City Walls

PC/MAC : Turn based Empire building in the ancient Greek World.

Moderator: Slitherine Core

Post Reply
franko43
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 5
Joined: Fri May 06, 2005 4:55 pm

City Walls

Post by franko43 »

In the game Troy, and Spartan the games will not let me build city walls, even when all techs are fully reseached, is there a patch or code to fix this problem?
efthimios
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 300
Joined: Tue Mar 29, 2005 4:42 pm
Location: Greece
Contact:

Post by efthimios »

Spartans cannot build walls, goes against their ideology.
Plato was right.
Slitherine for 4X in space!
pipfromslitherine
Site Admin
Site Admin
Posts: 9863
Joined: Wed Mar 23, 2005 10:35 pm

Post by pipfromslitherine »

If you play as another side you should be able to build them to your heart's content :)

Cheers

Pip
brasidas
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 31
Joined: Mon Apr 04, 2005 2:35 am
Location: davao city
Contact:

Post by brasidas »

In 315 BC in response to Cassanders invason of the Peloponnese Sparta did put up a basic ditch and pallisade to surround the 4 villages of Sparta proper.

By 188 BC Nabis had given Sparta its first complete city wall of tile capped mud brick on a stone base with towers.

Now for a question, I want to add an extra level of fortification without the 'Greek Fire' defences. Although i can add it to the buildings file and cities it is not recognized in the game.

How do i change the characteristics of the city walls?
IainMcNeil
Site Admin
Site Admin
Posts: 13558
Joined: Fri Apr 01, 2005 10:19 am

Post by IainMcNeil »

I'm not sure what you mean. The Greek fire is the city defence? The more fortified your city the more catapults you'll get and the harder it is to siege.
brasidas
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 31
Joined: Mon Apr 04, 2005 2:35 am
Location: davao city
Contact:

Post by brasidas »

I want to add a more basic city wall level with less defensive capability to simulate the fortifications of the greek polis in the 4thC BC. This should not have the Greek Fire capability but simulate a seige over a period of time.

Greek cities at this time were taken mainly by the prospect of starvation or by betrayal by internal internal forces. An exception to this was when Archidamus of Sparta brought down the wall of Mantinea by diverting the river to destroy the walls.
Sophistaicated offensive and defensive seigecraft did not begin until Alexander and his successors although the Cartaginians had been masters of the art in Sicily.
IainMcNeil
Site Admin
Site Admin
Posts: 13558
Joined: Fri Apr 01, 2005 10:19 am

Post by IainMcNeil »

Unfortunately the only control you have in data is the level of wall, from 1 to 3. The code determines what that means. If you wanted to provide some extra defence without catapults, you could use the barracks, which adds garrison squads, but not catapults.
Post Reply

Return to “Spartan & Gates of Troy”