Popup problems

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Sebwill
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 39
Joined: Tue Dec 22, 2020 6:06 pm

Popup problems

Post by Sebwill »

Every time I save and exit a scenario I'm making and then rejoin every city name, every objective name and description, and every popup is deleted or renamed to objective_2_0. Is there any fixes?
Erik2
Order of Battle Moderator
Order of Battle Moderator
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Location: Norway

Re: Popup problems

Post by Erik2 »

We need more details re what you actually do.
For instance, if you crop the map you need to copy the text_english file back into the scenario folder (after you have saved the cropped map).
Otherwise you lose all location anmes etc.
crop.jpg
crop.jpg (3.8 KiB) Viewed 530 times
GabeKnight
Lieutenant-General - Karl-Gerat 040
Lieutenant-General - Karl-Gerat 040
Posts: 3710
Joined: Mon Nov 27, 2017 10:24 pm

Re: Popup problems

Post by GabeKnight »

Do you start the scen editor out of a mod, maybe?
Sebwill
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 39
Joined: Tue Dec 22, 2020 6:06 pm

Re: Popup problems

Post by Sebwill »

Yeah. Its for a side project that I'm working on.
LNDavoust
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 258
Joined: Fri Apr 13, 2018 12:24 am

Re: Popup problems

Post by LNDavoust »

As Gabe told you the names should be saved in a txt file in the folder of the scenario your are creating. If there is already a txt because you are modifying a pre-existing scen, but you cannot save the new changes, maybe the file is somehow corrupted. I experienced this a couple of times, both with the campaign and the scen editor during the making of my mod. If you give us more details maybe I can help you better, sorry :cry:
GabeKnight
Lieutenant-General - Karl-Gerat 040
Lieutenant-General - Karl-Gerat 040
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Joined: Mon Nov 27, 2017 10:24 pm

Re: Popup problems

Post by GabeKnight »

So you really are back, 'LNDavoust'? I really hope you can manage to finish your SCW mod. I don't think I made it through completely last time (it was hard!), but I remember that genius scen with multiple tiles... it was an awesome idea and implementation.

Coming back to the scen editor text problem: I've encountered something like that myself. The error was, that the editor tried to save the text file into the vanilla \Scen folder and not into the \mod\scen folder, where the .scz files is. I you place a replica/copy of that scen inside the vanilla \Scen folder, then you should find your text file there. I think it could've been fixed by choosing "unique_scenarios=true" inside the mod.txt file. I hope you understand what I mean.
Last edited by GabeKnight on Thu Nov 17, 2022 6:53 pm, edited 1 time in total.
Sebwill
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 39
Joined: Tue Dec 22, 2020 6:06 pm

Re: Popup problems

Post by Sebwill »

Thank you :D
LNDavoust
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 258
Joined: Fri Apr 13, 2018 12:24 am

Re: Popup problems

Post by LNDavoust »

GabeKnight wrote: Thu Nov 17, 2022 6:37 pm So you really are back, 'LNDavoust'?
It seems I did :)

I tunned down the difficulty since the last release, so I hope this would make the experience a bit more fun :)
GabeKnight wrote: Thu Nov 17, 2022 6:37 pm I think it could've been fixed by choosing "unique_scenarios=true" inside the mod.txt file. I hope you understand what I mean
Oooh, so THAT is what that specific "button" does :idea: . Good to know, thanks for the insight :)
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