Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

A new story begins...
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Roby7979
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Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by Roby7979 »

Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1
Image

Greetings, Panzer Generals!
The first Dev Diary for Panzer Corps 2 - Axis Operations 1943 is available here
https://www.slitherine.com/news/panzer- ... ev-diary-1
QTMeo
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by QTMeo »

1943 is coming !! :D
euramer
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by euramer »

Looks really good, I can't wait to try its alternative path!
Retributarr
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by Retributarr »

Dutifully Bold And Beautiful:

Yes!!!… I see some deep upper-level "HEAVY" thinking in motion here!... an existential [empirical, empiric - derived from experiment and observation rather than theory] _ _ _ …a surging "Creativity" surfacing 'At-Last!'. Proceeding past the mere 'Mundane and... the mere Insane'.

Everything in this 'Posting'... is what I have been so longingly waiting for. Injecting some 'REALISTIC-VALID-PLAUSIBLE' alternative-historical vectoring directions into the 'Game'... introducing an opportunity to do some deep-study analysis of potential possibilities that may or may not have ever been possibly 'Discernable' before!.

Of course... this approach needs to be or should be... attended too... by the 'Actual-Historical' events taking place elsewhere in the 'World' at that time... or even adjusted or controlled by likewise altering changing events [Military-Industrial-Political] and such other outcomes in other theatres... such as... IE:-"THE PACIFIC".

The more flexible... the more intriguing... the more intensively this 'Game' is honed into a tool of 'Exploration' and 'Innovation'... the more that its true worth will surface... in understanding and gratification.
SirAllan
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by SirAllan »

why this new look of the Forum.
evrything is so small now :cry:
Tassadar
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by Tassadar »

SirAllan wrote: Thu Apr 21, 2022 10:42 am why this new look of the Forum.
evrything is so small now :cry:
I recommend Ctrl+scroll up to 150% - not the ideal solution and not the most elegant one since it affects all windows in the session for the Slitherine node, but does the trick.
Retributarr
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by Retributarr »

"Re-Act!"... to Clean-Up-The-Act!... There is much to do!... that could be done!... from previous 'Forum-Postings'... where a cascade of 'Ideas' presented... have not yet been assimilated or considered to be "implement-ated!"... whither-thither... "doodlie-dum"… when will these 'Posted'-incarnations spring-forth into the 'Sun' [For all to see]... to bring the bright-light of reveal/revelation?... into... "Game-Presentations".
---------------------------------------------------------------
"Re-Act!"... to Clean-Up-The-Act!...
For example this absurd 'Non-Sense!' in the situation of enemy units making an obscene regular practise of almost always 'Surviving' by 'One-Single-Strength-Point'... when being confronted by overwhelming assault strengths... has got to come to an 'End'... or at least... provide the 'Player' the opportunity or option to cancel-out or negate that demonic-illicit-apparition!. Maybe even... let the 'Player'... designate what that threshold will be... if it will be at all?.

Amendment-Inclusion:… perhap's!!!… have a setting of where/which if a 'Unit' is substantially reduced in 'Strenght'... it would be force to "Surrender" instead!.

Also!!!... I would like to have "Eliminated"... this "All-Too-Frequent"[Happening more-often than it should]... amazing enemy-actuated combat- kills... in-where.... a superior-seasoned unit [Mine] is just easily-arbitrarily pounded down instantly to next to nothing or even eliminated!... by a less than equal opponent!.

Also... where 'Inferior-Quality' enemy units... without technical capacities/capability or experience... or training can confront your forces on almost an even or equal-footing!... "Non-Sense!!!"... this should not be!.
---------------------------------------------------------------
Previous 'Forum-Postings'...
I submitted a 'Score' of 'A-Historical'... "REALISTIC-PLAUSIBLE" [Not-Insane-Non-Sense]... but!... instead!... near truly actually :happening/occurring situations" that very-easily could have taken place and almost took place!... so I would hope that...'that information' would be considered and taken into-account... if any 'A-Historical' sideline-'Campaign'- and or 'Scenario-Vectoring'... will ever really take place!.
asuser
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by asuser »

Thank you for interesting informations!

If it's not a secret... could you briefly inform if we get new unit models and/or
new LUA command functions with the new DLC?

This is especially important for the modders and players as this new content will likely affect the mods/scenarios they create themselves.
UncleAi
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by UncleAi »

Hope no more "capture then retreat" like in London, Moscow, Stalingrad. To be honest, I really don't think Hitler will allow me to retreat from Moscow if we captured Kremlin. At least it is a shelter in winter. It probably become a 1941 version Stalingrad with stronger Wehrmacht.
ColonelKurtz
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by ColonelKurtz »

Do we have an expected release date?
heinz1803
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by heinz1803 »

ColonelKurtz wrote: Sun May 08, 2022 10:04 am Do we have an expected release date?
Guess the plan was late spring. Maybe 8. July now to celebrate one year of development since AO 1942. At least it's in beta test at the moment.
ColonelKurtz
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by ColonelKurtz »

heinz1803 wrote: Sun May 08, 2022 8:36 pm
ColonelKurtz wrote: Sun May 08, 2022 10:04 am Do we have an expected release date?
Guess the plan was late spring. Maybe 8. July now to celebrate one year of development since AO 1942. At least it's in beta test at the moment.
Better than nothing :)

Thanks for the reply
heinz1803
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by heinz1803 »

You should give the free Panzer Corps Campaign Mod for Panzer Corps 2 a chance meanwhile. It's better than the Axis Operation Campaign, and 1943 is finished. Also, Africa Corps. Now they are working on 1943 fiction and 1944. Really great work.
the_zek
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by the_zek »

So based on what is on the steam page, that there would be updates during HoW on May 10th, I thought we would hear an update today.

I see nothing. Is the steam page wrong?
Bee1976
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by Bee1976 »

the_zek wrote: Tue May 10, 2022 9:35 pm So based on what is on the steam page, that there would be updates during HoW on May 10th, I thought we would hear an update today.

I see nothing. Is the steam page wrong?
Well i was hoping for some news aswell, but where on the steam page did you find the hint that we will get some information during HoW ?
Im still hoping for some more information during the upcoming tea time :)

this HoW felt kinda strange compared to the How from the HoW 1 year ago.
VirgilInTheSKY
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by VirgilInTheSKY »

the_zek wrote: Tue May 10, 2022 9:35 pm So based on what is on the steam page, that there would be updates during HoW on May 10th, I thought we would hear an update today.

I see nothing. Is the steam page wrong?
I think it's an universal news for all active Slitherine games?
Raganr129
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by Raganr129 »

I was hoping to hear news about this today or have a second dev diary. No luck :(
Stargate game looks cool though. Loved the show as a kid.
the_zek
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by the_zek »

Another day and no info. Its like an unforced error at this point.
Patrick Ward
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by Patrick Ward »

the_zek wrote: Wed May 11, 2022 9:53 pm Another day and no info. Its like an unforced error at this point.
I appreciate your enthusiasm. Almost the entirety of Slitherine/Matrix has been away for the week at an internal conference in Venice (viewtopic.php?t=108988) . So as well as the usual intense workload they've had that hardship to bare :D . Many of them will need to decompress/sleep and then we'll be back to normal. The next dev diary should go out soon.

Pat
............................

Pat a Pixel Pusher

............................
Bee1976
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Re: Panzer Corps 2 - Axis Operations 1943 - Dev Diary 1

Post by Bee1976 »

Hey Pat :wave:

nice to hear from you again :) So you mean Kerensky is still drunk ? *g*

jk
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