Vae Victis III - Bellum Italicum: Closed

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kronenblatt
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Re: Vae Victis III - Bellum Italicum: Ongoing

Post by kronenblatt »

Victorious armies
kronenblatt, Aetius39, Rosedelio, Giacofa93, batesmotel, dragmio, Karvon
=> Please PM me if you want to move into the hex of the conquered structures (unless already located there). (I will move in there.)

Losing armies
GeneralKostas, dim30, TheGrayMouser, SpeedyCM, Doyley50, carpenkm, markleslie
=> Please PM me if you want to reappear in any adjacent hex to your capital and not in the hex of your capital.
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Round 3: Movement instructions

Post by kronenblatt »

Time has come for round 3's order giving and movement instructions and the 12 MP each of your armies have.

Please send to me through replying to my PM by Thursday February 3 (9 PM, Swedish time) at the latest, and just as a simple sequence of individual moves (e.g., 2 4 2 6 0 6), with no other symbols in between, only blanks (for easy copy-pasting by the administrator). I will not open the PMs from any of you guys until I've published my own movement instructions for army #1.

For details, please check Giving orders and Movement in the RULES.

Any questions? Please ask them in this thread, for everyone else to see question and answer.

Don't worry: we'll all still hold each other's hands to get to know and understand the rules, etc., together. This is for fun, after all! :)

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Round 3: Movement Execution

Post by kronenblatt »

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Round 3: Randomised battle opponent draws

Post by kronenblatt »

In 7 of this round's 12 battles, randomised opponents need to be drawn. Results below, based on each player's army getting a random number between 0 and 1, ranking them and thus obtaining an opponent where needed. (Redraws are made until no player's army (whether needing a random opponent or not) will be drawn itself as opponent.)

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Round 3: Battle resolution

Post by kronenblatt »

12 battles (3 Type A, 9 Type B) to be fought this round:
  • Battles to be set up by the players in bold below (defenders in Type B battles, the player having spent the fewest MP in Type A battles) by February 8 at latest.
  • Module: VV: Bellum Italicum v4 (please note: version 4!).
  • Scenario: Open Battle.
  • Turn limit: 24 turns.
  • Map size:
    • Type A battles: Large (40 x 32).
    • Type B battles: Medium (32 x 32).
  • Map type: as specified below.
  • Force size: see Army strength and force point adjustment in the rules, but please note:
    • Type A battles: Each army's current army strength (as specified below), plus/minus adjustments.
    • Type B battles:
      • Player's army: the lower of current army strength and 1400 FP (as specified below), plus/minus adjustments.
      • Army defending its Town or City (whether player owned or not): 1200 FP if City, 1000 FP if Town.
  • Armies: see Armies and allies in battles in the rules, but please note:
    • In Type B battles defending a Town or City that the player himself owns (shane30 over Thurium, dragmio over Scylletium (but only Lucanian for him to choose from...)), he may use his own culture or the culture of that Town or City as his main army.
    • In Type B battles that involves a Town or City not owned by any player, the army defending its Town or City will use the culture of the Town or City as the main army and is not allowed to use any allies.
  • No map re-rolls.
  • The winner, or the player having incurred the fewest casualties, reports the results in this thread.
  • Battles to be concluded and reported within four weeks, i.e., by March 5 at latest.

The battles:
  1. Type A: kronenblatt (army 1, 1525 FP) versus batesmotel (army 3, 1536 FP), Mediterranean Agricultural
  2. Type B, Interamna: Aetius39 (army 2, 1400 FP) versus TomoeGozen (Italic Tribal, 1000 FP), Mediterranean Hilly
  3. Type A: GeneralKostas (army 3, 1376 FP ) versus TheGrayMouser (army 11, 1388 FP), Mediterranean Agricultural
  4. Type B, Messana: markleslie (army 4, 1336 FP) versus dim30 (Greek, 1200 FP), Mediterranean Hilly
  5. Type A: shane30 (army 6, 1570 FP) versus dragmio (army 13, 1451 FP), Mediterranean Agricultural
  6. Type B, Canusium: dim30 (army 7, 1400 FP) versus TheGrayMouser (Apulian, 1000 FP), Mediterranean Agricultural
  7. Type B, Gela: Giacofa93 (army 8, 1400 FP) versus shane30 (Syracusan, 1200 FP), Mediterranean Agricultural
  8. Type B, Florentia: deeter (army 9, 1400 FP) versus Aetius39 (Etruscan, 1200 FP), Mediterranean Hilly
  9. Type B, Thurium: TomoeGozen (army 12, 1400 FP) versus shane30 (Lucanian or Greek, 1000 FP), Mediterranean Agricultural
  10. Type B, Scylletium: Karvon (army 14, 1400 FP) versus dragmio (Lucanian or Lucanian, 1000 FP), Mediterranean Agricultural
  11. Type B, Volaterrae: Doyley50 (army 16, 1380 FP) versus carpenkm (Etruscan, 1200 FP), Mediterranean Agricultural
  12. Type B, Histonium: carpenkm (army 17, 1380 FP) versus dragmio (Illyrian, 1000 FP), Mediterranean Agricultural
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Karvon
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Re: Vae Victis III - Bellum Italicum: Ongoing

Post by Karvon »

Type B, Scylletium: Karvon (army 14, 1400 FP) versus dragmio (Lucanian or Lucanian, 1000 FP), Mediterranean Agricultural

I've opted for Samnite allies as I successfully defended such an NPC town last turn.

pw karvon

PM sent
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Re: Vae Victis III - Bellum Italicum: Ongoing

Post by markleslie »

4. Type B, Messana: markleslie (army 4, 1336 FP) versus dim30 (Greek, 1200 FP), Mediterranean Hilly.

Constructive dialog to be conducted by Syracusan, no allies.
TomoeGozen
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Re: Vae Victis III - Bellum Italicum: Ongoing

Post by TomoeGozen »

Apologies to everyone but I will be delayed from battle until 9th Feb due to a local Greek religous festival ( internet data issues..)
Cheers,
Dave
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Re: Vae Victis III - Bellum Italicum: Ongoing

Post by kronenblatt »

TomoeGozen wrote: Sun Feb 06, 2022 9:42 am Apologies to everyone but I will be delayed from battle until 9th Feb due to a local Greek religous festival ( internet data issues..)
Cheers,
Dave
No probs, Dave: hope it gets sorted out. (French internet, I reckon? 8) )
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GeneralKostas
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Re: Vae Victis III - Bellum Italicum: Ongoing

Post by GeneralKostas »

TomoeGozen wrote: Sun Feb 06, 2022 9:42 am Apologies to everyone but I will be delayed from battle until 9th Feb due to a local Greek religous festival ( internet data issues..)
Cheers,
Dave
Which kind of Greek festival is that?
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Re: Vae Victis III - Bellum Italicum: Ongoing

Post by shane30 »

Hello

As I have to launch 3 games I would need some precisions:
in my game for the defense of Thurium I can play Lucanian or Greek but also Lucanian with Greek ally or Greek with Lucanian ally?
in my type A game I can play Greek with ally Lucanian, I haven't lost Thurium yet :)?
Thank you
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Re: Vae Victis III - Bellum Italicum: Ongoing

Post by kronenblatt »

shane30 wrote: Sun Feb 06, 2022 4:03 pm in my game for the defense of Thurium I can play Lucanian or Greek but also Lucanian with Greek ally or Greek with Lucanian ally?
No: no allies as defender in Type B battles (whether defending your own City/Town or not). But since you are defending your own City/Town, you can choose whether Greek or Lucanian main army.
shane30 wrote: Sun Feb 06, 2022 4:03 pm in my type A game I can play Greek with ally Lucanian, I haven't lost Thurium yet :)?
Yes: you can.
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Re: Vae Victis III - Bellum Italicum: Ongoing

Post by batesmotel »

Battle for Kronenblatt is setup, password kronenblatt. 1555 pts vs 1566 points due to nearby structures.

Chris
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Re: Vae Victis III - Bellum Italicum: Ongoing

Post by kronenblatt »

Dreddradish will be joining next round (4) as player/army 18, starting out as Etruscan in the Town of Cosae. Welcome!
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Re: Vae Victis III - Bellum Italicum: Ongoing

Post by TomoeGozen »

GeneralKostas wrote: Sun Feb 06, 2022 1:07 pm
TomoeGozen wrote: Sun Feb 06, 2022 9:42 am Apologies to everyone but I will be delayed from battle until 9th Feb due to a local Greek religous festival ( internet data issues..)
Cheers,
Dave
Which kind of Greek festival is that?
Just an imaginery one local to Velia to cover for the fact I have no internet for a few days.. let's call it the Velian games ☺
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Re: Vae Victis III - Bellum Italicum: Ongoing

Post by dim30 »

markleslie wrote: Sun Feb 06, 2022 4:37 am 4. Type B, Messana: markleslie (army 4, 1336 FP) versus dim30 (Greek, 1200 FP), Mediterranean Hilly.

Constructive dialog to be conducted by Syracusan, no allies.
Game setup.
pw : Messana
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Re: Vae Victis III - Bellum Italicum: Ongoing

Post by dim30 »

Type B, Canusium: dim30 (army 7, 1400 FP) versus TheGrayMouser (Apulian, 1000 FP), Mediterranean Agricultural

Epirote army is supported by an allied corps of Apulian citizen looking for social progress under Epirote ruling.

Game setup.
pw : Canusium
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Re: Vae Victis III - Bellum Italicum: Ongoing

Post by TheGrayMouser »

Hi Kronenblatt, Sorry for the confusion, but why did my army not move at all? Shouldn't the combat between me and Generalkosta be two hexes southward for each army? ( you have my moves correctly recorded as 6 6 6) It would matter I think as I would get reinforcements for being adjacent to my capitol and a city…plus post battle positioning.

Also I have developed an attack of senility , am I reading the rules right that in type a battles players can take allies as per you nation at will and with no restrictions? ( except mercs)
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Re: Vae Victis III - Bellum Italicum: Ongoing

Post by carpenkm »

hi Dragmio

Type B, Histonium: carpenkm (army 17, 1380 FP) versus dragmio (Illyrian, 1000 FP), Mediterranean Agricultural

please can i use mercenary allies for this battle. I think that's a 25 FP reductions giving me 1355 FP

cheers
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Re: Vae Victis III - Bellum Italicum: Ongoing

Post by shane30 »

Hello Dragmio

Battle type A: shane30 (army 6, 1570 FP) Greek with allies Lucanian versus dragmio (army 13, 1451 FP) Lucanian, Mediterranean Agricultural

PW: shane
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