
I´m the only one with this problem???
Thanks for your kind help
Moderator: Panzer Corps 2 Moderators
Me too. In Lillehammer and Narvik. It appear because the ground state is frozened. I tried setany ground_state Dry or Snowy the sea become normal. Very weird and hard to see the sea because it looks like frozen ground with a white layer.
the Kirkuk–Haifa oil pipeline:o_t_d_x wrote: ↑Fri Jun 10, 2022 6:25 pm Enjoying africa corps at the moment, palestine to be precise.
1. Very good work, but weather is most of the time cloudy. Shouldnt be the weather better in desert ?
2. Is it historical, that the british had soooo many modern spitfires on cirprus ? In london they had less.My 88 elite gun had much too do. Too much, for so little ammunition. I put away the double support hero. Now i know that this hero can be bad. Ciprus thaught me that.
3. And the tank masses in palestine look more like kursk. Do i remember incorrect, or have these brit and us tanks been worse in panzer corps 1 ? I never needed pak against the brits and the us, in pc1. (i have no tigers btw., only pz4g)
4. They had oil pipelines in the 40s ?
5. Most naval battles end in total annihilation of my and the enemy fleet. Maybe because i dont care so much for aux units. Interesting that i have core battle ships now. Used too much of them too finish the brit. fleet and had not enough stuka power against the brit tank masses. (brits had so good flak all the time, that stuka was no good choice for me but here, palestine, there surface air defence is really weak. So it took too much time to annihilate the brit. tank army and i lost because of 1 turn. (in reality: has there been a battle, where one side absolutly annihilates all enemys and looses because they needed one day too long ? in pc 2 this happens often, cant imagine that time is soooooo important if you kill em all)
6. I dont have the newest patch, is it recommended for afrika corps ?
issue found and will be corrected next update. thx for reporting.NautiLaus wrote: ↑Fri Jun 10, 2022 3:09 pm hallo, I'm on the way through the NH Part of the DAK campaign. In the Iraq-scenario I could buy in the beginning 1 - 3 Iraq-Btls (I choose 1). In Grondels Thread 'PK1 caches and commendations' it is written that the Iraqis join the fight on turn 1, but nothing appears instead a little notice of a script-error
script error_iraq_turn1.jpg
has been working for me before 1.3.3 will have a look at that.Sequester Grundleplith, MD wrote: ↑Sat Jun 11, 2022 1:33 am Other issue I found with the Afrika Korps campaign: the Iraqi cavalry's recon trait doesnt seem to be working quite right. It displays as having it, and they have the extra +1 spotting, but they dont seem to confer the recon aiming assistance, either in the combat log accuracy calculations or on the map itself with the little floating notification
Thanks for being so response about these issues, btw
some of the enemy infantry units have heros that prevent the entrenchment to be ignored.Sequester Grundleplith, MD wrote: ↑Wed Jun 15, 2022 2:09 am
Only issue I found (maybe this is because I'm using trench slog this run?) is that the upgraded railgun's ignore entrenchment didnt seem to work: it was unable to get any kills against fully entrenched infantry
Oh yeah, Ferocious Defense. It's such a mostly useless hero for the player that I had sort of forgotten that it existed, lolGrondel wrote: ↑Wed Jun 15, 2022 10:49 amsome of the enemy infantry units have heros that prevent the entrenchment to be ignored.Sequester Grundleplith, MD wrote: ↑Wed Jun 15, 2022 2:09 am
Only issue I found (maybe this is because I'm using trench slog this run?) is that the upgraded railgun's ignore entrenchment didnt seem to work: it was unable to get any kills against fully entrenched infantry
sers,
Thomas
i´ll add some deploy hexes next update. i rarely loose units so i tend to forget about them.
I have let them die because i needed other core units. They have been only beginner units and i had lotz of prestige. Sadly there are no exit hexes for units, like in my endsieg pc1 mod. Was a little annoying that i killed them for nothing, because i coudnt drop other units.
sadly undeploy hexes where u move units to the reserve are not possible atm. i've been requesting them since...SCW? not exactly sure but for quite some time. no response to that so far.
Exit Hexes were a feature mentioned by Rudankort before PzC2 release.