TDC - Archive
Moderators: kronenblatt, ericdoman1, Karvon, Geffalrus, carpenkm, harveylh, Field of Glory 2 Tournaments Managers
Re: TDC II - Western Medieval: 1000 AD - 1500 AD Posting Results
Div A
Zawzgrzyt Irish 1320-1500 w/ anglo-irish 1320-1399 defeats TaBai Neapolitan 1400-1442 AD with Florentine 1424 AD allies 60-32
Tough battle, the forest on the left flank, on which the line of Irish troops was anchored, was certainly helpful. His mere presence engaged some of the enemy's forces. In the end, the victory was determined by the numerical advantage, although an unlucky roll of dice could change the tide of the battle at any moment.
thanks for good game
Zawzgrzyt Irish 1320-1500 w/ anglo-irish 1320-1399 defeats TaBai Neapolitan 1400-1442 AD with Florentine 1424 AD allies 60-32
Tough battle, the forest on the left flank, on which the line of Irish troops was anchored, was certainly helpful. His mere presence engaged some of the enemy's forces. In the end, the victory was determined by the numerical advantage, although an unlucky roll of dice could change the tide of the battle at any moment.
thanks for good game
Re: TDC II - Western Medieval: 1000 AD - 1500 AD Posting Results
Division A
Lennard (Berber (Murabit) 1087-1147 AD with Andalusian 1050-1154 AD allies) defeats ericdoman1 (Andalusian (Murcia) 1155 - 1172 AD): 38 - 63 %
Terrain: After a few rerolls we finally got a map without mountains. It was a large open plain, divided by a large stream and with a small forest in the centre and some rough ground along the stream.
Berber deployment: The Berber army deployed in a double checkerboard-formation-style line with Veteran Spearmen at the front and normal ones behind, as well as some raw one as reserve. Also some Irregulars for the forest and a massive cavalry wing on the right. On the left side a group of light cavalry was deployed.
Andalusian deployment: The Andalusians went for a strong formation with Knight at the front, archers as a second line, Almogavars in the forest and some cavalry on the left and right as well as some defensive Spearmens on the left flank.
The engagement: The Berbers let the Andalusians cross the river, while they started to attack with their own cavalry. This attack was very successful and defeat the Andalusian left wing. In the centre the Andalusians found themselves unable to get many disrupts on the Veterans and were thus slowly wedged in and forced into melee, which also allowed for some attacks against the now unprotected archers. In this process there were still no disrupts on the Berber side, although they charged Knights, which was very lucky. The Almogavars won decisively in the forest and started to flank the formation, but it was not enough in the end and once the Berber cavalry swung in from the right, the Andalusians lost the battle.
Thanks to eric for the great, I hope your RNG-luck will improve soon!
Lennard (Berber (Murabit) 1087-1147 AD with Andalusian 1050-1154 AD allies) defeats ericdoman1 (Andalusian (Murcia) 1155 - 1172 AD): 38 - 63 %
Terrain: After a few rerolls we finally got a map without mountains. It was a large open plain, divided by a large stream and with a small forest in the centre and some rough ground along the stream.
Berber deployment: The Berber army deployed in a double checkerboard-formation-style line with Veteran Spearmen at the front and normal ones behind, as well as some raw one as reserve. Also some Irregulars for the forest and a massive cavalry wing on the right. On the left side a group of light cavalry was deployed.
Andalusian deployment: The Andalusians went for a strong formation with Knight at the front, archers as a second line, Almogavars in the forest and some cavalry on the left and right as well as some defensive Spearmens on the left flank.
The engagement: The Berbers let the Andalusians cross the river, while they started to attack with their own cavalry. This attack was very successful and defeat the Andalusian left wing. In the centre the Andalusians found themselves unable to get many disrupts on the Veterans and were thus slowly wedged in and forced into melee, which also allowed for some attacks against the now unprotected archers. In this process there were still no disrupts on the Berber side, although they charged Knights, which was very lucky. The Almogavars won decisively in the forest and started to flank the formation, but it was not enough in the end and once the Berber cavalry swung in from the right, the Andalusians lost the battle.
Thanks to eric for the great, I hope your RNG-luck will improve soon!
Re: TDC II - Dark Ages - Divisions/Armies - Issue Challenges
Div A
Challanges are created:
Zawzgrzyt Andalusian 756-1049 vs tyronec Arab (Umayyad) 685-750
Zawzgrzyt Andalusian 756-1049 vs Dreddradish Indian (Hindu north) 600 - 1049 CE
Pm sent
Challanges are created:
Zawzgrzyt Andalusian 756-1049 vs tyronec Arab (Umayyad) 685-750
Zawzgrzyt Andalusian 756-1049 vs Dreddradish Indian (Hindu north) 600 - 1049 CE
Pm sent
Re: TDC - Classical - Posting Results - Season 2
Div D
Janohito using Assyrians with Egyptian Allies defeated GeneralKostas playing as Galatians 62-25BC. Final score 48-20.
The game was mainly decided by heavy Assyrian chariots. Galatian forces consisting of mostly warbands and imitation legionaries just had no answer to chariots. Crucial moment in the game came when a single chariot unit held 3 Galatian units for several turns before auto breaking and delaying Galatian charge while Assyrians secured crucial hilltop.
Janohito using Assyrians with Egyptian Allies defeated GeneralKostas playing as Galatians 62-25BC. Final score 48-20.
The game was mainly decided by heavy Assyrian chariots. Galatian forces consisting of mostly warbands and imitation legionaries just had no answer to chariots. Crucial moment in the game came when a single chariot unit held 3 Galatian units for several turns before auto breaking and delaying Galatian charge while Assyrians secured crucial hilltop.
Last edited by Janohito on Fri Jul 15, 2022 9:11 am, edited 1 time in total.
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- General - King Tiger
- Posts: 3776
- Joined: Tue Jun 15, 2010 6:43 pm
- Location: Wales
Re: TDC II - Western Medieval: 1000 AD - 1500 AD Issue Challenges
Division A
ericdoman1 Andalusian (Murcia) 1155 - 1172
chaalenges
SpeedyCM German (City NW) 1488-1500 AD + Low Countries 1488-1500 AD allies
pw = speedycm
sent by pm
ericdoman1 Andalusian (Murcia) 1155 - 1172
chaalenges
SpeedyCM German (City NW) 1488-1500 AD + Low Countries 1488-1500 AD allies
pw = speedycm
sent by pm
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- General - King Tiger
- Posts: 3776
- Joined: Tue Jun 15, 2010 6:43 pm
- Location: Wales
Re: TDC Imperial - Results
Div A
ericdoman1 2086.197917 Byzantine 551 - 578 with Arab Bedouin Allies 300 - 633
defeated
Rosedelio 2002.226965 Indo-Greek 175 BC - 10 AD with Kushan allies
63-38
A good tough game.
ericdoman1 2086.197917 Byzantine 551 - 578 with Arab Bedouin Allies 300 - 633
defeated
Rosedelio 2002.226965 Indo-Greek 175 BC - 10 AD with Kushan allies
63-38
A good tough game.
Re: TDC Imperial - Results
Unfortunately I did not do so well. I only got 38 in this gameericdoman1 wrote: ↑Thu Jul 14, 2022 9:55 pm Div A
ericdoman1 2086.197917 Byzantine 551 - 578 with Arab Bedouin Allies 300 - 633
defeated
Rosedelio 2002.226965 Indo-Greek 175 BC - 10 AD with Kushan allies
63-58
A good tough game.
Touhou mod for FOGII: Medieval: https://www.slitherine.com/forum/viewtopic.php?t=111582
My FOGII and FOGII Medieval focused channel: https://www.youtube.com/@Rosedelio
My FOGII and FOGII Medieval focused channel: https://www.youtube.com/@Rosedelio
Re: TDC II - Western Medieval: 1000 AD - 1500 AD Posting Results
Division B
oscarius Florentine 1424 AD beats GraftMalt Berber (Murabit) 1087 - 1147 AD: 43 - 16
The Berbers deployed a veritable horde of light foot skirmishers which my line had to charge straight through to meet the foe deployed on top of a gentle hill. However they failed to score enough disrupts to seriously impact my pikes, knights and men-at-arms who chewed up the Muslim infantry.
Well-played. With some artillery on those hills I imagine I would have failed a lot more of those cohesion checks.
oscarius Florentine 1424 AD beats GraftMalt Berber (Murabit) 1087 - 1147 AD: 43 - 16
The Berbers deployed a veritable horde of light foot skirmishers which my line had to charge straight through to meet the foe deployed on top of a gentle hill. However they failed to score enough disrupts to seriously impact my pikes, knights and men-at-arms who chewed up the Muslim infantry.
Well-played. With some artillery on those hills I imagine I would have failed a lot more of those cohesion checks.
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- Sergeant First Class - Elite Panzer IIIL
- Posts: 426
- Joined: Tue Dec 01, 2009 4:35 am
- Location: Australia
Re: TDC - Classical - Posting Results - Season 2
Division B
Najanaja - Carthaginian (Hannibal in Italy) beat Rob123 Carthaginian (Hannibal in Africa) 70-38.
Two great armies. Always going to be hard fight. The African elephants didn't live up to their reputation in this one. A closer game than the scores indicate.
Najanaja - Carthaginian (Hannibal in Italy) beat Rob123 Carthaginian (Hannibal in Africa) 70-38.
Two great armies. Always going to be hard fight. The African elephants didn't live up to their reputation in this one. A closer game than the scores indicate.
Re: TDC II - Western Medieval: 1000 AD - 1500 AD Posting Results
Division C
mh5064 Florentine 1424 defeats OmegaOm English 1042-1065 with Scotts 1040-1051 41-0
mh5064 Florentine 1424 defeats OmegaOm English 1042-1065 with Scotts 1040-1051 41-0
Re: TDC Classical - Season 2 Challenges - Attention! New version of Silk Road mod to be downloaded.
DIV C
mh5064 Antigonids 320-301 BC with Greek 460-280 BC challenges mcfcivo Chinese Han 99 BC-23 AD with Wuhuan 200 BC-207 AD
match is up
pm sent
password 5064
GAME STARTED
mh5064 Antigonids 320-301 BC with Greek 460-280 BC challenges mcfcivo Chinese Han 99 BC-23 AD with Wuhuan 200 BC-207 AD
match is up
pm sent
password 5064
GAME STARTED
Last edited by mh5064 on Sat Jul 23, 2022 4:03 pm, edited 1 time in total.
Re: TDC II - Western Medieval: 1000 AD - 1500 AD Posting Results
Division A
Lennard (Berber (Murabit) 1087-1147 AD with Andalusian 1050-1154 AD allies) draws with SpeedyCM (German (City NW) 1488-1500 AD with Low Country 1488-1500 allies): 0-0%
The map was a wide open plain with a small stream dividing it in the middle. There were some small forest and rough patches of ground sprinkeld in as well and a small hill on the far end of the german delpoyment side.
I won't go into army details as it doesn't rally matter since there was no fighting. What happend, was that the Berber army, which has invested a good number of points into cavalry with the hope of getting some flank attacks, slowly moved up to the stream and then held positions there, waiting for German movement.
The Germans on the other hand had deployed all the way back on the map edge near the small hill, which they used to place their artillery on, so that it could fire over the heads of their line. Since they didn't wanted to abbond this particular advantage, the game came to stop here. The Berbers could of cause have tried to attack, but since the map edge (and the general terrain there) prevented any surrounding or flanking moves for the Berber cavalry and their infantry was absolutly outclassed by the Germans, they decided against such an cause of action.
Thanks to SpeedyCM! Hopefully our next game will be more exiciting!
Lennard (Berber (Murabit) 1087-1147 AD with Andalusian 1050-1154 AD allies) draws with SpeedyCM (German (City NW) 1488-1500 AD with Low Country 1488-1500 allies): 0-0%
The map was a wide open plain with a small stream dividing it in the middle. There were some small forest and rough patches of ground sprinkeld in as well and a small hill on the far end of the german delpoyment side.
I won't go into army details as it doesn't rally matter since there was no fighting. What happend, was that the Berber army, which has invested a good number of points into cavalry with the hope of getting some flank attacks, slowly moved up to the stream and then held positions there, waiting for German movement.
The Germans on the other hand had deployed all the way back on the map edge near the small hill, which they used to place their artillery on, so that it could fire over the heads of their line. Since they didn't wanted to abbond this particular advantage, the game came to stop here. The Berbers could of cause have tried to attack, but since the map edge (and the general terrain there) prevented any surrounding or flanking moves for the Berber cavalry and their infantry was absolutly outclassed by the Germans, they decided against such an cause of action.
Thanks to SpeedyCM! Hopefully our next game will be more exiciting!
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- Colonel - Fallschirmjäger
- Posts: 1411
- Joined: Thu Apr 26, 2007 4:59 pm
- Location: The California Central Coast Wine Country
Re: Eastern Medieval 1000 to 1500 AD - Posting Results
Division B
ulysisgrunt (Venetians) defeated anderarcosii 60-44.
My opponents excellent list and tactics couldn't beat 3 centuries of technological difference.
ulysisgrunt (Venetians) defeated anderarcosii 60-44.
My opponents excellent list and tactics couldn't beat 3 centuries of technological difference.
Re: TDC II - Eastern Medieval: 1000 AD - 1500 AD Challenges
Division A
Final reset match for Eric
Triarii Neapolitan 1440-1500 with Venetian 1440-1500 allies vs
ericdoman1 Dailami 928 - 1055 with Khorasanian allies 821 - 1003
PM sent
Final reset match for Eric
Triarii Neapolitan 1440-1500 with Venetian 1440-1500 allies vs
ericdoman1 Dailami 928 - 1055 with Khorasanian allies 821 - 1003
PM sent
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- Staff Sergeant - Kavallerie
- Posts: 337
- Joined: Wed Mar 14, 2018 11:08 pm
- Location: Wisconsin, USA
Re: TDC II - Dark Ages - Divisions/Armies - Issue Challenges
Dark Ages Div C
Badger73 - Polish 966-1057 AD with Russ 960-1053 AD allies
- challenges -
Afromullet - Arab (Umayyad) 685-750 AD
PW in PM. PM sent.
---------------------------------
Game started 16-July-2022
Badger73 - Polish 966-1057 AD with Russ 960-1053 AD allies
- challenges -
Afromullet - Arab (Umayyad) 685-750 AD
PW in PM. PM sent.
---------------------------------
Game started 16-July-2022
Last edited by Badger73 on Sun Jul 17, 2022 4:22 pm, edited 1 time in total.
Re: TDC Classical - Season 2 Challenges - Attention! New version of Silk Road mod to be downloaded.
Div B
Garokan with Numidian 55BC with Roman Allies challenges Deeter with Antigonid 320-301
pw: deet
pm sent
Good luck
Garokan with Numidian 55BC with Roman Allies challenges Deeter with Antigonid 320-301
pw: deet
pm sent
Good luck
Last edited by Garokan on Fri Jul 15, 2022 7:57 pm, edited 1 time in total.
Re: TDC Classical - Season 2 Challenges - Attention! New version of Silk Road mod to be downloaded.
Div B
Garokan with Numidian 55BC with Roman Allies challenges Bagatrix1805 with Macedonian 320-261 with Greek Allies
pw: baga
pm sent
Good luck
Garokan with Numidian 55BC with Roman Allies challenges Bagatrix1805 with Macedonian 320-261 with Greek Allies
pw: baga
pm sent
Good luck
Re: TDC Classical - Season 2 Challenges - Attention! New version of Silk Road mod to be downloaded.
Div B
Garokan with Numidian 55BC with Roman Allies challenges desertedfox with Seleucid 302-301
pw: dese
pm sent
Good luck
Garokan with Numidian 55BC with Roman Allies challenges desertedfox with Seleucid 302-301
pw: dese
pm sent
Good luck
Last edited by Garokan on Sun Jul 17, 2022 12:23 pm, edited 1 time in total.
Re: TDC II - Western Medieval: 1000 AD - 1500 AD Issue Challenges
Div B
gfs26 (Low Countries 1488-1500) challenges:
edb1815 (Milanese 1440-1500)
Jtrillodmp (Castillan 1476-1492)
password : 1234
emails sent
gfs26 (Low Countries 1488-1500) challenges:
edb1815 (Milanese 1440-1500)
Jtrillodmp (Castillan 1476-1492)
password : 1234
emails sent
Re: TDC Classical - Season 2 Challenges - Attention! New version of Silk Road mod to be downloaded.
Division C
gfs26 ... Urartian and Cimmerian allies
challenges
Sawyerk ... Lysimachid 320-281 with Thracian 350-281 Allies
tmac11 ... Pyrrhic 280-275 with Samnite 355-272BC Allies
ulysisgrunt ... Samnites 355-272 with Gallic Allies
password : 1234
PM sent
gfs26 ... Urartian and Cimmerian allies
challenges
Sawyerk ... Lysimachid 320-281 with Thracian 350-281 Allies
tmac11 ... Pyrrhic 280-275 with Samnite 355-272BC Allies
ulysisgrunt ... Samnites 355-272 with Gallic Allies
password : 1234
PM sent