Warhammer 40,000: Battlesector - v1.1.25 Update

In the grim darkness of the far future, there is only war. Experience every bone-rattling explosion and soul-crushing charge in Warhammer 40,000: Battlesector, the definitve battle-scale game of turn-based strategy and fast-paced combat that takes you to the battlefields of the 41st Millenium.
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AlbertoC
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Warhammer 40,000: Battlesector - v1.1.25 Update

Post by AlbertoC »

We're releasing a new update for Battlesector. As per usual, please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.

The team is currently hard at work. We'll have news about new content in less than a month, it's a promise!

Changelog
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- Added Armour and Evasion to the Army Management UI
- Techmarine Omnissiah's Touch ability now removes Corrosion
- Improved the presentation of the post-campaign statistics UI when completing Planetary Supremacy
- Improved performance and reduced generation/loading times for some Planetary Supremacy procedural maps
- Moved the Planetary Supremacy menu item to the main list (instead of under New Campaign)
- Added a pop-up display when starting a new Planetary Supremacy campaign to indicate it is in active development, with a link to the forum to provide feedback and suggestions

Balancing
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- Necron Scarab Swarms no longer contribute to HQ Command Points
- Frag Grenades now hit 9 splash targets, so all models in a Scarab Swarm units are damaged

Bug Fixes
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- FIX - Necron Warriors summoned by Orb of Resurrection are sometime invisible
- FIX - Using Graces of the Angels causes the game to badly stutter
- FIX - AI opponents withdraw from thier base in Planetary Supremacy
- FIX - Incorrect display of Planentary Supremacy difficulty level in Load/Save game UI
- FIX - Units do not gain Movement Point bonus from Overlord aura on turn start
- Fix shadow pop-in at low sun angles
- FIX - Display the correct game title in the present information for the Epic launcher
- FIX - After reloading of a ongoing mission, all dead Necron corpses reappear in the game.
- FIX - Hunter's Mark UI indicator fused into model
- FIX - Heirs of Azkaellon does not update if HQ unit dies
chuckcottle
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Re: Warhammer 40,000: Battlesector - v1.1.25 Update

Post by chuckcottle »

Today when I try to start a new Planetary Supremacy campaign with either Tyranids or Blood Angels, it results in my units standing on a featureless blank map suspended above a desert background.
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Re: Warhammer 40,000: Battlesector - v1.1.25 Update

Post by NECROSTRATUM »

Heaven Wall Mission is bugged:

After I open the first security console where the fire is, about 4 turns after that I get a random instant Defeated Splash Screen. My Librarian Dreadnought is at full health and so is my Tech Marine? I hope I am juts missing something and this isn't a game breaking bug. I can post a video if you like?
Peace through Superior Firepower.
Ogresalad
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Re: Warhammer 40,000: Battlesector - v1.1.25 Update

Post by Ogresalad »

NECROSTRATUM wrote: Wed May 25, 2022 3:13 am Heaven Wall Mission is bugged:

After I open the first security console where the fire is, about 4 turns after that I get a random instant Defeated Splash Screen. My Librarian Dreadnought is at full health and so is my Tech Marine? I hope I am juts missing something and this isn't a game breaking bug. I can post a video if you like?

After you shut off the first console to stop the fire, there are two other consoles that need to be shut off. If you aren't doing those, you'll lose the mission. If not, then I'm not sure exactly what the problem is and it may be a bug.
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Re: Warhammer 40,000: Battlesector - v1.1.25 Update

Post by NECROSTRATUM »

Yes I see them as I am doing the combat however the game just ends in defeat. I have 90% of my army left and the mission is not timed. I had a group of Intercessors about 2 tiles away from the node closest to where the large army section spawns. If you move you camera to them and the rotate so you can look down range back toward the Librarian, it's the one on the left.
Peace through Superior Firepower.
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