Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
Hi there the 10 anniversary is almost over, it would be nice to hear something on this occasion
Battlefield Europe get the most from Panzer Corps
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985

Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
Well I bought it, but still waiting for an official response on this occasion
Battlefield Europe get the most from Panzer Corps
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985

Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
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- Major-General - Tiger I
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Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
By now, I kind of lost hope a bit on an official response any time soon / before all PzC 2 DLCs have been completed...
Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
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Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
While I understand the devs may not have resources or time to do more with PC, even "thanks, but we can't help" would have at least acknowledged the contributions.
Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
I got this email from Slitherine on 12th of July, but no mention about PzC 1 :
Panzer Corps 10th anniversary
Enjoy your favourite franchise with new discounts for its 10th anniversary!
The celebrations are still happening with special discounts, the announcement of Panzer Corps 2: Pacific, and the opening of a new tournament.
link: https://mailchi.mp/slitherine/newslette ... 503b147e74
Panzer Corps 10th anniversary
Enjoy your favourite franchise with new discounts for its 10th anniversary!
The celebrations are still happening with special discounts, the announcement of Panzer Corps 2: Pacific, and the opening of a new tournament.
link: https://mailchi.mp/slitherine/newslette ... 503b147e74
Battlefield Europe get the most from Panzer Corps
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985

Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
Well at least you got something.




slitherine.com/forum/viewtopic.php?f=147&t=47985
slitherine.com/forum/viewtopic.php?f=147&t=36969
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- Field Marshal - Elefant
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Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
I recently bought Age of Empires: Definitive Edition, Age of Empires II: Definitive Edition & Age of Empires III: Definitive Edition on Steam.
Why wouldn’t there be a Panzer Corps Definitive Edition version ?
Why wouldn’t there be a Panzer Corps Definitive Edition version ?
Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
how it shall be different to the PzC Gold?terminator wrote: ↑Sun Feb 06, 2022 5:38 am I recently bought Age of Empires: Definitive Edition, Age of Empires II: Definitive Edition & Age of Empires III: Definitive Edition on Steam.
Why wouldn’t there be a Panzer Corps Definitive Edition version ?

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Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
4K UHD resolution, bugs fixed, new official units & campaigns, new zoom levels, enhanced orchestral soundtrack...kop101 wrote: ↑Sun Feb 06, 2022 8:56 amhow it shall be different to the PzC Gold?terminator wrote: ↑Sun Feb 06, 2022 5:38 am I recently bought Age of Empires: Definitive Edition, Age of Empires II: Definitive Edition & Age of Empires III: Definitive Edition on Steam.
Why wouldn’t there be a Panzer Corps Definitive Edition version ?![]()
Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
PzC1 while being excellent game, the supply and logistics modelling is not that great - How about adding supply depot units that work like radar stations. Not providing +1 initiative but configurable amount of fuel per turn to units within its configurable range. These units could be rail transportable and have heavy trucks for organic transport.
Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
Hi everyone,
A lot of great ideas posted here. I would love a unit trait that works like radar trait except it gives initiative to ground units. I know this has been brought up on others a couple years back but it's worth a shot to mention it again.
A lot of great ideas posted here. I would love a unit trait that works like radar trait except it gives initiative to ground units. I know this has been brought up on others a couple years back but it's worth a shot to mention it again.
Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
Great idea, especially on large 50x100 maps or larger. But it seems to me that it is probably impossible to achieve. It's a pity. In this case, the authors of the scenario have to regulate this aspect themselves by selecting hexes, e.g. 1 close to the border, 2 medium far, and then the units lose half of the ammo and fuel 3 of a very distant one, e.g. 1/5 ammo or fuel.P210 wrote: ↑Tue Mar 01, 2022 6:26 pm PzC1 while being excellent game, the supply and logistics modelling is not that great - How about adding supply depot units that work like radar stations. Not providing +1 initiative but configurable amount of fuel per turn to units within its configurable range. These units could be rail transportable and have heavy trucks for organic transport.
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Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
Maybe the source code has been lost since time...
Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
Thanks for that. I didn't know this was out there. Does anyone know if the devs ever gave any of these ideas attention?Japoivvb wrote: ↑Tue Mar 22, 2022 10:09 pmIt was already included in one of 100 ideas shared public in trello
https://trello.com/c/6RBwPOil
Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
I would like to see different mechanics if river crossing for infantry (non-mech) and vehicles/tanks. I am trying to wrap my mind around how to model the battle over Rostov, where the Don river obviously cant be ran over by tanks, but history shows it should be able to be crossed by something more capable of floating, such as infantry.
Also to my regret there are no tools to model the mountain warfare, no other troops capable of alpine movement, no gorge kind of terrain or lets say flat highland, and lastly no bonus from shooting from a higher point, which are hills /mountains.
Also to my regret there are no tools to model the mountain warfare, no other troops capable of alpine movement, no gorge kind of terrain or lets say flat highland, and lastly no bonus from shooting from a higher point, which are hills /mountains.
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Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
This !!!terminator wrote: ↑Sun Feb 06, 2022 9:11 am4K UHD resolution, bugs fixed, new official units & campaigns, new zoom levels, enhanced orchestral soundtrack...kop101 wrote: ↑Sun Feb 06, 2022 8:56 amhow it shall be different to the PzC Gold?terminator wrote: ↑Sun Feb 06, 2022 5:38 am I recently bought Age of Empires: Definitive Edition, Age of Empires II: Definitive Edition & Age of Empires III: Definitive Edition on Steam.
Why wouldn’t there be a Panzer Corps Definitive Edition version ?![]()

Re: Panzer Corps 10th Anniversary (11-07-2021) improvement ideas
I think I know what I miss the most about PC. Method of landing paratroopers. The surprise is that they land not right away. It is a pity, then, that transporters with parachute troops, like bombers, cannot "throw off" their landing right away. To put it simply, landing paratroopers should be the same as bombing a bomber. In one move, we take off from the airport, fly to the place, and when we get there, we release the paratroopers.