Disrupted Shooters and loss of dice
Moderators: philqw78, terrys, hammy, Slitherine Core, Field of Glory Moderators, Field of Glory Design
Disrupted Shooters and loss of dice
If you have 2 blocks of LH in 2x2 formation.
Each are Disrupted.
Now either BG shooting at a target independently will still shoot with 2 dice. (Lose 1 per 3, but only generate 2 so lose none).
Now if these 2 BG's combine shooting on a single target. Do they now generate 4 total dice from Disrupted BG's and thus lose 1 down to 3?
It appears that all references to accumulating or losing dice in shooting is PER Target not Per shooter.
Please let me know if I have this correct.
Thank You
Gino
SMAC
Each are Disrupted.
Now either BG shooting at a target independently will still shoot with 2 dice. (Lose 1 per 3, but only generate 2 so lose none).
Now if these 2 BG's combine shooting on a single target. Do they now generate 4 total dice from Disrupted BG's and thus lose 1 down to 3?
It appears that all references to accumulating or losing dice in shooting is PER Target not Per shooter.
Please let me know if I have this correct.
Thank You
Gino
SMAC
-
lawrenceg
- Colonel - Ju 88A

- Posts: 1536
- Joined: Sat Feb 24, 2007 6:24 pm
- Location: Former British Empire
I make it roughly (probability of getting the given number of hits):philqw78 wrote:So, if 2 disrupted BG each of 4 bases LH, one a BG of Poor XBow and one a BG BG of Superior bow were shooting at LF.
They would have 1 dice at evens re-rolling 1's and 2 dice at minus re-rolling 6's. So would end up better off without the XBow shooting.
Is this right?
Code: Select all
hits with XBow without Xbow
3 .03 0
2 .22 .34
1 .50 .49
Lawrence Greaves
So you have two dice at evens (re-rolling ones) and two dice at minus (re-rolling sixes)So, if 2 disrupted BG each of 4 bases LH, one a BG of Poor XBow and one a BG BG of Superior bow were shooting at LF.
They would have 1 dice at evens re-rolling 1's and 2 dice at minus re-rolling 6's. So would end up better off without the XBow shooting.
You have to lose one dice from the above four. Why would you choose to lose one of the superior dice?
But there are no combined dice in your example, only 2 superior bow dice and 2 poor crossbow ones.philqw78 wrote:Because combined dice must use the worst POA and quality
If there were 3 bases of superior bow and 5 bases of poor crossbow then you would get 1 superior dice, 2 poor dice and 1 combined dice (which is effectively another poor one).
Somehow this reminds me of the warning on APDSFS ammo. It says "Not to be fired over friendly troops". Of course, the sabot ejects as it leaves the barrel and has to go somewhere so naturally it is a danger to friendly troops who may be in front of the tank. This isn't an issue with other ammunition... or if the troops in front of you happen to not be friendly.rogerg wrote:Perhaps it simulates the special case of the superior bowmen being nervous about being hit by friendly fire from the incompetent croosbowmen near by.
I wonder if the instruction manual defines 'friendly'
Ian
Viking (15mm)
Syracusan (15mm)
Palmyran (10mm - 15mm basing)
Horse Nomad (15mm)
Syracusan (15mm)
Palmyran (10mm - 15mm basing)
Horse Nomad (15mm)





