1943 and Pacific

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adiekmann
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Re: 1943 and Pacific

Post by adiekmann »

Bee1976 wrote: Wed Feb 02, 2022 1:18 pm
evilmii wrote: Wed Feb 02, 2022 12:37 pm maybe a linear mission tree up to kursk and there depending on stalingrad choice 6th army comes to change the course of the battle of kursk or not .
so maybe the split will be at kursk, with continued offensive if successful at kursk or defensive scenarios if the battle of kursk is lost by the german army
I hope they dont split 1 dlc, or make it big really big. i would prefer 2 dlcs for 43 and buy them both or a big one (with both path) more expensive. A normal dlc with 16 missions split in to 8 and 8 would feel really short.
I agree. But I wonder if some of the scenarios are going to be the same and the path splits at some later point. It doesn't necessarily have to divert from the very first map. But otherwise, I too would be really disappointed if it turns out that AO43 was a "Look! 18 scenarios long!" but in reality it was actually two separate campaigns that were only 9 or whatever maps long each.

I measure how long a DLC is by its longest playable path, not total scenarios in the DLC including optional ones and different choice paths.
evilmii
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Re: 1943 and Pacific

Post by evilmii »

i think it will depend how far in time will scenarios go. but i think it is possible it takes longer than prev AO dlcs because there`s a lot more to do. probably there`s work for 2 dlc(one for each variant) put in this dlc
heinz1803
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Re: 1943 and Pacific

Post by heinz1803 »

Still all quiet on all fronts? :cry:
Thunderhog
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Re: 1943 and Pacific

Post by Thunderhog »

heinz1803 wrote: Fri Feb 11, 2022 7:48 am Still all quiet on all fronts? :cry:
I asked on the livestream and it sounds like later this month or next month
Wolfenguard
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Re: 1943 and Pacific

Post by Wolfenguard »

mhh i think there will be a double split after the first missions, where you need the tokens to open the special ahistoical path, then after x missions it goes back to the mainroute and split again in the end for some missions
the big question will be at the moment if we stay east front or get we back to the west Front,
from my view in the historical path we stay at the eastern front and go to the west in in the 1944dlc dday aso
actually we have 2 special tokens left, the smg troop from the last 42 mission and the updatet token from the england invasion
there are some possible things what happens in the campaign
i think we start in the east get there 2 or 3 missions then get a training mission where we can test some new equipment and use the upgaded token for a new experimental unit (maybe some new aircraft or maybe the V1),
after this mission we get acces to the the ahistorical campaign missions on the west Frontor maybe in the south, repell a invasion in greeke or italy after some missions try to invase Africa again and aso, after this mission we get back to the east Front to help there again and get a second split like the end of 42dlc but with more missions.
in the historical path we stay at the eastern front and have there some missions

we dont know how exctly the pacific dlc change the game mechanics from fleet battles aso, so i think we will see some special air support (like the on where we escort the tirpitzs or the bombing from stalingrad) and or see missions (maybe bring the tirpitz and co back to the atlantik or destroy convoy with submarines)
heinz1803
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Re: 1943 and Pacific

Post by heinz1803 »

Slowly, I think all developers of the panzer corps 2 team are working on other projects at the moment. Like it happened for Imperator Rome. If you can't even post a screenshot of a battle in two months to let the forum stay excited, you have nothing to show.

PS: I hope I am wrong with my opinion, but my motivation to check the forum daily for new information slowly reach 0.
terminator
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Re: 1943 and Pacific

Post by terminator »

heinz1803 wrote: Sun Feb 13, 2022 8:06 am Slowly, I think all developers of the panzer corps 2 team are working on other projects at the moment. Like it happened for Imperator Rome. If you can't even post a screenshot of a battle in two months to let the forum stay excited, you have nothing to show.

PS: I hope I am wrong with my opinion, but my motivation to check the forum daily for new information slowly reach 0.
The development team may not be large enough to move fast enough ?
dalfrede
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Re: 1943 and Pacific

Post by dalfrede »

terminator wrote: Sun Feb 13, 2022 8:52 am The development team may not be large enough to move fast enough ?
The core [software, scenario, and campaign] development team would be Rudankort and Uran21.
There are other people [Graphics, 3d models, . . .].
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
Patrick Ward
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Re: 1943 and Pacific

Post by Patrick Ward »

heinz1803 wrote: Sun Feb 13, 2022 8:06 am Slowly, I think all developers of the panzer corps 2 team are working on other projects at the moment. Like it happened for Imperator Rome. If you can't even post a screenshot of a battle in two months to let the forum stay excited, you have nothing to show.

PS: I hope I am wrong with my opinion, but my motivation to check the forum daily for new information slowly reach 0.
In answer to your opinion, no.

People who are so ill they can't do their own job are hardly going to be well enough to work on someone elses. I thought the OP was quite clear.

P
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heinz1803
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Re: 1943 and Pacific

Post by heinz1803 »

Patrick Ward wrote: Sun Feb 13, 2022 1:35 pm
heinz1803 wrote: Sun Feb 13, 2022 8:06 am Slowly, I think all developers of the panzer corps 2 team are working on other projects at the moment. Like it happened for Imperator Rome. If you can't even post a screenshot of a battle in two months to let the forum stay excited, you have nothing to show.

PS: I hope I am wrong with my opinion, but my motivation to check the forum daily for new information slowly reach 0.
In answer to your opinion, no.

People who are so ill they can't do their own job are hardly going to be well enough to work on someone elses. I thought the OP was quite clear.

P
Two different developer teams completely knocked out at the same time? How negligent does one have to act as an employer to achieve such a result? No home office? No PCR tests when you have to be in the office? I hope they all get well soon. But that's an administrative disaster. :(
adiekmann
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Re: 1943 and Pacific

Post by adiekmann »

heinz1803 wrote: Sun Feb 13, 2022 3:45 pm
Patrick Ward wrote: Sun Feb 13, 2022 1:35 pm
heinz1803 wrote: Sun Feb 13, 2022 8:06 am Slowly, I think all developers of the panzer corps 2 team are working on other projects at the moment. Like it happened for Imperator Rome. If you can't even post a screenshot of a battle in two months to let the forum stay excited, you have nothing to show.

PS: I hope I am wrong with my opinion, but my motivation to check the forum daily for new information slowly reach 0.
In answer to your opinion, no.

People who are so ill they can't do their own job are hardly going to be well enough to work on someone elses. I thought the OP was quite clear.

P
Two different developer teams completely knocked out at the same time? How negligent does one have to act as an employer to achieve such a result? No home office? No PCR tests when you have to be in the office? I hope they all get well soon. But that's an administrative disaster. :(
I assure you that everyone is frustrated and disappointed by the state of things. You really think the devs are happy about this current state of affairs? They have money and possibly lives at stake! As disappointed as I am to still be waiting like you and everybody else here, that is life in today's world. Some of these key people could have been hit very hard, like in a hospital on a ventilator fighting for their lives, and you are complaining about a game? Some things are bigger than what I want/wish for.

I will not get political, but some people automatically assume that if you got COVID, you must have been doing something irresponsible so it's your fault. I know several people who contracted it and that was not at all the case. They were fully vaccinated and boosted, wore a mask, socially distanced, etc. In fact one of them, the only place she went to was the market to get food. She has no idea how she contracted it. Another who is a kindergarden teacher who only went to work. Nobody else got it in her family so she's convinced that she must have contracted it from one of her students. I know, what a loser to so foolishly put herself at risk like that so kids can have some semblance of normalcy in their lives and learn. So there are people who get it and they did everything they were told and still Shit happens.

I don't know if he's included in the group of who is "really sick" (and it is really none of our business), but I think those of us who frequently interact or read this forum know of Kerensky. If he is one of those who's sick, then my best wishes go out to him. I would be more worried about his well-being right now than this GAME. And others who are sick who are not names or faces that we may know, they are people too and we need to put things into perspective. This isn't something the developers did or didn't do.
Patrick Ward
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Re: 1943 and Pacific

Post by Patrick Ward »

heinz1803 wrote: Sun Feb 13, 2022 3:45 pm
Patrick Ward wrote: Sun Feb 13, 2022 1:35 pm
heinz1803 wrote: Sun Feb 13, 2022 8:06 am Slowly, I think all developers of the panzer corps 2 team are working on other projects at the moment. Like it happened for Imperator Rome. If you can't even post a screenshot of a battle in two months to let the forum stay excited, you have nothing to show.

PS: I hope I am wrong with my opinion, but my motivation to check the forum daily for new information slowly reach 0.
In answer to your opinion, no.

People who are so ill they can't do their own job are hardly going to be well enough to work on someone elses. I thought the OP was quite clear.

P
Two different developer teams completely knocked out at the same time? How negligent does one have to act as an employer to achieve such a result? No home office? No PCR tests when you have to be in the office? I hope they all get well soon. But that's an administrative disaster. :(
We are a publisher of niche GAMES. Our developers are very small, often one person working from home. They can be thousands of miles away, in countries with varying levels of covid, innoculation, access to PPE and testing, so yes, when someone gets ill, that can mean an entire project comes to a halt. Thats the nature of small scale development. When people are ill, they're ill. It's their private life and nobody elses business, least of all ours. We just have to support them till they're better.

What I will say is that the people affected are on the mend and will soon start catching up. Thank you for your concern and understanding, Michael.
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GomezAdams
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Re: 1943 and Pacific

Post by GomezAdams »

heinz1803 wrote: Sun Feb 13, 2022 3:45 pm Two different developer teams completely knocked out at the same time? How negligent does one have to act as an employer to achieve such a result? No home office? No PCR tests when you have to be in the office? I hope they all get well soon. But that's an administrative disaster. :(
I've lost two dear friends to covid. One guy I had known for 40 years, since I was a kid.

You're assuming an awful lot. You act like the handful of guys and gals that work on this game all got together, threw caution to the wind and coughed in each others face until they caught covid all at the same time.

What you fail to consider is that this is the worst pandemic in 100 years. Literally. It has infected half a BILLION people world wide that we know of and in all likelihood is about triple that number.

Omicron is so contagious that you can catch it by walking into an elevator 2 minutes after someone that had it left. It's THAT contagious.

Now, it's entirely up to you, but you might consider that given how Covid-19 has brought THE ENTIRE PLANET to its knees and shut down ENTIRE GOVERNMENTS in some cases, caused mass burials to take place and ruined economies world wide, you just MIGHT want to give a handful of people working on a video game a break.
PoorOldSpike
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Re: 1943 and Pacific

Post by PoorOldSpike »

Patrick Ward wrote: Sun Feb 13, 2022 4:52 pm..Our developers are very small, often one person working from home. They can be thousands of miles away, in countries with varying levels of covid, innoculation, access to PPE and testing, so yes, when someone gets ill, that can mean an entire project comes to a halt..
Slith already recruits a bunch of us ordinary gameplayers to help playtest PC2 Betas, but if we can help in any other ways please let us know..:)

Image

For example I'm currently helping PLA Studios develop 'The Troop' over at Steam; they put it up as an "early access" game with a free demo which is a good idea because a lot of us are posting advice and suggestions in its thread there, and the devs are regularly talking to us.

As regards PC2 Pacific I'd lurv to get my hands on the Jap and US units to give them a good testing in the Editor.
Snake97644
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Re: 1943 and Pacific

Post by Snake97644 »

PoorOldSpike wrote: Sun Feb 13, 2022 9:47 pm For example I'm currently helping PLA Studios develop 'The Troop' over at Steam; they put it up as an "early access" game with a free demo which is a good idea because a lot of us are posting advice and suggestions in its thread there, and the devs are regularly talking to us.
Yeah that is a fun little game to check out while you wait.😉
terminator
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Re: 1943 and Pacific

Post by terminator »

PoorOldSpike wrote: Sun Feb 13, 2022 9:47 pm For example I'm currently helping PLA Studios develop 'The Troop' over at Steam; they put it up as an "early access" game with a free demo which is a good idea because a lot of us are posting advice and suggestions in its thread there, and the devs are regularly talking to us.
You play on Steam, I thought you didn’t like Steam ?
PoorOldSpike
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Re: 1943 and Pacific

Post by PoorOldSpike »

terminator wrote: Mon Feb 14, 2022 4:14 am You play on Steam, I thought you didn’t like Steam ?
I tend to buy Slitherine/Matrix games from Slith/Max, and other games from Steam if that's the only place I can get them..:)
CaptainRope1
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Re: 1943 and Pacific

Post by CaptainRope1 »

1943 was a busy year for the Axis but I think The Pacific Campaign is going to be a very hard to do normal do to the usual task of suround and capture may not be apply to use. But i feel there are going to other way of getting income for the campaign
heinz1803
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Re: 1943 and Pacific

Post by heinz1803 »

Nothing new during Tea Time :( Officially still working on it but no real update about a release date. Focus is back to AO43, but they still debate what should be finished first. Italian style chaos. Funny, a 3rd/4th DLC seems to be in work. Insane...

https://www.youtube.com/watch?v=sOIWtkxx0Ww&t=1901s

27:50
rivvendarke
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Re: 1943 and Pacific

Post by rivvendarke »

I asked on Steam for an update and got basically the same answer there (from Edmon) including a link for the video. Now im confused even more.
- Pacific was announced 8 months ago, why wasnt there even a screenshot since then or any vague info for release? I mean they must at least have an internal roadmap saying like second half of 2022, first half of 2023.
- Why are there debates which should come out first or gets priority when 2 totally independent teams are working on it?
- If they have such limited manpower, why on earth are there 2 other DLCs in the making? And by whom?

Im really patient but this is getting more and more confusing.
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