Goose Challenge MOD Final Map#10 1/1/23

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lennis29
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Goose Challenge MOD Final Map#10 1/1/23

Post by lennis29 »

Image

:arrow: Welcome to XXIX Le - Goose Challenge MOD
- The mod is being created and designed under the standards required by Goose.
- You will be part of a great story structured to face challenges that will require you to make the most of your available units.
⁃ It is a bit different job than what all users are used to playing normally.
⁃ It seeks to significantly accentuate the strengths and weaknesses of each class with their respective dependent units.
⁃ In order to create a feasible sequence that serves as a guide, for the events and the introduction, update and penalty of the units, a fictional story has been created that will serve as a plan to follow up and dynamism to the Mod.

//// Main focus on the basics of mod development, other ideas are being processed and tested.
The maps are being modified to change the perspective of the games. ////

:arrow: Artillery and AA have built-in observation units, as well as their transports, this increases their view range to 3.. :!:

// Infantry // -
⁃ * Depending on the country and situation, these can have at least 7 worth of ammunition.
⁃ * His ground defense, Air Defense have been reduced, while his close defense has been increased.
⁃ * Why these changes? To simulate its vulnerability before Artillery, Air and armor attacks in open terrain, while the increase in close defense simulates the ability to fight effectively in forests, cities, mountains, etc etc, terrain where planes do not have good aim and do not are not feasible, nor accessible to armored vehicles.
⁃ .
// Tanks // -
⁃ * Their values ​​are subject to circumstantial changes, depending on the country and the year.
⁃ * They move quite fast on the road and are annihilators of infantry and towed units that are in open or clear terrain.
⁃ * It is not recommended to use them to attack in closed terrain, ATs in closed terrain can do a lot of damage or even completely eliminate the unit.
⁃ * Despite its strength in open or clear terrain, this unit relies on air superiority, because enemy aircraft, mainly ground attack aircraft are a real problem for tanks.
⁃ .
// Recon Units // -
⁃ * These units have always had usability issues, so after many hours of analysis and testing they have been found and assigned positive and negative points.
⁃ * For the dark cloud of war that does not allow to see the terrain, it greatly benefits recon units for its ability to exploit.
⁃ * As the exploitation units are mixed units (infantry and armored cars) then they enjoy the positive points of the infantry and armor.
⁃ * They can then attack infantry and towed units in open and closed terrain, because they have increased values ​​in closed defense.
⁃ * But they have the same vulnerabilities as infantry and tanks.
⁃ * An exclusive ability of some recon units are Antennas that add Trait ( Radar : +1 Initiative to allied Air units and + 1 Spotting to increase visual range )
⁃ .
// Anti Armored // -
⁃ * This class is divided into two: #1 Towed Units and #2 Self-Propelled Units.
⁃ Let's explain AT #1 towed units: Very similar to infantry with respect to their defensive values ​​and vulnerabilities, but within their positive points their closed defense has been increased to simulate entrenching in forests, cities, etc, etc, is terribly deadly if by mistake an armored unit is exposed on your terrain as its Heavy Attack ( HA ) has been increased and will be higher than armored units using the same weapon, such as: The 37mm AT su ( HA is 7 ) while armored units have a value of 6.
⁃ Self-propelled AT #2: They are the substitute for tanks when you do not have enough prestige !!!!.
⁃ They are a mix of AT and Armor, providing fast and effective support both in an offensive and defensive position in open or clear terrain, because unfortunately they have the same vulnerabilities as tanks.
⁃ It has a slight advantage over tanks in return fire, but its lack when facing infantry only limits it to facing armor.
⁃ .
// Artillery // -
⁃ Poor ground and air defense.
⁃ Very expensive.
⁃ Hit hard no matter the terrain to any unit.
- For some units their firepower and impact range have been improved.
⁃ It must always be protected.
⁃ .
// Anti-Aircraft // -
- With the new updates, these units have taken on a relevant importance, because it depends on them that the enemy aircraft does not inflict much damage on the allied units on the ground.
- They are also endowed with multiple functions, such as ground attacks, defensive fire or artillery fire.
- Note that like all ground units, they suffer from the same vulnerability as artillery and towed AT.
- .
- // Transport // -
- Its cost is cheap and it provides an excellent contribution to the logistics of any army, helping the rapid mobilization of troops at any point you need.
- They will be specially assigned to some units, depending on the year and the situation.
- They are very weak so the user should be very careful when transporting their valuable units.
- The AI has its transport integrated, such as cavalry, this gives it an additional advantage.
- .
- // Armored Trains //
- Very expensive, they will not be available to buy, they will only participate in specific scenarios.
- Some units have interchangeable modes, with Artillery and Anti-Air Fire.
- .
- // Air Force //
- * Fighter planes will be configured to intercept and protect allied skies, although some will have their exceptions.
- * Heavy fighters, Good at escort and occasional ground attack, have a hard time dealing with interceptor fighters.
- * Ground attack aircraft: The destroyers of ground units, very dangerous if your target is on clear, open or open terrain.
- Its defense against anti-aircraft was increased to resist more hits, but if air defense is poor, it is recommended to escort this unit or achieve air superiority.
- * Strategic bombers:
- Very expensive.
- Vulnerable to interceptor fighters
- Very good at suppressing strong points, cities and closed terrain.
- Great for draining ammo from strong units.
--------------------------------------------------------------------------------------------------------------------
--- XXIX Le Goose Challenge [ MOD ] ---
--- Only the poznan map, I will publish the other maps as I finish editing them. ----
[ https://www.mediafire.com/file/fzvyl0e6 ... e.rar/file ]

:arrow: Note: To keep editing confusion, I'll be posting the maps in this section.
Thanks.

DLC GC 1939

:arrow: Map #2 : Bydgoszcz 1/10/22 https://www.mediafire.com/file/tic1mzd8 ... 2.rar/file
:arrow: Map #3 : Slovak 4/10/22 https://www.mediafire.com/file/ixy61sh4 ... 2.rar/file
:arrow: Map #4 : Lodz 14/10/22 https://www.mediafire.com/file/lczg77fj ... 4.rar/file
:arrow: Map #5 : Piatek 25/10/22 https://www.mediafire.com/file/4bzn8cx2 ... 5.rar/file
:arrow: Map #6 : Wyszogrod 11/12/22 https://www.mediafire.com/file/nvd0tt1s ... 6.rar/file
:arrow: Map #7 : Kampiroska 24/12/22 https://www.mediafire.com/file/xmienbgy ... 7.rar/file
:arrow: Map #8 & 9 : Modlin and bonus map 30/12/22 https://www.mediafire.com/file/sd1pnvo8 ... 9.rar/file
:arrow: Map #10 : Warswaw 1/1/23 https://www.mediafire.com/file/qmmg75az ... 0.rar/file
- End
Last edited by lennis29 on Sun Jan 01, 2023 9:19 pm, edited 23 times in total.
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Re: Goose Challenge MOD

Post by lennis29 »

Info.
:arrow: FAOS333
Panzer Corps XXIX Le Pz Corps (Lennis Mod) Goose Challenge: How to install new maps

It very easy, once you do it.
Download the new map, extract its contents and copy paste to your Panzer Corps installation, into the MODS folder, inside the Goose Challenge folder.
During this process overwrite all files.
This is it..

https://youtu.be/gJLVQN5SVDc

Image

Info.
:arrow: FAOS333

How to install new maps for the Goose Challenge Mod:

1. Go to GME and deactivate the Mod
2. Download the new map RAR
3. Extract its contents
4. Copy paste into the MODS folder, overwriting all files
5. Go to GME re enable the Mod

Load your last turn save and play the new map :D :D :D

In one sentence, for any change you want do in the MODS folder, you need first to deactivate and then re enable the Mod.

------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------


- Initial scale: XXIX Le (Wehrmacht Army)
- Made up of 3 battle groups and 1 Lutfwaffe group.




:arrow: Informative data of the units, with respect to their equipment.
Image

Image

Image
Last edited by lennis29 on Sun Nov 13, 2022 10:23 pm, edited 4 times in total.
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Re: Goose Challenge MOD

Post by lennis29 »

DLC GC 1939

Note: I have put the map publications below the basic link of the MOD.
To avoid confusion.
Thank you.

------------------------------------------------------------------

- Map #1 : Poznań
*-Capturing the Poznan region and trying to eliminate his army.
:arrow: Goose : https://www.youtube.com/watch?v=rSuzSF5 ... el=goose_2
:arrow: D Neos1 : https://www.youtube.com/watch?v=4BrSMYd ... nel=DNeos1

Image

------------------------------------------------------------------

Map #2 : Bydgoszcz
*-After capturing the Poznań region, the XXIX Le headed north to secure that flank from the Pomerian army.
:arrow: Goose : https://www.youtube.com/watch?v=aHgMAoR ... el=goose_2
:arrow: D Neos1 : https://www.youtube.com/watch?v=ZqEoGgp ... nel=DNeos1

Image

------------------------------------------------------------------

Map #3 : Initial goal -> Lodz Change to Slovak
:arrow: Fixed bugs and a new adaptation by Dneos1. 11-22-22

*-Intelligence report on the alleged position of the Lodz Army.
*-The OKW has drawn up a plan of attack, where the X. Army Wehr. advance through the south of the city and the XXIX Le. Wehr Army. advance north.
:arrow: Goose : https://www.youtube.com/watch?v=gsjenQ8 ... el=goose_2
:arrow: D Neos1 : https://www.youtube.com/watch?v=L5UvOj4 ... nel=DNeos1

Image

-- 3/10/22 --- Inf. Update Mod.
Informative Section: Intelligence services warn of a mobilization from the south by Polish troops to the north, this poses a problem for the advance of the German armies in the south and its logistics, this situation results in the slowdown of the lightning attack Deep in Poland, the OKW is looking at possible solutions.

Image

Map #3 Slovak New update // Change of plans, the Slavs attack the Poles from the south.
Image


------------------------\
Map #4 : Lodz Herr Genaral, given the delays of the XXIX Army and its participation in the Slovaka battle in the south, units of the 10th Army have been trapped in their advance by flanking the city of Lodz.

:arrow: Goose : https://www.youtube.com/watch?v=aOVXPkx ... el=goose_2
:arrow: D Neos1 : https://www.youtube.com/watch?v=bZ7FQe8 ... nel=DNeos1

Image

-> Info. ( 10/10/22 )
Geographically the city of Lodz is very important, its capture would leave the whole of Poland in a very bad defensive position, that is so important and the Polish defenders know it, that is why they have allocated additional material for its defense, we should expect some surprises!!!

Operational Map. [ 12/10/22 ]
Image

---------------------------\
Map #5 : Piatek The Polish counteroffensive puts the advance of the 29th Infantry Army at risk. (Herr General, your abilities will be tested).
:arrow: Goose : https://www.youtube.com/watch?v=7b2R66N ... el=goose_2
:arrow: D Neos1 : https://www.youtube.com/watch?v=cBK2OqM ... nel=DNeos1

Image


-------------------------------\
Map #6 : Wiszogrod The destruction of the remnants of the Kutno offensive.

Image

-------------------------------\
Map #7 : Kampiroska Restart of the offensive sweeping all the troops trying to reach Warsaw..

Image
Last edited by lennis29 on Sat Dec 24, 2022 4:51 am, edited 41 times in total.
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Re: Goose Challenge MOD

Post by lennis29 »

1940
Last edited by lennis29 on Fri Sep 30, 2022 12:56 am, edited 1 time in total.
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Re: Goose Challenge MOD

Post by lennis29 »

1941
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Re: Goose Challenge MOD

Post by lennis29 »

1942
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Re: Goose Challenge MOD

Post by lennis29 »

1942-43
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Re: Goose Challenge MOD

Post by lennis29 »

1943
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Re: Goose Challenge MOD

Post by lennis29 »

1944 E
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Re: Goose Challenge MOD

Post by lennis29 »

1944 W
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Re: Goose Challenge MOD

Post by lennis29 »

1945 E
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Re: Goose Challenge MOD

Post by lennis29 »

1945 W
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Re: Goose Challenge MOD

Post by bondjamesbond »

lennis29 wrote: Fri Sep 30, 2022 1:03 am1945 W
Where are the download links ?

https://union.4bb.ru/viewtopic.php?id=971&p=27#p120329
https://mynickname.com/id73473
Image
lennis29
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Re: Goose Challenge MOD

Post by lennis29 »

bondjamesbond wrote: Fri Sep 30, 2022 11:42 am
lennis29 wrote: Fri Sep 30, 2022 1:03 am1945 W
Where are the download links ?

https://union.4bb.ru/viewtopic.php?id=971&p=27#p120329
It will be published soon
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Re: Goose Challenge MOD

Post by lennis29 »

Greetings PzC Community, soon I will publish the MOD.
but only with the first available stage of Poznan.
while I am finishing editing the sequence of scenarios, then I am making the publications, so that they can be updated.
Last edited by lennis29 on Mon Oct 03, 2022 2:28 pm, edited 1 time in total.
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Re: Goose Challenge MOD Release 30/9/22

Post by lennis29 »

Update map #2.
Link in the third Post DLC GC 1939.
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Re: Goose Challenge Update Map#2 1/10/22

Post by lennis29 »

Hello PzC community.
In the informative sections you will find interesting details about the development of the Mod.
> DLC GC 1939
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Re: Goose Challenge Update Map#2 1/10/22

Post by lennis29 »

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Re: Goose Challenge Update Map#3 4/10/22

Post by faos333 »

Panzer Corps XXIX Le Pz Corps (Lennis Mod) Goose Challenge: How to install new maps

It very easy, once you do it.
Download the new map, extract its contents and copy paste to your Panzer Corps installation, into the MODS folder, inside the Goose Challenge folder.
During this process overwrite all files.
This is it..

https://youtu.be/gJLVQN5SVDc

..
how-to-install-maps.png
how-to-install-maps.png (790.46 KiB) Viewed 3183 times
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
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Re: Goose Challenge Update Map#3 4/10/22

Post by lennis29 »

Hi PzC Community.

Map#4 (work in progress)

:arrow: Newly constructed railway line on the eastern outskirts of Lodz.
Image
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