In the Norwegian campaign, the demining command of Mausi's group doesnt work.
Thanks for the great work!

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
ajs81 wrote: ↑Wed Aug 17, 2022 11:28 am Another scenario --> Siege of Tobruk 10.04.41 - 20.11.41
https://www.mediafire.com/file/f9ofoewk ... k.rar/file
If you will see any problems let me know
Enjoy
ajs81
Will these scenarios be included in the next the PAK-Mod update ?ajs81 wrote: ↑Wed Aug 17, 2022 11:33 am Here it is: World at War 41-45 scenario after bug fix +Douglas MacArthur's escape from the Philippines event
https://www.mediafire.com/file/lvg480xm ... 5.rar/file
Sure!terminator wrote: ↑Wed Aug 17, 2022 4:29 pmajs81 wrote: ↑Wed Aug 17, 2022 11:28 am Another scenario --> Siege of Tobruk 10.04.41 - 20.11.41
https://www.mediafire.com/file/f9ofoewk ... k.rar/file
If you will see any problems let me know
Enjoy
ajs81Will these scenarios be included in the next the PAK-Mod update ?ajs81 wrote: ↑Wed Aug 17, 2022 11:33 am Here it is: World at War 41-45 scenario after bug fix +Douglas MacArthur's escape from the Philippines event
https://www.mediafire.com/file/lvg480xm ... 5.rar/file
Hello Buteobuteo wrote: ↑Sat Aug 20, 2022 10:13 pm Excellent mod, I would like to ask a question. I find I am giving less protection to my General in each scenario because of complacent attitude,which in war usually involves a painful lesson
. Is it possible in script for a surprise attack against General via partisans or paras, or air raid.. In the early scenarios I kept a 88 and one fighter plane and 2 Infantry with him, The General I usually keep close to front but in rear, he advances periodically.
.Is it possible for surprises . Great work , very immersive!!!!
.
Hi HunZagloba,HunZagloba wrote: ↑Wed Aug 17, 2022 9:29 am Hi!
In the Norwegian campaign, the demining command of Mausi's group doesnt work.
Thanks for the great work!![]()
I did a quick test using a class 8 minesweeper aircraft vs. class 6 sea mines. I could not see the sea mines even when I was right over them; so I could not attack them. They only became visible when I brought a surface ship next to the mines. Then I could attack and destroy the mines with the aircraft. Another thing with class 6 sea mines is they can be attacked with capital ships from several hexes away once they have been spotted. I'm not sure if this is what you intended but you could try changing the sea mines from structure (class 6) to the submarine class (class 10). I believe that's how it is in McGuba's BE mod and it works that way for me. Then only destroyer class and class 8 bombers would be able to attack them.phcas wrote: ↑Thu Aug 25, 2022 6:16 amHi HunZagloba,HunZagloba wrote: ↑Wed Aug 17, 2022 9:29 am Hi!
In the Norwegian campaign, the demining command of Mausi's group doesnt work.
Thanks for the great work!![]()
I saw the minesweeper aircraft does not sweep the seamines anymore in any scenario. I can't find the reason but I am looking for it.
Greetimngs PHCAS
I saw the minesweeper aircraft does not sweep the seamines anymore in any scenario. I can't find the reason but I am looking for it.
Thanks, I going to test this things. Sea mines had the camo trait, that's why you do not see them with the aircraft. Maybe we better remove that. I also remember they were the submarine class in the past. I also saw that not all data from different (countries) sea mines are the same in the Equipment file. I will do some testing. Thanks for your reply.I did a quick test using a class 8 minesweeper aircraft vs. class 6 sea mines. I could not see the sea mines even when I was right over them; so I could not attack them. They only became visible when I brought a surface ship next to the mines. Then I could attack and destroy the mines with the aircraft. Another thing with class 6 sea mines is they can be attacked with capital ships from several hexes away once they have been spotted. I'm not sure if this is what you intended but you could try changing the sea mines from structure (class 6) to the submarine class (class 10). I believe that's how it is in McGuba's BE mod and it works that way for me. Then only destroyer class and class 8 bombers would be able to attack them.
Oke, it's fixed. The minesweeper aircraft work again. It will all be fixed in the next update.phcas wrote: ↑Fri Aug 26, 2022 5:55 amI saw the minesweeper aircraft does not sweep the seamines anymore in any scenario. I can't find the reason but I am looking for it.Thanks, I going to test this things. Sea mines had the camo trait, that's why you do not see them with the aircraft. Maybe we better remove that. I also remember they were the submarine class in the past. I also saw that not all data from different (countries) sea mines are the same in the Equipment file. I will do some testing. Thanks for your reply.I did a quick test using a class 8 minesweeper aircraft vs. class 6 sea mines. I could not see the sea mines even when I was right over them; so I could not attack them. They only became visible when I brought a surface ship next to the mines. Then I could attack and destroy the mines with the aircraft. Another thing with class 6 sea mines is they can be attacked with capital ships from several hexes away once they have been spotted. I'm not sure if this is what you intended but you could try changing the sea mines from structure (class 6) to the submarine class (class 10). I believe that's how it is in McGuba's BE mod and it works that way for me. Then only destroyer class and class 8 bombers would be able to attack them.
Greetings PHCAS
I think next week
phcas wrote: ↑Sun Sep 04, 2022 9:28 pm Preview.jpg
Update v1.30 will be online soon now
- Scenarios Norway, Low Countries and Poland updated
- New bridge graphics and more bridges added
- Hungarian Air Force graphic update
- Graphic updates UK units
- More Universal carriers (Bren Carriers) scout, mortar, MMG (Vickers platform) for UK, Australia etc.
- Graphic updates StuG units
- Updates 1 till 23 Wehrmacht Panzer Division
- Awards correction (names of Panzer awards, not to many awards at once)
- And more
phcas wrote: ↑Sun Sep 04, 2022 9:28 pm Preview.jpg
Update v1.30 will be online soon now
- Scenarios Norway, Low Countries and Poland updated
- New bridge graphics and more bridges added
- Hungarian Air Force graphic update
- Graphic updates UK units
- More Universal carriers (Bren Carriers) scout, mortar, MMG (Vickers platform) for UK, Australia etc.
- Graphic updates StuG units
- Updates 1 till 23 Wehrmacht Panzer Division
- Awards correction (names of Panzer awards, not to many awards at once)
- And more
phcas wrote: ↑Sun Sep 04, 2022 9:28 pm Preview.jpg
Update v1.30 will be online soon now
- Scenarios Norway, Low Countries and Poland updated
- New bridge graphics and more bridges added
- Hungarian Air Force graphic update
- Graphic updates UK units
- More Universal carriers (Bren Carriers) scout, mortar, MMG (Vickers platform) for UK, Australia etc.
- Graphic updates StuG units
- Updates 1 till 23 Wehrmacht Panzer Division
- Awards correction (names of Panzer awards, not to many awards at once)
- And more