_Win64_Shipping!GameEngine::StartPlay() [C:\Projects\PanzerCorps2\SVN\trunk\Source\PanzerCorps2\GameEngine.cpp:248]
PanzerCorps2_Win64_Shipping!AGame::BeginPlay() [C:\Projects\PanzerCorps2\SVN\trunk\Source\PanzerCorps2\Game.cpp:156]
PanzerCorps2_Win64_Shipping!AActor::DispatchBeginPlay()
PanzerCorps2_Win64_Shipping!AWorldSettings::NotifyBeginPlay()
PanzerCorps2_Win64_Shipping!AGameMode::HandleMatchHasStarted()
PanzerCorps2_Win64_Shipping!AGameMode::SetMatchState()
PanzerCorps2_Win64_Shipping!UWorld::BeginPlay()
PanzerCorps2_Win64_Shipping!UEngine::LoadMap()
PanzerCorps2_Win64_Shipping!UEngine::Browse()
PanzerCorps2_Win64_Shipping!UEngine::TickWorldTravel()
PanzerCorps2_Win64_Shipping!UGameEngine::Tick()
PanzerCorps2_Win64_Shipping!FEngineLoop::Tick()
PanzerCorps2_Win64_Shipping!GuardedMain()
PanzerCorps2_Win64_Shipping!GuardedMainWrapper()
PanzerCorps2_Win64_Shipping!WinMain()
PanzerCorps2_Win64_Shipping!__scrt_common_main_seh() [d:\a01\_work\12\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff
PanzerCorps2_Win64_Shipping!FText::operator=()
PanzerCorps2_Win64_Shipping!Hero::Generate() [C:\Projects\PanzerCorps2\SVN\trunk\Source\GameCore\Hero.cpp:252]
PanzerCorps2_Win64_Shipping!GameWorld::StartGameActions() [C:\Projects\PanzerCorps2\SVN\trunk\Source\GameCore\GameWorld.cpp:2294]
PanzerCorps2_Win64_Shipping!GameEngine::StartGame() [C:\Projects\PanzerCorps2\SVN\trunk\Source\PanzerCorps2\GameEngine.cpp:219]
PanzerCorps2_Win64_Shipping!GameEngine::StartPlay() [C:\Projects\PanzerCorps2\SVN\trunk\Source\PanzerCorps2\GameEngine.cpp:248]
PanzerCorps2_Win64_Shipping!AGame::BeginPlay() [C:\Projects\PanzerCorps2\SVN\trunk\Source\PanzerCorps2\Game.cpp:156]
PanzerCorps2_Win64_Shipping!AActor::DispatchBeginPlay()
PanzerCorps2_Win64_Shipping!AWorldSettings::NotifyBeginPlay()
PanzerCorps2_Win64_Shipping!AGameMode::HandleMatchHasStarted()
PanzerCorps2_Win64_Shipping!AGameMode::SetMatchState()
PanzerCorps2_Win64_Shipping!UWorld::BeginPlay()
PanzerCorps2_Win64_Shipping!UEngine::LoadMap()
PanzerCorps2_Win64_Shipping!UEngine::Browse()
PanzerCorps2_Win64_Shipping!UEngine::TickWorldTravel()
PanzerCorps2_Win64_Shipping!UGameEngine::Tick()
PanzerCorps2_Win64_Shipping!FEngineLoop::Tick()
PanzerCorps2_Win64_Shipping!GuardedMain()
PanzerCorps2_Win64_Shipping!GuardedMainWrapper()
PanzerCorps2_Win64_Shipping!WinMain()
PanzerCorps2_Win64_Shipping!__scrt_common_main_seh() [d:\a01\_work\12\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
Re: Storm Over Europe - (Custom Campaign)
Hello everyone. We will have an SOE 1940. We are still working on it. There will actually be a part 1 and a part 2. The first part will be from the Norway campaign up to Dunkirk. I do not know when exactly we will have it finished but we are getting closer.