[Design Mod Project] PAZIFIK KORPS - Release

A forum to discuss custom scenarios, campaigns and modding in general.

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Vano2004
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 223
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Re: [Design Mod Project] PAZIFIK KORPS - Release

Post by Vano2004 »

Thunderhog wrote: Tue Dec 21, 2021 7:37 am Does anyone have a download for the latest Pazifik Korps? Seems like DMP is dead

Everything is here ! Happy holidays!

Code: Select all

http://jeffoot.freeboxos.fr:41226/share/esT7cZQgAoJMCfD0/
Thunderhog
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 453
Joined: Wed Feb 05, 2020 6:38 am

Re: [Design Mod Project] PAZIFIK KORPS - Release

Post by Thunderhog »

Vano2004 wrote: Sun Dec 26, 2021 4:09 am
Thunderhog wrote: Tue Dec 21, 2021 7:37 am Does anyone have a download for the latest Pazifik Korps? Seems like DMP is dead

Everything is here ! Happy holidays!

Code: Select all

http://jeffoot.freeboxos.fr:41226/share/esT7cZQgAoJMCfD0/
Thanks so much!
98sb715
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 6
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Re: [Design Mod Project] PAZIFIK KORPS - Release

Post by 98sb715 »

Great mod; finished the Japan campaign and nearly through the US. Is there a bug that in the last several scenarios in the US campaign the game ends after the first turn? No matter what I try I get the end game screen after turn 1.
Vano2004
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 223
Joined: Fri Dec 24, 2021 12:04 pm

Re: [Design Mod Project] PAZIFIK KORPS - Release

Post by Vano2004 »

98sb715 wrote: Sun Feb 13, 2022 5:15 pm Great mod; finished the Japan campaign and nearly through the US. Is there a bug that in the last several scenarios in the US campaign the game ends after the first turn? No matter what I try I get the end game screen after turn 1.
The creator of this mod has died , so alas , there is no one to fix it ! And so yes , a very interesting mod , but with errors and crashes into the system ....
eskuche
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 227
Joined: Fri Mar 24, 2017 3:32 am

Re: [Design Mod Project] PAZIFIK KORPS - Release

Post by eskuche »

Don't think this mod deserves to be buried. Everyone should have a chance to experience it! However, I will say that units spawning randomly within your lines every other turn gets old VERY, VERY quickly.
bondjamesbond
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1841
Joined: Mon Jun 27, 2022 10:10 pm

Re: [Design Mod Project] PAZIFIK KORPS - Release

Post by bondjamesbond »

eskuche wrote: Thu Dec 15, 2022 1:05 am Don't think this mod deserves to be buried. Everyone should have a chance to experience it! However, I will say that units spawning randomly within your lines every other turn gets old VERY, VERY quickly.
Image
Are you ready to fix all the bugs and errors instead of the late author ?
https://propagandahistory.ru/173/Plakat ... -YAponiya/
https://mihalchuk-1974.livejournal.com/159809.html
https://mynickname.com/id73473
Image
jeffoot77
Master Sergeant - U-boat
Master Sergeant - U-boat
Posts: 535
Joined: Thu May 21, 2015 7:31 pm

Re: [Design Mod Project] PAZIFIK KORPS - Release

Post by jeffoot77 »

if you need other mod or others files: here all the mods i list about the game :

http://jeffoot.freeboxos.fr:41226/share ... D_4LBcANz/

(for download, use zip files)
my custom mini-campaign in order of battle :
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302

Panzer corps mods archive (folders or zip versions) : http://jeffoot.freeboxos.fr:41226/share/KmCyju7JFZX6dD2B/
bondjamesbond
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1841
Joined: Mon Jun 27, 2022 10:10 pm

Re: [Design Mod Project] PAZIFIK KORPS - Release

Post by bondjamesbond »

https://mynickname.com/id73473
Image
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