Feature Request: Destroyed bridges in 2D World & 3D Tactical Map modes

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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Marsouin
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 6
Joined: Tue Dec 24, 2019 5:05 pm

Feature Request: Destroyed bridges in 2D World & 3D Tactical Map modes

Post by Marsouin »

Due to performance restrictions, I prefer to play on the 2D world or 3D tactical map modes (seem very similar to me?) However, as far as I can tell, it is impossible to tell whether or not a bridge is destroyed in either mapmode.

In a future update, I would love it if some way to tell a bridge's status was introduced for either mode. Perhaps a minature, low-poly version of the 3D world map bridge model? Coloring the road red as it crosses the water?

Similarly, one cannot tell where pontoon bridges are except by looking at movement radii.

If I'm wrong and there's a way to see this information on 2D world and 3D tactical options, Please let me know! If I couldn't find it, others probably couldn't, either; hopefully this thread will help them.
gal_anonym
Private First Class - Opel Blitz
Private First Class - Opel Blitz
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Joined: Thu Dec 09, 2021 12:27 am

Re: Feature Request: Destroyed bridges in 2D World & 3D Tactical Map modes

Post by gal_anonym »

This should be bug request not feature request. 2D World map is unusable without indication when bridge is destroyed or not and with pontoon bridges invisible.
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