1.20 new modding features

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fsx
Warhammer Moderator
Warhammer Moderator
Posts: 389
Joined: Mon Dec 26, 2011 2:47 pm

1.20 new modding features

Post by fsx »

As I tested the 1.20 beta, I was very surprised.
The new modding features, Alex added, reduces my wish list to the half.

1. Hex action
You could now change the map (terrain, streets/railways/rivers, tiles, strings) during a scenario.
But Alex should explain the complicated handling of streets/railways/rivers.
Make/delete deploy-,exit-,target-hexes

2. Unit actions
Set/add experience, strength, fuel, ammo, side...
CHANGING a unit (infantery could be changed to a tank). DELETING it from map. ADDING transport vehicles.. during a scenario.

3. Parameter-actions
Change turns, prestige (per round), core & aux slots during a scenario.

I made a small "scenario" that shows some of the new features.
Copy the files into the My Games/Panzer Corps/Scenario folder and play it (custom scenario) as allies.
I hope, you'll enjoy it.
Attachments
Scenario.zip
(3.24 KiB) Downloaded 347 times
VPaulus
Slitherine
Slitherine
Posts: 8325
Joined: Mon Dec 27, 2010 8:33 pm
Location: Portugal

Re: 1.20 new modding features

Post by VPaulus »

Good job, fsx. :)
naturesheva
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 273
Joined: Mon Aug 01, 2011 11:18 pm

Re: 1.20 new modding features

Post by naturesheva »

Great test, fsx!

Can you please explain the details of all these three new modding options? I just get a bit lost when I try to have a test by myself.

Thanks a lot!
naturesheva
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 273
Joined: Mon Aug 01, 2011 11:18 pm

Re: 1.20 new modding features

Post by naturesheva »

Hi, fsx!
After I checked your lovely test map, it helped me totally understand the way to use the new three modding options!
With these 3 new options, it call create some totally new game mode for the modders. I'm so excited about that!

Thanks a lot for your small "scenario"!!
praetorreich36
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 90
Joined: Sat Sep 02, 2006 6:02 pm

Re: 1.20 new modding features

Post by praetorreich36 »

Hi Fsx, I forgot I had your scenario test map so I gave it a spin, and it's great how it worked. Nice job!
faos333
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1465
Joined: Sat Feb 16, 2019 9:04 pm

Re: 1.20 new modding features

Post by faos333 »

This is incredible, a hidden treasure within the forum !!!
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
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