New features with update 1.3.3

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asuser
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 628
Joined: Tue May 28, 2013 8:48 pm

New features with update 1.3.3

Post by asuser »

Hello, I would like to ask how to use the new features with the update to 1.3.3.

1. New features can be seen in the editor and in the "properties" file, among others, compared to the previous version. How does it work?:

RevealAction
MoveAction
StrikeAction
ForcedMarchAction
ReserveAction
TriggerAction
DiscardfEquipmentAction

2. New "Vision Variables" have also been introduced in the "properties" file:
Clear, Fog, Shroud
How can the variable "Shroud" be used with the editor, the previous hex marking tile "Shroud" was ineffective according to my tests (a friendly/enemy unit located in this hex area should/could be "invisible")?

3. New unit traits have also been introduced. Which functions does this support?
NavalTorpedo
AoE1

4. New achievements may also be important for all players on the steam platform. Will new achievements be introduced for the 1943 DLC?
VirgilInTheSKY
Major - Jagdpanther
Major - Jagdpanther
Posts: 1038
Joined: Wed Dec 18, 2019 4:26 pm

Re: New features with update 1.3.3

Post by VirgilInTheSKY »

NavalTorpedo looks like something from Pacific. They must have finished part of their work already.
Tassadar
Lieutenant Colonel - Elite Panther D
Lieutenant Colonel - Elite Panther D
Posts: 1310
Joined: Mon Mar 11, 2019 1:03 pm

Re: New features with update 1.3.3

Post by Tassadar »

VirgilInTheSKY wrote: Mon May 30, 2022 9:11 am NavalTorpedo looks like something from Pacific. They must have finished part of their work already.
One of the dev diary screens for that already has it shown as an example of an ability on a plane.
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