feedback / battleforce aegis 666 / 0.308.022.M3

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yannlariviere
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 1
Joined: Sun Feb 07, 2010 9:44 am

feedback / battleforce aegis 666 / 0.308.022.M3

Post by yannlariviere »

Hi ! i made a little feedback on the necron addon and notably on the modular campaign : there are three (sorry, four) major points for improvement in my opinion:

1/ the strategic map is currently a set of hexagons within a BIG hexagon. it's ugly and totally tasteless. I just can't get involved in conquering territories. What would be really nice would be to have a map resembling an island / a continent / a geographical area of ​​interest without artificial symmetry!

2/ The fact of being able to reconstitute its order of battle at each mission, even having been swept away, does not encourage arbitration on the use of units on the battlefield

3/ there must be unforeseen events in which to fight against minor factions (genestealer, heretic cults and so on..)!

4 / not to mention future factions, it lacks the original tactical and devastator space marines as well as the choice of its chapter !!!!

...all in all, this game has a wonderfull potential ! keep the steam !!!
blacklab
Black Lab Studios
Black Lab Studios
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Re: feedback / battleforce aegis 666 / 0.308.022.M3

Post by blacklab »

Thanks for your comments yannlariviere, all points noted.
Paul Turbett - Game Director - Black Lab Games
twitter.com/blacklabgames
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