Volksmod

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

uzbek2012
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Re: VolksMoD [ Release Update #4 ] 4.27.21

Post by uzbek2012 »

lennis29 wrote: Tue May 18, 2021 7:17 pm
uzbek2012 wrote: Tue May 18, 2021 5:52 pm
lennis29 wrote: Tue May 18, 2021 5:42 pm @uzbek2012

----> I'm working on the mod, I want to post something nice.
But it's going to take me some time

If there are missions in Ethiopia 1935-1940 I will be happy to participate in this but not on the side of the Italians )
hahahaha you have it against Italy.
Image
I have nothing against Italy but I would like to fight on the side of different colonial troops ;)
Image
http://www.gamer.ru/panzer-general-ii/achtung-panzer
lennis29
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Re: VolksMoD [ Release Update #4 ] 4.27.21

Post by lennis29 »

uzbek2012 wrote: Tue May 18, 2021 11:35 pm
lennis29 wrote: Tue May 18, 2021 7:17 pm
uzbek2012 wrote: Tue May 18, 2021 5:52 pm


If there are missions in Ethiopia 1935-1940 I will be happy to participate in this but not on the side of the Italians )
hahahaha you have it against Italy.
Image
I have nothing against Italy but I would like to fight on the side of different colonial troops ;)
Image
http://www.gamer.ru/panzer-general-ii/achtung-panzer
It is that there are no scenarios to fight against the Italians.
- I am going to prepare again the DLC GC 1939 @ 1945: The intention is that the Italians, Romanians and Hungarians can use them.
- The normal campaign is the one that comes by default.
- The Soviet, fighting against the Germans and the Japanese.
- The Allied campaign, I have never played this one.
// What I can do is, modify the Soviet campaign and add the Italians on some maps in which they participated, so you can fight them.
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TangSooDo
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Re: VolksMoD [ Release Update #4 ] 4.27.21

Post by TangSooDo »

I have played most of the Panzer Corps mods. This one is, hands down, the best. One caveat that applies to my five or six year old desktop PC - keep the cache clear to avoid in game crashes. I have the nocache switch set on my Panzer Corps startup, but I have learned to clear the cache in game anyway - so many units!
lennis29
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Re: VolksMoD [ Release Update #4 ] 4.27.21

Post by lennis29 »

TangSooDo wrote: Sat May 22, 2021 8:04 pm I have played most of the Panzer Corps mods. This one is, hands down, the best. One caveat that applies to my five or six year old desktop PC - keep the cache clear to avoid in game crashes. I have the nocache switch set on my Panzer Corps startup, but I have learned to clear the cache in game anyway - so many units!
Thanks for the comment
- I am working on an update, it is something ambitious, it will be much better.
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captainjack
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Re: VolksMoD [ Release Update #4 ] 4.27.21

Post by captainjack »

The Italian East African campiagns provide some interesting opportunities for a mod. Lots of auxiliaries, second tier supporting arms and difficult terrain. Unfortunately I have very limited knowledge of the area, and am very slow at mod development. My French mod started in 2013 still needs to be finished off to my own satisfaction (which is most people's idea of beta stage trial).
Back on topic, Bite Nibble Chomp's WW1 mod has gas artillery units which could provide some inspiration. An alternative would be to script the outcome. Eg chemical unit reaches airfield. Special plane unit appears. Special plane reaches target area, script activates to reduce strength/suppress enemy units
Mateusz300
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Re: VolksMoD [ Release Update #4 ] 4.27.21

Post by Mateusz300 »

Hello lennis29, yesterdey I started playing your mod.
Now I am in Piatek mission GC 39. Not playing aggresive and not using elite reinforcement, but I see many problems about acumulate prestige in the future. Can you give me some advices about future campaigns - target is 43.

I was playing deductor mod, and after third attempt I give up, because I start 43 year with 25000 prestige, but after 4 mission I have 5000.. Colonel level.

In your mod units are cheaper, but I think prestige gaining could be harder..

Waiting for your answer. Thank you.
lennis29
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Re: VolksMoD [ Release Update #4 ] 4.27.21

Post by lennis29 »

Mateusz300 wrote: Sat Apr 16, 2022 8:02 pm Hello lennis29, yesterdey I started playing your mod.
Now I am in Piatek mission GC 39. Not playing aggresive and not using elite reinforcement, but I see many problems about acumulate prestige in the future. Can you give me some advices about future campaigns - target is 43.

I was playing deductor mod, and after third attempt I give up, because I start 43 year with 25000 prestige, but after 4 mission I have 5000.. Colonel level.

In your mod units are cheaper, but I think prestige gaining could be harder..

Waiting for your answer. Thank you.
Greetings, I do not remember the rules of that mod, but they must be those of the Mcguba Mod.
The idea is that it will be quite difficult at the end of the war.
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lennis29
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Re: VolksMoD [New update in process ] 4/18/22

Post by lennis29 »

New information on the main screen
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Vano2004
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Re: VolksMoD [New update in process ] 4/18/22

Post by Vano2004 »

lennis29 wrote: Mon Apr 18, 2022 3:50 pm New information on the main screen

And where are the links to this mod ?*
https://www.worldwar2.ro/arme/?language=en&section=19
Last edited by Vano2004 on Mon Apr 18, 2022 10:57 pm, edited 1 time in total.
goose_2
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Re: VolksMoD [New update in process ] 4/18/22

Post by goose_2 »

Is the update on 1st page ready to play?
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lennis29
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Re: VolksMoD [New update in process ] 4/18/22

Post by lennis29 »

Vano2004 wrote: Mon Apr 18, 2022 8:11 pm
lennis29 wrote: Mon Apr 18, 2022 3:50 pm New information on the main screen

And where are the links to this mod ?*
https://www.worldwar2.ro/arme/?language=en&section=19
The mod is in process, I have half of 1939 DLC GC.
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lennis29
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Re: VolksMoD [New update in process ] 4/18/22

Post by lennis29 »

goose_2 wrote: Mon Apr 18, 2022 8:56 pm Is the update on 1st page ready to play?
Sorry, it was a mistake on my part, but you will be the first to try the mod.
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Vano2004
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Re: VolksMoD [New update in process ] 4/18/22

Post by Vano2004 »

lennis29 wrote: Tue Apr 19, 2022 12:44 am
Vano2004 wrote: Mon Apr 18, 2022 8:11 pm
lennis29 wrote: Mon Apr 18, 2022 3:50 pm New information on the main screen

And where are the links to this mod ?*
https://www.worldwar2.ro/arme/?language=en&section=19
The mod is in process, I have half of 1939 DLC GC.
Was it another announcement ? )
lennis29
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Re: VolksMoD [New update in process ] 4/18/22

Post by lennis29 »

Vano2004 wrote: Tue Apr 19, 2022 8:27 am
lennis29 wrote: Tue Apr 19, 2022 12:44 am
Vano2004 wrote: Mon Apr 18, 2022 8:11 pm


And where are the links to this mod ?*
https://www.worldwar2.ro/arme/?language=en&section=19
The mod is in process, I have half of 1939 DLC GC.
Was it another announcement ? )
Sorry, it was a mistake
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