rbodleyscott wrote: ↑Wed Jan 26, 2022 11:00 am (Added to this post by RBS as I cannot insert a post above the posts transferred from the thread where they were off-topic)
Some mods won't work correctly in v1.5.40 until they have been updated.
This is mostly because the new parser is stricter than the old one, and will not allow extraneous extra ")"s at the ends of lines.
Though, as usual after an update, some mods with modded scripts may also fall foul of other changes to the vanilla scripts, which may make their modded scripts invalid - e.g. a change in the number of parameters that a function expects.
Sorry if that is not the adequate place to bring this up:rbodleyscott wrote: ↑Sat Jan 22, 2022 7:53 am The latest parser in the game engine is intolerant of extraneous ")" at the end of statements. The old parser used to ignore these, hence they slipped through un-noticed.
The same error appears with the custom Pyrrhus the Eagle campaign which can be downloaded from within the game - and causes a CTD.

I experience CTDs with the same error message ("Context: FUNCTION IsKeil(me)" etc.) with two of my custom scenarios (unpublished).
Have invested much time and work in these scenarios - is there an easy way to fix this problem?