Camostyles do not work properly

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Grunewald
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 35
Joined: Thu Sep 15, 2011 10:17 am

Camostyles do not work properly

Post by Grunewald »

Hello,
first time it came to my attention that the camostyles don't work as described where on my planes. But it didn't really bother me at the time. Just took some others.

But now with the infantry it really bugs me.

In my opinion there are two diffent styles. The ones which affects the whole uniform and the others which differentiate between the upper and lower part of the uniform (which mostly do not work properly or do not work at all).
It is also important to differentiate between the models before 1943 and those from 1943 onwards.

The German Reich - pea pattern jacket over field-grey trousers doesn't work at all. It's just the same as German Reich - pea pattern (Waffen-SS). No field-grey trousers displayed (this applies to all types of infantry).

Pre-1943 greandiers do only change jackets. Never the trousers - it doesn't matter which style you choose. Which would be absolutely fine for me, if one would refrain from the varaiant which distinguish between jackets and trousers.
Pre-1943 mountaineers are wrongly colored with every camostil on the right arm.
Pre-1943 paratroopers are wrongly colored on the left arm and the bottom hem of the outerwear. And by the way - it should be colored like the 1943 variant (differentiated between the "Knochensack" and the sleeves and legs coming out of it)
1943 paratroopers are wrongly colored on the left arm and the bottom hem of the outerwear - if you choose the styles which differentiate between the upper and lower part of the uniform.
1943 mountaineers have the same issue like the pre-1943 model on the right arm.
1943 grenadiers same as pre-1943. But styles which distinguish between jackets and trousers you get the left leg in the right colour and the right leg in the colour of the jacket.
1943 Wehrmacht only colours the jacket. Uper and lower styles ignored. When i think about it, all styles, as they should work, are ignored on this model.

I can post some pictures if you need them.

Sincerely
Stefan
Retributarr
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1414
Joined: Wed Jun 04, 2014 7:44 pm

Re: Camostyles do not work properly

Post by Retributarr »

I-AGREE!!!:

Applying Camouflage... especially to 'Infantry'... is not something that is working out too well!. Overall... applying Camouflage... is a 'Russian-Roulette-Affair'... a bag of mixed results... which is sadly disappointing.

Now!!!... I suggest as an alternate way to apply 'Camouflage'... is to have large-blown-up 'Images' of what-ever it is that you wish to apply these markings too... so that you can then make "separate/individual" applications to say for example... the 'Helmet'... The 'Jacket'... 'The Trousers'... in which the application does not get a distorted or mixed or completely dysfunctional wrongful result.

The same could go for Aircraft... for Tracked-Armoured-Vehicles and anything else!.
PoorOldSpike
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1622
Joined: Sun Aug 08, 2010 6:06 pm
Location: Plymouth, England

Re: Camostyles do not work properly

Post by PoorOldSpike »

You'll want to lynch me for saying so, but most of us play zoomed out and the infantry are so small that their uniforms can't be seen anyway, so infantry camo is not really an issue in my opinion and I'd rather the devs spend their valuable time working on other things..:)
Grunewald
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 35
Joined: Thu Sep 15, 2011 10:17 am

Re: Camostyles do not work properly

Post by Grunewald »

1 year later - still not working properly. At least i was able to buy some more DLC's. :lol:
Patrick Ward
Slitherine
Slitherine
Posts: 1215
Joined: Thu Sep 04, 2014 2:49 pm
Location: A small island in the Outer Hebrides.

Re: Camostyles do not work properly

Post by Patrick Ward »

Grunewald wrote: Mon May 08, 2023 2:35 pm 1 year later - still not working properly. At least i was able to buy some more DLC's. :lol:
They're working exactly as designed but the camo system has grown bigger than we planned for, 8 years or so ago.

Vehicles are easy. They nearly only ever have one type of camo applied, and if there IS more than one its application is usually simple, upper surfaces or vertical side surfaces. Same with aircraft and ships, their deliniation is mostly simple and based on geometry. So it can be automated and generic.

Infantry are unique. Every model needed its own camo becasue of how individual each one had to be to be distinctive. They are not interchangeable.
One hex can contain multiple figures with multiple different combinations of camo.
Those that have different coloured trousers and jackets are not consistent in their size, location or geometry so allocation has to be specific to that model.
Some have shirts, some have jumpers, some have multiple layers of different colours. Sometimes they change with the camo, sometimes not.
Thats why applying the camo of one infantry type to the model of another will often not work as intended and why, when first released, the game didn't allow you change the infantry camo at all. Until players insisted we had to enable it - so we did, explaining it WILL break under certain circumstances, and I've explained it many, many times since.

Sorry you don't like it but it was never planned for you to to have it at all and its VERY unlikely to be entirely redesigned and all the textures remade ( which is what would be required ).

What doesn't work accurately is the display of camo in the thumbnail view. This appears to be due to a limit in the floating point values of Unreal and the relatively small values of the units compared to the world scale, but doesn't affect the way the camo appears on the map. This is only really apparent with some of the early war Me109 camo.

Pat
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Pat a Pixel Pusher

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