[Change-Request][Desert tiles better distinguishable][Sigh]

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Horst
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1927
Joined: Mon Feb 18, 2013 1:22 pm

[Change-Request][Desert tiles better distinguishable][Sigh]

Post by Horst »

Desert and Rough Desert terrain look too similar to distinguish them.
If you draw a diagonal line with Rough Desert on a map, you can see that the game generates adjacent stony Desert tiles, which makes it even more difficult to distinguish.
I suggest you stick to the stony desert tiles for every variant of Rough Desert what should help a lot to immediately make out where can move vehicles and where not.
OoB-Desert.jpg
OoB-Desert.jpg (358.06 KiB) Viewed 186 times
I wish there would be terrain for Sand Dunes too, like in Panzer Corps I and maybe II, but I'm asking for too much already.
Even in that old game, the desert looked more appealing.
PC-Desert.jpg
PC-Desert.jpg (162.76 KiB) Viewed 186 times
Erik2
Order of Battle Moderator
Order of Battle Moderator
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Location: Norway

Re: [Change-Request][Desert tiles better distinguishable][Sigh]

Post by Erik2 »

On a similar note; Rough Desert and Difficult Terrain are difficult to distinguish in the editor. It has been reported earlier. This should be fairly easy to fix.
GabeKnight
Lieutenant-General - Karl-Gerat 040
Lieutenant-General - Karl-Gerat 040
Posts: 3710
Joined: Mon Nov 27, 2017 10:24 pm

Re: [Change-Request][Desert tiles better distinguishable][Sigh]

Post by GabeKnight »

Oh god, yeeeeeaaaaah....

A +1 on both Horst's and Erik's requests... :!:
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